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Two new games are coming! Projects E & A are supported by amazing partners - Lyrical Games and Thunderful Publishing.
Our IPs, our vision.
First reveal later this year!
#PlotTwist #GameDev #LyricalGames #ThunderfulPublishing #NewProjects
Save the date!
Our next closed Erosion playtest is happening on 16 November, and we’re looking for players who want to jump in before launch.
Spots will be limited, so if you want a chance to join us, make sure you’re on our Discord:
discord.gg/erosion
See you!
#Erosion
Closed @Erosion_Game playtests are coming in mid-November. 👀🤠
Want in? Sign up via Discord, and you may get a chance to play, break things, lose a decade… and tell us what you think.
discord.gg/erosion
#PlotTwist #Erosion #Playtest
Explain Erosion in one sentence 👀
A roguelike dungeon crawler where your daughter gets 10 years older every time you die. ⏳🤠
Die. Lose a decade. Try again.
#PlotTwist #Erosion #Roguelike
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Huge congratulations to our friends at One More Level on Valor Mortis! ❤️⚔️ There’s something special about seeing a team bring a bold, original vision to life.
From all of us at Plot Twist, we’re genuinely happy for you and proud to see another Polish title making its mark.👏🔥
Enjoy this version of Erosion while it lasts. 👀
One of the last gameplay posts before we reveal the game after our engine upgrade.
Same voxel chaos. A much better-looking world is coming. 🤠💥
#PlotTwist #Erosion #VoxelArt
Not every milestone comes with a build number. ❤️
Paweł from our team just got married, so naturally, the Plot Twist crew showed up to celebrate. 🥂
And yes, the newlyweds got a custom portrait painted by our own Maciek Kozłowski. 🎨
Best co-op adventure yet. 💍
#BehindTheTwist
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We’re building a sci-fi cowboy world - one voxel at a time. 🤠🚀Neon lights, strange tech, and dusty frontiers come together in Erosion.
Would you explore it? 👀
#PlotTwist #Erosion #VoxelArt
“Dungeon Crawler Carl collides with Red Dead Redemption.”
That’s how ScreenRant describes Erosion, and we have to admit, we like the comparison.
Read the full article: screenrant.com/dungeon-crawl…
#Erosion #PlotTwist
Voxel chaos, anyone? 🤠💥
Fast movement. Enemy swarms. Flying debris. Arenas falling apart around you.
That’s combat in Erosion.
Would you survive the next wave? 👀
We’re making a roguelike with an open world outside the dungeons. 🤠💥
Because not every moment in Erosion is about surviving the next fight.
What do you think of our other activities?
Dungeon combat and open-world exploration, side by side. 🤠💥
That’s the heart of Erosion: fast, chaotic runs inside the dungeons, and a living open world outside them where you explore, make choices, and shape what happens next.
Two sides of the same time loop.
#Erosion
Huge congratulations to the @RebelWolvesDevs team! 🐺🤠
It’s great to see The Blood of Dawnwalker taking shape and another ambitious Polish game making its mark on the global stage.
From one game dev team to another - we’re cheering you on and can’t wait to see what comes next.
Gamescom is a vibe. 🎮
Meetings, ideas, long walks, local food - and one Labrador named Leia who was very ready to join the delegation. 🐶
She had to settle for photos of wurst and pork knuckle instead. 😅
Business gets done. Games get discussed. Pork knuckle gets eaten.
#GC26
The recent Erosion playtest confirmed what matters most at this stage: the core experience works, players respond positively to it, and we know where to focus as we move toward the full 1.0 release.
Read the full interview:
strefainwestorow.pl/gaming/p…
Gamescom is an important step on our road to 2027. 🎮Two projects. Two planned 2027 releases.
strefainwestorow.pl/gaming/g…
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"looks cool" feels great and changes nothing.
"the second boss is unreadable" - that ships a better game.
A full playthrough of Erosion and the build going into the playtest.
So thank you for being harsh. That's the useful version of support. 👀 🤠💥
#Erosion #PlotTwist
That’s one of the clearest signals we received from the recent Erosion playtest. 🤠
Players didn’t just spend time with the game. After playing, they wanted to keep following its journey toward launch.
Read the full interview: @strefainw
strefainwestorow.pl/gaming/p…
🤖 Made with AI
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What do you think of our voxel bullet hell combat? 🤠💥
20 seconds of raw playtest footage. No UI, no music, no cuts to hide behind.
Weight, speed, chaos, control - what would you want more of? 👀
#Erosion
"Confidence has grown, but not complacency"
Tomasz Gawlikowski on what the first Erosion playtests told us, and what they changed about how we get to 1.0 in early 2027 👇@Strefainw
strefainwestorow.pl/gaming/p…
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