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AI-assisted 3D animation software • Assisted posing • Inbetween motion generation • Physics correction of motion • Mocap cleanup & editing • Mocap from video

Cyprus
Joined February 2019
Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)Photo by Cascadeur – The Future of Animation (@cascadeur3d)
Animation Layers are finally here. Cascadeur 2026.2 is live with additive animation layers in alpha, easing in interpolation, new language packs, AutoPosing improvements, FBX material import, and custom UI via Python API. Try it for free
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✍️ Indie Game Spotlight: OG Realistic Combat System From 2 days per attack animation to just 2 hours. Solo dev Bilal Urwani shares how he created 140+ combat animations in Cascadeur for his UE5 melee combat system. Read his story: cascadeur.com/blog/view/indi… Using #Cascadeur in your project? Share your story: [email protected]
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Cascadeur – The Future of Animation retweeted
That stumble became the panic run I kept. A useful imperfection can be a character choice. Cascadeur to Houdini workflow: cginerd.com/blog/cascadeur-a… Complimentary Pro access; affiliate guide.
🤝 Paid partnership · 🤖 Made with AI
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Animators, we’re looking for you! Your next video could win you a year of Pro: ✅create a video about or made with Cascadeur ✅ tag @cascadeur3d + #MadeWithCascadeur ✅ submit by Nov 15: cascadeur.com/contacts 3 winners get 1 year of Pro, and all valid entries get 30% OFF
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Want your finishers to hit harder? Create brutal finisher animations with dismemberment in Cascadeur using dramatic poses and dynamic camera movement. #indiedev #gamedev #3Danimation
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Cascadeur – The Future of Animation retweeted
About a week with Cascadeur, exploring its features and putting them to the test. Not bad for a first try! 😬😎 #MadeWithCascadeur @cascadeur3d
Make a video about Cascadeur → Get 30% OFF ✅ Create any video about Cascadeur ✅ Tag @cascadeur3d & use #MadeWithCascadeur ✅ Submit your post link here: cascadeur.com/contacts Post by Nov 15 3 winners get 1 year of Pro Everyone who completes the steps gets 30% off
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Bringing the dead back to life in Cascadeur 🧟‍♂️ Happy Halloween!
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3D animation is getting easier 6 Cascadeur updates you might have missed: real-time rendering, Unreal Engine Live Link, motion generation, Easing, Animation Layers, and Collision Penetration Cleaning. Another update is on the way. What should we add next? ↓
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Feet sliding? Fixed. Animation by @Mohamma28347559, made with Cascadeur using Fulcrum Motion Cleaning. #MadeWithCascadeur
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Can’t get that pose right? AutoPosing in Cascadeur helps you adjust character poses without manually tweaking every joint. Animation by @Mohamma28347559 #MadeWithCascadeur
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Animation Layers in Cascadeur let you experiment with poses, adjust layer strength, and refine your motion without changing the base layer.
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Cascadeur – The Future of Animation retweeted
Want to practice game animation for your reel without paying for Maya? Cascadeur (@cascadeur3d) is a physics-based 3D animation tool with a free plan that never expires. Alexander Grishanin of Cascadeur walked through it in a GduX.me talk on Game Dev Unchained. What you get on the free plan: • The complete animation toolset, plus rigging tools • Physics tools that adjust a character's balance, work out jump and fall arcs, and add secondary motion • The inbetweening tool • Animation unbaking, so you can clean up and edit mocap • Windows, Linux, and Apple Silicon Mac builds. The latest is 2026.2.3 (Oct 1) Cost: $0, no time limit. Non-commercial use only. One catch: free only exports Cascadeur's own .casc format, with no FBX for Unreal, Unity, or Blender, and the version number always shows in the corner of the viewport. Cascadeur's FAQ says accounts without a paid license can claim a 14-day Trial with full Pro features, export included (also non-commercial), once per major release. The paid Indie plan (from $8/mo billed yearly) adds FBX. Animators and job hunters: what would you block out first for your reel, a jump, a sword swing, or a fall? Free download: cascadeur.com/download What's free vs paid: cascadeur.com/plans Cascadeur on GDU (GduX.me talk): youtu.be/9Gwtt2NzLhQ #gamedev #animation
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Cascadeur – The Future of Animation retweeted
Customization: 4 skins revealed. Squawk! A red dress, leather, a demon mask and... wait for it... a FULL-ON PARROT COSTUME 🦜 Embrace your inner bird in summer ’27 on PC, PS5 and Xbox Series X|S Wishlist now: spine.game/go/xx
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Make a video about Cascadeur → Get 30% OFF ✅ Create any video about Cascadeur ✅ Tag @cascadeur3d & use #MadeWithCascadeur ✅ Submit your post link here: cascadeur.com/contacts Post by Nov 15 3 winners get 1 year of Pro Everyone who completes the steps gets 30% off
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Cascadeur – The Future of Animation retweeted
I'm going over most animations again and finally moving them over to the new model. Most of them were retargeted and had subtle issues, and some are already 3 years old (!) Here's a timelapse of me updating one of the basic attacks. It's grueling but worth it in the long term! Thanks @cascadeur3d for such an amazing software too!
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Got a video reference? Turn it into first-person animation. In this Cascadeur time-lapse, we animate gun spinning from a first-person view and build the motion from reference.
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