
Product Eng @headroomAI; funsies @pmndrs. Prev: @splinetool, @Codesandbox
Italy
Joined May 2018
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worked all day on water, reflections, ripples, refraction and general atmosphere & mood. I LOVE this biome.
Matching this everywhere is going to be a challenge. Also needs new music.
#gamedev
Always tesana, always the Tripp referral link and never Paid partnership disclosure, wonder why
I don’t know how to code, but somehow I made this game entirely from scratch in just a few days with AI and it's 2x the size of Skyrim!
Made with, Fable 5.2 & Opus 5.5 , Tesana, Three.js and Tripo for 3D models & Blender.
AOD - Age of Dragon - (No worries BioWare, I can take it solo from here)
Everything you see and hear is Code (21B+ tokens) and 3D models
How I made this and crazy stats in the comments
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good shit ant, good shit!
We've given all Pro, Max, Ultra, and Team users one free full reset, across all models and limits. Use it anytime before December 10 at 2:00PM PT.
We recently fixed a few small issues that used more limits than intended, and the Fable resets didn't do much for those of you who'd already hit your weekly limits for all models. While these issues didn't affect everyone, we want to make up for the trouble.
You'll find it in Settings > Usage, or at clau.de/reset.
gsimone retweeted
Replying to @diegohaz
Sadly, many don't understand the point of art. That it's not in the end "product". There's no intrinsic "value" of art other than that of discovery, creation, and suffering.
I wish more people painted something, wrote something, composed something, filmed something, created something. I sincerely wish them to experience the joy and pain of creating.
I wonder if making stuff this complex is worth it vs just doing resets.
I get it, compute is at a premium, but people are very annoyed about it, is it worth the complexity? Having to EXPLAIN a reset?
Feels a bit weird, esp. since the number of 3x reset has got to be thin
Replying to @Sauers_
Hmm yeah I can see how it’s confusing - it only resets the part of your weekly limit you used on Fable so if you haven’t used any Fable your weekly limit stays the same. It’s in the tooltip but easy to miss, we can make this more clear in the UI
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new pareto frontier dropped
This just in: Fable 5.2 dropped
@theo has tweeted 14 times since the release, making him idle at 7.2 tweets per hour
His average idling speed is 3.16 tph
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I'm releasing all my project files for free, under Creative Commons.
Since my disability makes it hard to make more art, this is a way for my art to continue to grow.
Remix them and have fun, using your agents or your human brain.
Download:
arc.art/dataset










