gsimone (@Gsimone) header
gsimone (@Gsimone) profile picture

Product Eng @headroomAI; funsies @pmndrs. Prev: @splinetool, @Codesandbox

Italy
Joined May 2018
Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)Photo by gsimone (@Gsimone)
worked all day on water, reflections, ripples, refraction and general atmosphere & mood. I LOVE this biome. Matching this everywhere is going to be a challenge. Also needs new music. #gamedev
added some shading to make forest areas more foresty, plus foreground waterfalls for that sweet sweet refraction & ambiance
34
46
3
801
27,491
Always tesana, always the Tripp referral link and never Paid partnership disclosure, wonder why
I don’t know how to code, but somehow I made this game entirely from scratch in just a few days with AI and it's 2x the size of Skyrim! Made with, Fable 5.2 & Opus 5.5 , Tesana, Three.js and Tripo for 3D models & Blender. AOD - Age of Dragon - (No worries BioWare, I can take it solo from here) Everything you see and hear is Code (21B+ tokens) and 3D models How I made this and crazy stats in the comments 1/5
5
112
This guy nose blender
1
15
785
alright, enough Blender for tonight, I fucking love this though
8
1
39
1,062
99 to go
180
hell yeah 3D modeling is fun. Also the blender compositor is super cool
15
4
126
1,644
disco ball pommel, sue me
3
158
good shit ant, good shit!
We've given all Pro, Max, Ultra, and Team users one free full reset, across all models and limits. Use it anytime before December 10 at 2:00PM PT. We recently fixed a few small issues that used more limits than intended, and the Fable resets didn't do much for those of you who'd already hit your weekly limits for all models. While these issues didn't affect everyone, we want to make up for the trouble. You'll find it in Settings > Usage, or at clau.de/reset.
1
1
10
711
> theo beefing with someone > I check their profile > I had them blocked already nice.jpg
3
32
1,207
I can't believe I modeled this myself, AI could never achieve such low poly greatness, I'm learning Blender, it's happening, lfg
43
8
1
448
9,232
@kaanomeg this is literally inspired by your copper bar lol
1
2
616
so it seems like most of 3D modeling is just pressing M -> By Distance every few seconds?
7
1
34
2,783
something I'm realizing about 2D or 3D platformers design is that the movement set doesn't matter as much as the level design committing to it
3
1
13
1,106
Replying to @diegohaz
Sadly, many don't understand the point of art. That it's not in the end "product". There's no intrinsic "value" of art other than that of discovery, creation, and suffering. I wish more people painted something, wrote something, composed something, filmed something, created something. I sincerely wish them to experience the joy and pain of creating.
2
1
6
270
I wonder if making stuff this complex is worth it vs just doing resets. I get it, compute is at a premium, but people are very annoyed about it, is it worth the complexity? Having to EXPLAIN a reset? Feels a bit weird, esp. since the number of 3x reset has got to be thin
Replying to @Sauers_
Hmm yeah I can see how it’s confusing - it only resets the part of your weekly limit you used on Fable so if you haven’t used any Fable your weekly limit stays the same. It’s in the tooltip but easy to miss, we can make this more clear in the UI
5
14
888
new pareto frontier dropped
This just in: Fable 5.2 dropped @theo has tweeted 14 times since the release, making him idle at 7.2 tweets per hour His average idling speed is 3.16 tph
1
401
. @paper is there really no way to transfer stuff between to orgs? I have multiple files with multiple pages each, fairly complex. I can't even be logged in into multiple accounts so this is very awkward
2
3
665
god I hate this animation in t3code, it makes it feel laggy - icon morphs when you press cmd to steer instead of queue
12
1
1
33
3,474
Blizzard artists are so good, there’s a reason WoW is visually timeless
The Trees of Tirisfal Glades #wowforever
29
1,383
gsimone retweeted
I'm releasing all my project files for free, under Creative Commons. Since my disability makes it hard to make more art, this is a way for my art to continue to grow. Remix them and have fun, using your agents or your human brain. Download: arc.art/dataset
59
200
19
1,892
63,281
Going back to the starting areas in @QueensDomain_ in late game be like
3
13
292
6,399