
Gaming Creator & Advisor. Gameplay Loop & Token Sink Specialist. @EveOnline & @0xCitadel Partner.
United Kingdom
Joined December 2023
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Everyone talks tokens, nobody talks sinks.
Gaming token this, gaming token that.
Having a token is all good & well but how have so few games got true token sinks?
For the people that don't know, a sink takes tokens OUT of circulation:
Repairs. Crafting. Upgrades. Cosmetics.
No sinks = price dumps.
Rewards get players in.
Sinks keep the economy alive.
What's the best sink you've seen in a game?
The most useful lesson in Web3 gaming might come from a WWII bomber that never made it home.
The military examined bullet holes on returning bombers to decide where to add armour.
Abraham Wald spotted the problem: those planes had survived hits in those spots.
What worried him were the areas where the returning planes hadn’t been hit.
We make the same mistake in Web3 gaming:
We study the games that took off.
How often do we look at the ones that lost their players before launch?
Lets take a look at @Debellum:
Their first playtest had lots of hype.
But then came the NFT mint & it failed hard.
Unsurprisingly, without a full working product and then?
Well, months of silence, broken up by the one answer the community kept getting: “Soon.”
Then today, the game dropped.
No excitement to be found.
And the game is unstable & buggy as can be.
But bugs are something players will help you fix, right?
If they still care enough to show up.
That’s the part I’d pay attention to as a builder.
The team can see my matches, they can read my feedback.
What they can’t see in those match stats is the person who asked for an update three months ago, got “soon” for an answer, and never came back.
If you’re building a game, go talk to someone who used to turn up in your Discord every night and quietly stopped.
Ask them when they lost interest, then listen.
That’s your missing plane.
Everyone thinks they know what makes a game successful.
A strong economy. Solid revenue. Great graphics. A hundred other boxes to tick.
Yet most of them miss the most important one: community.
You could build the best game in the world, but if players don't feel like they belong somewhere, they'll go back to the games where they feel at home.
Look at EVE Online. So many subscriptions stay active not because people are grinding or farming the economy, but because they log in to catch up with their so called internet friends/family.
That's what keeps a game alive for 20+ years.
Not the loop but the people.
Did someone say... !CHIMP?
@ChimpersHQ must easily be one of the most consistent teams in this space & seeing how they expand and treat their owners made this one a no brainer!
Acquired my very own Isha, Genesis Chimp today & needless to say @_Craig_ was delighted given he's been in my ear about them forever!
Hot take: Play, earn, sell is not a Game loop
A loop isn't "play, earn, sell".
That's a withdrawal button with graphics.
A real loop looks more like:
Prepare -> Commit -> Risk -> Return -> Earn or Invest -> Repeat.
Every step needs a reason to exist that isn't the token. Remove the token & if the loop collapses, there was never a loop.
Is there even a game yet that nails this one?
Quick one for the TL.
When you try a new web3 game, what do you check first?
A) The gameplay loop
B) The tokenomics
C) Who's backing it
D) Whether your mates are playing
Be honest. I know what most people say vs what they actually do lol
Playtesters are the most underrated people in gaming.
They show up to broken builds.
They lose progress.
They write bug reports at 2 am.
They tell their mates about a game that isn't even finished.
The @0xCitadel beta showed it perfectly:
Play -> Feedback -> Discussed -> Fixed.
Every few days.
That loop only works because players cared enough to report stuff.
So projects, pay them back:
Credit them.
Reward them.
Give them first access next time.
Your testers are your first community & your first creators.
Treat them like it.
Ever tested a game that later made it big?
Name a gaming creator with a higher score 🤝
Credibility comes through consistency.
lol, just landed a paid deal because of my sorsa score, that’s it
seems like companies are trying to cut out the middle man more and more by using these tools
“we can offer you more because we’re not paying agencies anymore”
works for me😂🤝
what’s your @SorsaApp score look like?👀
Not gonna lie, this one hits different.
For years the @enjin ecosystem felt like one of web3 gaming's best kept secrets. Builders shipping quietly and communities grinding with barely any spotlight.
Now I'm seeing it covered more and more, and I keep popping into Discords of games on Enjin and finding my fellow creators already in there, cheering on the devs.
That's what this space is meant to be. Builders building, creators showing up, and players having fun together.
Proud to be here for it.
🤝 Paid partnership
Happy Halloween!!
What's the scariest thing in web3 gaming?
I'll start:
Roadmap update coming soon.
A token launch before the game launch.
Gaming community discords that only wake up for giveaways or paid game nights.
Your turn!
You know what else Teams need?
Real support from creators like you & me, and anyone else with a wider voice.
They should not be forced to pay creators for content or guilds for game nights ALL THE TIME.
We should support these Projects by creating content, offering our 2 cents, and continuously mentioning them when highlighting gaming, without constantly feeling entitled to be paid for it.
What @unclefunkdrew has built at @OSP_TD is next to magical, but because we can't afford to pay unreasonable prices, guess how much coverage this gets? Close to none.
Same goes with @StarstoneTales, he's a solo dev building a real world, but because it's fully bootstrapped, getting a real game night from communities? Close to impossible.
These posts are all good & well, you are entirely right in what you are saying, they are paying the price of their predecessors.
But there is more to this than talking; it's walking the walk.
Now I'm not saying creators should support them for free forever, but we also need to do our bit to rebuild this industry from the ground up.
One of the saddest things about Web3 gaming is that genuinely good teams are now paying the price for what bad teams did before them.
Think about it.
How many projects raised millions, promised the world and eventually disappeared?
How many communities lost money believing in those promises?
Now imagine being a new team genuinely trying to build something great.
You're entering an industry where people have been disappointed so many times that they automatically assume you're going to fail.
That's what happens when an industry loses the trust of its own community.
And now you fix it by building & by delivering.
By showing people that your team is still here when the hype disappears.
Web3 gaming needs real teams trying to build real business' now, not more ponzi's.
Enjin Weekly every Thursday has been gaining active viewers/listeners each why.
We covered why building in web3 is hard, seasonal events, what makes a game worth sticking with & risk vs reward, with Etherscape, Enjin Misfits, Captain & Co & Starstone on stream.
Game night with @hamieverse yesterday was an absolute blast.
From the second I jumped in, everyone made me feel right at home.
It's rare to find a community this welcoming, and @marcellovtv was one hell of a host, keeping the energy up all night long!
Special thanks to @behdadjaa for the invite and for making sure I was taken care of the whole way through.
And the game itself?
It's already looking super polished. I had so much fun that I kept playing even after game night ended!
Can't wait to see where it goes from here.
Who's joining the next one?










