https://xitter.cf/t.co/ORy3q8vlw8 / https://xitter.cf/t.co/fpzS3sd8cw — Discover the work, projects, and people in the community

San Francisco, CA, USA
Joined October 2025
🎥 An endless video store, roughly 10,000 films. Cuchillo (@somoscuchillo, @mr__corrales) turns a personal Letterboxd archive into a streamed Three.js labyrinth with inspectable tapes, custom VHS post-processing, and VR support. 🔗 webgpu.com/showcase/cuchillo… #WebGL #ThreeJS #WebXR #CreativeCoding #IndieGames
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📷 Project Endurance by @Andersonmancini turns a browser tab into a rain-soaked GT3 racing game. Built with Three.js, WebGPU, TSL, and Rapier. 🔗 webgpu.com/showcase/project-… #WebGPU #ThreeJS #TSL #GameDev #WebGames
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🧑‍🚀 Scroll-driven flight through thousands of asteroids. Built with Three.js, React Three Fiber, and plenty of custom GLSL. 🔗 webgpu.com/showcase/beyond-h… #ThreeJS #GLSL #CreativeCoding
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🔺 Vercel has open-sourced vgpu 0.3.1, the WebGPU layer behind shaders on vercel.com. That means, typed WGSL modules that run through the same API in browsers, Dawn-backed Node, and deterministic tests. 🔗 webgpu.com/news/vercel-vgpu-… #WebGPU #WGSL #TypeScript #Shaders #Vercel
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🏺 Ancient Egypt, reconstructed as five lightweight browser worlds. @Aureon_de_Veyra spent 1,000+ hours building Expeditione's journey through family life, quarries, temples, the Nile Delta, and a Giza sandstorm. 🔗 webgpu.com/showcase/ancient-… #WebGL #ThreeJS #InteractiveStorytelling #EdTech #Egypt
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🎮 @Meta is putting $300K behind AI-built Three.js game prototypes. Participants have three weeks to ship a self-contained, portrait-mode browser game with no network calls. Playability counts more than visual polish. 🔗 webgpu.com/news/meta-horizon… #ThreeJS #WebGL #BrowserGames #GameDevelopment #Meta
🤖 Made with AI
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🧠 NEWS: @Google has brought its LiteRT inference runtime to the browser. LiteRT.js runs .tflite models through XNNPACK on CPU, ML Drift over WebGPU, and experimental WebNN support. 🔗 webgpu.com/news/google-liter… #WebGPU #WebAI #MachineLearning #LiteRT #Google
🤖 Made with AI
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🛰️ Edolus uses PlayCanvas, WebGL, custom GLSL, and evolving sound to connect satellites, urban systems, networks, and information flows in one cinematic sequence. 🔗 webgpu.com/showcase/edolus-a… #WebGL #PlayCanvas #GLSL #CreativeCoding #InteractiveDesign
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📓 Vipin Pathak’s (@curllmooha) Sketchbook is a personal collection of digital art and browser 3D work, built as a place for experiments rather than a standard portfolio. 🔗 webgpu.com/showcase/curllmoo… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🏠 Giuseppe Paccione’s site is a real-time 3D interior portfolio-configurator with BIM, authored textures, path tracing preview, LOD choices, and material controls. 🔗 webgpu.com/showcase/giuseppe… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🧮 The Phase 2 wasi:webgpu proposal now has a 0.3 release candidate for portable, sandboxed GPU compute across servers, desktops, Android, and the web. It is early, headless, and worth watching. 🔗 webgpu.com/news/wasi-webgpu-… #WebGPU #WebAssembly #WASI #GPUCompute
🤖 Made with AI
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🗺️ Shinjuku Station, rebuilt as a browser-readable 3D maze. Satoshi Komatsu’s (@satoshi7190) Three.js viewer turns open indoor map data into layered wireframe geometry for one of Tokyo’s hardest places to explain in 2D. 🔗 webgpu.com/showcase/shinjuku… #WebGL #ThreeJS #DataVisualization #Maps #Japan
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🧬 3D Life Sim (by @aaronlemke) turns particle swarms into luminous forms, then lets audio input and MIDI mappings steer the system from inside the browser. 🔗 webgpu.com/showcase/3d-life-… #WebGPU #ThreeJS #GenerativeArt #CreativeCoding
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🛵 Moped Mayhem (@SuperRad_co) turns food delivery into a browser multiplayer game built with Three.js, Rapier physics, websockets, culling, and LODs. webgpu.com/showcase/moped-ma… #WebGL #ThreeJS #WebGames #Multiplayer #GameDev
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🧰 One photo in, procedural Three.js out. img2threejs rebuilds reference objects as editable browser code. No imported mesh required. 🔗 webgpu.com/showcase/img2thre… By: @NickDevFE #WebGL #ThreeJS #AI #CreativeCoding #ProceduralGeneration
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