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Streamer | Cancer Survivor 🎗️ | Point n clicker 🖱️🎯 Streamer for @GhostGaming 👻 @unifaerie 💍 [email protected]

Nashville, TN
Joined June 2014
Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)Photo by Ghost Centric (@zCentric)
EASIEST KILL ON THE MAP
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We get three maps for Season 1, and that’s including Shoothouse. We are so freaking cooked if we have to wait till after Christmas for more maps. Once we get close to the holidays, major updates usually halt until well after New Years.
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Ghost and Ninja make MW4 10x worse than it should be. Running Ghost + Ninja makes you virtually impossible to detect aside from direct line of sight or gunshot sounds. Not running Ghost + Ninja turns you into a constant radar ping with elephant footsteps.
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Movement is another major issue. We wanted tac sprint removed because we hate the animation, not because movement is the devil. Base sprinting and strafing speeds needs to be buffed to be as fast as moving with tac sprint, and then do whatever with tac sprint lol. The game was designed around moving a certain speed. Removing tac sprint was a great idea but retaining the movement speed is ESSENTIAL to the flow of the game.
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You don’t have the option to run other perks because of this. No fast hands. No EOD. No overkill. No quick fix. Just forget about it. Footsteps need to be nerfed. Ninja needs to be nerfed alongside that. Ghost needs to stop hiding players that are standing still or shooting. Portable radars need to be nerfed. Ghost and Ninja should be in the same category.
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On the topic of perks, Battle Hardened is basically useless.
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Yes, a lot of MW4 maps are three lane. We want three lane maps with LESS CROSSING POINTS BETWEEN LANES. Two or three spots mid-map to crossover versus eight different places makes a massive difference.
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Nautical has like five or more different points you can cross on, and it’s one of the smaller maps.
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I keep having situations where I can see enemy nameplates and scope glints on MW4, but the player is completely invisible. I didn’t think about it until seeing other complaints, but they brought up the point that server culling might be the issue. @jackygobrach
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Ghost Centric retweeted
OH MY GOD OH MY GOD
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My thoughts on MW4 so far: 1.) The maps are awful. They’re all a convoluted mess of doors, windows, and dozens of spots to cross over to different lanes. Don’t get me wrong, I think they look beautiful, but they need to have flow. 2.) The spawns are too inconsistent. Because spawns are so heavily dependent on players’ cones of visibility now, it seems like anytime you reposition to keep watch of enemies coming from their spawn, they just flip to a different spot. By the time you look to the new spot, they flip again. Then repeat this… every single game. Spawn trapping is annoying, but similarly balanced teams should theoretically be able to break out of spawn traps. 3.) The weapon and gunsmith design is pretty awesome, but almost every attachment has a bunch of cons. I would rather attachments be balanced by increasing or decreasing how much they benefit players rather than providing one or two significant benefits and then one or two massive cons. 4.) Sniper flinch sucks. Re-chamber and firing stability sucks. Recoil sucks. These snipers could be awesome, but it’s so inconsistent and unsatisfying. 5.) Sniper variety is great in this game. I love variety of optics and all the different one shot guns to choose from. I would like to see increased Vulcan fire rate though just to match the fast TTK of this game. Otherwise, most snipers are just going to spam marksman rifles. 6.) ADS movement speed and Strafing speed needs to be faster. Movement overall is great, and it feels grounded. The strafing speeds are so slow though that it feels like I have to flick 90* to the side to move to the side at all. 7.) Too many game modes. If all the casuals click random featured game modes, classic modes like Hardpoint and domination just get a butt load of sweats lol. 8.) 10v10. Nuff said. Ground war is too big. 6v6 is too slow. Give us our chaos. 9.) SBMM. I don’t even want to argue about this. It makes it feel unrewarding to be a good player. How can a good player play casually if they’re forced to play sweats every game? It’s like playing ranked but without the reward. Team balancing is supposed to balance the skill gap in each lobby. I’m not sure what else to list. MW4 has a lot of great features, but it gets annoying to snipe on after a while because I feel constantly disadvantaged and can’t get into any sort of steady flow. 30 seconds between gunfights, but they’re over in 350ms lol.
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Oh snap, I forgot a huge one. GHOST AND NINJA CAN COMPLETELY FUCK OFF! EVERYONE BEING COMPLETELY INVISIBLE ON RADAR EVEN WITH UNSUPPRESSED WEAPONS MAKES ABSOLUTELY NO SENSE AKD CANNOT POSSIBLE BE BENEFICIAL TO THE GAME IN ANY WAY! ALSO, WHY NOT MAKE THESE ELEPHANT FOOTSTEPS A LITTLE BIT QUIETER RATHER THAN FORCING PEOPLE TO CRUTCH ON NINJA TO STAY ALIVE? GHOST AND NINJA PROVIDE SUCH AN UNREAL ADVANTAGE THAT USING BASICALLY ANYTHING ELSE IS POINTLESS.
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I'm actually having a blast on MW4.
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Ground war is freaking awesome.
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That was such a nice spot LFG 😃
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Signal 50 feels goooood
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Hey, can we get a 10v10 playlist? I think it would be super enjoyable on MW4. @jackygobrach 👀
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Aside from the maps, I think MW4 feels better overall than BO6 & BO7. - No streak spam and less equipment spam. - Wide variety of snipers/marksman rifles to choose from and each are unique. - ADS speeds are solid and movement is smooth. - Awesome camos and you can change sniper scope reticles (I begged for that) I’m usually not an IW guy, and I walked in with ultra low expectations. I’m pleasantly surprised. This game NEEDS better maps asap though. Also, Ghost and Ninja are annoying. No one shows on radar, and you either run Ninja or have elephant footsteps.
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MW4 Sniping is awesome. We have SIX one shot guns to choose from. This version of the Signal is one of the best Semis on any post-MW19 COD. Movement is smooth and not overdone. The only thing that really concerns me is the maps.. which are very, very mid.
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LET ME FREAKIN COOK 🎯
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Hell yeah.
We're opening things up early. #MW4 is LIVE worldwide! The love for Campaign and DMZ Early Access has been incredible. We see it, we appreciate it, and we can't thank you enough. Now it's time for the full experience.🫡
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