Bruno Afonseca retweeted
Love how this one came out! Radiant Entertainment System Skinline we did for Valorant via @artstationhq
artstation.com/artwork/9EQxy…
#realtimeVFX #ue4
Bruno Afonseca retweeted
Check out the work we did on the Ion Skinline for Valorant! via @artstationhq
artstation.com/artwork/39QOd…
Bruno Afonseca retweeted
Valorant - Neo Frontier VFX I helped out propagating on the Odin and Phantom. Have glimpsed of it via @artstationhq artstation.com/artwork/Xg2RE…
Special thanks to @patayaaaa for the guidance and supervision on this collection. You rock!
If you're at PAX West, come and check us out!
LEEEETTTTSSS GET READDYYYY TO RUMMMBLEEEEE!
Who will we see at #PaxWest2022 in a couple weeks?
We can't wait for you to play Bare Butt Boxing! 👽🥊
Hey fellas, just updated my ArtStation page with a bunch of VFX work I did at @Tuatara_Games, for
@PlayVALORANT. Some VFX work for the Pearl map, plus some gameplay stuff:
artstation.com/bruno
I shared a few technical details about it in the forums - realtimevfx.com/t/bruno-afon…
And a higher quality version on my ArtStation - artstation.com/bruno
Bruno Afonseca retweeted
If you press Alt + A in @UnrealEngine it'll give you a little picker to attach the currently selected actor to another one. You can set up multiple levels of actor too! #UETips
Bruno Afonseca retweeted
Actors in @UnrealEngine have the ability to have their CustomTimeDilation set. In Blueprint you just call "Set Custom Time Dilation" on an actor and you can slow it right down! Here I'm creating a little slow-mo sphere by setting it on overlap and when ending overlap. #UETips
Bruno Afonseca retweeted
If you're looking to get into Blueprints in #UE4 here's my 30 minute breakdown that covers:
Making interactive lights
Triggering animated sequences
Creating a functional teleport
Building Spline Meshes
Writing editor scripts
Building custom editor widgets
youtube.com/watch?v=c6Hc_RBA…
Bruno Afonseca retweeted
Artists that can tinker with even a tiny bit of code or script can save time on production and bring interactivity to their worlds. In @UnrealEngine that's really easy to achieve, but a little daunting, so I cooked up a Blueprint for Artists primer! Enjoy! youtu.be/c6Hc_RBA7ww
Bruno Afonseca retweeted
Final day of fundraising for @CPCharity on Twitch!
Join us!
twitch.tv/tuatara_vfx
Action packed day with @gackdaw, @Madamadamado and @3dBrunoVFX presenting in #UE4, don't miss! #realtimeVFX
Bruno Afonseca retweeted
We are live again on @Twitch for our second day of fundraising for @CPCharity #unity3d #realtimeVFX
@matt_ostertag @oktomus are presenting today
Join us!
twitch.tv/tuatara_vfx
Bruno Afonseca retweeted
Congrats to Harmonie, who recently joined the @Tuatara_VFX team working on @PlayVALORANT . Here's the full interview where we discuss how she kept developing her #RealTimeVFX reel over the years:
youtu.be/5DNG3gaexSY
Bruno Afonseca retweeted
THIS IS CANADA
Canadian oil and gas exploration company Reconnaissance Energy Africa has bulldozed land for a test oil well inside a protected wildlife area in northeastern Namibia, and two local leaders say they were offered jobs in return for their silence on.natgeo.com/3EV24S4
Bruno Afonseca retweeted
#Houdini PDG graphs are pretty neat. Simulating 50 different blood splats with vellum and saving out the relevant data while I sleep is just.... *cheff's kiss*.
Sims go from high volume to low volume.
DRIPPIES NEXT!
#gamedev #realtimeVFX
Bruno Afonseca retweeted
And we are live on Twitch! The 1st presentation of the day will start at 9am so stay tuned! Fundraising for @CPCharity
twitch.tv/tuatara_vfx










