Karet (@5xa) header
Karet (@5xa) profile picture

Leader of @LPD_vr, Business Director for @PJKT_COM. Indy game dev

Texas, USA, Earth
Joined February 2009
Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)Photo by Karet (@5xa)
Important message about future of smaller PJKT Events. Horrorcon 2026 is still coming up on Oct 30th! So be ready to get spooked
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福仔🦊🌾⛩💨
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Son tan lindos aghhh🙏🥹🥹 #Hetao #Jiazhutao #fabulousbeast #youshouyan
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Hey devs! 👋 In an attempt to push back against AI audio being used and ruining games, I’m making handcrafted audio packs created lovingly from the ground up! 💜 I get we're all starving devs so I'm keeping them mega affordable too. Let's stop shitty audio slop. Fuck AI.
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【Shader Fes 2027】 ShaderFes2021から約5年。 シェーダーを取り巻く環境も、表現も、大きく変わりました。 そして——— ShaderFes、再び。 出展に関する詳細は、9月の続報をお待ちください。 #ShaderFes #VRChat
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Karet retweeted
Today I woke up and felt like doing something a little crazy. Here it is; Kenney Game Assets All-in-1 is 75% off and just $4.99 for a limited time only ✨ Download everything I've made in a single package! kenney.itch.io/kenney-game-a…
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I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/06/anno…
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Gamma Emerald - Early Access!
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This years PJKT Fest is already to a mentally insane start. #PJKTFEST26 #VRChat
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Karet retweeted
PJKT: A VR Convention inside VR! #vrchat #vrchatcommunity #vr #virtualreality
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Karet retweeted
Do you have a modern AMD Ryzen system? You might (probably) not have it set up right! (srsly) This is the absolute basics that EVERYONE with a AM5 Ryzen should be doing in Windows 11, especially if you like VRChat - but it applies to all gaming.
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aidn.jp/tetohira/ 画面にひらがなを書くと、重音テトさんが歌ってくれるウェブサイト作りました。気の向くままどうぞ 🎤ξ•∀•ξ~🎵
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ダイナミックワールドトランジションとか言うゲキヤバな物を作成しています。
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My reply to someone considering starting a video game company: The distribution of possible rewards for starting a video game company are generally not very good today. The market is well served, and gaining a foothold requires strong execution on both business and product issues, along with a substantial amount of luck. Plan to burn through seven figures with a not-great chance of making it back. If you do go for it, some bits of advice: Identify your customers clearly before you start. Not just a broad community, but specific people, and imagine them as you make decisions. Initially, build the smallest, most concise game you can imagine anyone paying for. It will still take much longer than you expect. Once something exists, hill-climb the value. Hopefully you will have some elements that clearly bring joy to people, which you can magnify. There will inevitably be tons of things that people find confusing, frustrating, or just boring that you will need to fix.
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I added magic mushrooms to my mushroom game!
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Karet retweeted
𝑺𝒖𝒑𝒆𝒓毛茸茸的𝑲𝑨𝑾𝑨𝑰𝑰オープニング #有兽焉 #fabulousBeasts
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Yup. While everyone's story is different, I can confirm that game dev comes with a lot of personal sacrifice. I could be in a much better place personally if I weren't dedicated to @ResoniteApp It makes comments that we "Don't care" or "Don't have passion" hurt that much more.
Gamers don't realise how much game devs sacrifice to make a game. The amount of stories I have heard over the years about marriages ending or coming close to ending because of devs doing crazy hours particularly at the end of a project is unfortunately very common! Here is one example, towards the end of Portal 2 the lead designers wife was threatening to leave him because he was pretty much living at Valve, so he made the decision to step back and delegate to another team member. (I've met his wife, she is lovely.) Even with my interviews my wife sacrifices a lot for me to be able to do it and it's something I struggle to balance. With great success, usually comes great cost.
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Karet retweeted
Thank you to everyone who helped find VRRat! What did you think about "Venture into the (Un)known" on VRChat? We're looking for feedback! Please fill out this survey here (EN only): forms.gle/HABZXe4B9bLKwaet6 Form will close in 1 week's time!
VRRat has gone missing! Please help us find him... Jump into the "Venture into the (Un)known" world row to help find VRRat and get to the bottom of this mystery! Now available in EN & JP!
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Karet retweeted
I wanted have my indie game translated professionally but it was going to cost $2000 per language. So instead I tried AI translations but they were low quality and caused bad reviews (understandably). Fortunately, lots of players in my Discord volunteered to help translate, which was great! But I had to manage all the volunteers and their translations through Google Sheets and this was a ton of work. I don't want to go through all that again, so I made a tool to make Community Sourced translations painless! It's very efficient and easy to use. I'm planning on making a walkthough video soon, but for now if there's anyone who might be interested in using it, please let me know!
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🎙️Fest 2026 is a GO, I Repeat: Fest is a GO! 📢 📬 Sign ups are now Available! 🎉
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