Replying to @Brian_Ramage
@Brian_Ramage Just wondering if I can call a water height by function in this? Making a sailing game that needs height to call floating.
Hello @kalin_t! Was wondering if I could use gist.github.com/kalineh/1ecc… in this open source thingy I made. github.com/KellanHiggins/VRC…. PS Love Cosmic Trip.
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Great milestone, found a pirated version #BuildingCrafter. Only buy it from the @UnityAssetStore. :D #GoodEnoughToSteal
Replying to @ludiq_io
@ludiq__ Thanks for the shout out about #BuildingCrafter, my feed exploded with retweets. Love your asset's intro video.
Preview of #BuildingCrafter window update. Stretching windows to any space. gfycat.com/ImprobableTinyGoi…
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Inside frames now look slick with the new #BuildingCrafter stretchable windows. Update coming!
Oh yeah! A wall of auto-stretched windows for #BuildingCrafter 0.8. Soon up on @UnityAssetStore.
FBX exporter is coming to #BuildingCrafter! Any building can be exported to FBX.
Stretchable windows are coming to #BuildingCrafter (u3d.as/ovC) on the @UnityAssetStore. imgur.com/SMtzR1a
Created a new logo for #BuildingCrafter! (u3d.as/ovC) Will be up on the @UnityAssetStore pretty soon.
Building Crafter has been updated to version 0.71! Add drag support for building lip profiles.
u3d.as/ovC
Video of upcoming building creator asset to be sold on the @UnityAssetStore for @unity3d. youtu.be/4sOx-_Tcyio
Been implementing Undo into an upcoming editor script. @unity3d you did a bang up job implementing undo. It works great.
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