
An x-rated RPG Game Wild Life is an open world adult game of survival, eroticism, discovery, and combat. #WildLifeRPG By Candy Valley Network Game download ↡
Joined November 2015
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WILD LIFE COLLAB GIVEAWAY
Win a Keon 2 Wild Life Collector’s Edition signed by all 7 collab creators + the Wild Life team
- plus 5 signed Maya strokers and more!
- signed posters by AdeptusSteve
- Limited WL Usb Sticks
Join our Discord and ❤️ the pinned post in #collabs-and-giveaways
Join our Discord here: discord.gg/wild-life
Winners Announcement: Dec 7 2026
Watch and share our announcement trailer, that would mean a lot to us!
youtu.be/yVRD-9TwMdw
Weekly Dev Update 😃
Level:
- Preparing for the lighting rework by reviewing world map textures
- Introduced improved atlas textures for higher asset detail and better VRAM efficiency
- Optimizing assets for Nanite to reduce texture usage
- Reviewing and improving artist tools to streamline workflows and enhance world map quality
Code:
- Updated the Inventory UI with new textures
- Working on visual overhauls for the remaining UI tabs
- Developing a Fog of War system that reveals previously explored map areas
- Planning improved fog textures with hints of elevation and locations
Character:
- Completed LOD optimization for all character meshes, including outfits, hair, beards, and fur
- Increased LOD stages from 2 to 4 for improved GPU performance
- Continued progress on the Sandshark Scale armor
Animations:
- Completed all Umbar VIP minigames, including new climax animations and transitions
- Created a Maya version of the Bol minigame in the surveillance container near Pearl Village
Design:
- Finalizing the remaining quest updates
- Completed Primo's boat quest
- Added a new quest involving Novak's caravan in Pearl Village
- Polished narrative dialogues and added appropriate reactions to Maya for all Sky Village characters
- Locked nearly 50% of all dialogue lines, including almost all romance dialogues
- Preparing the first batch of dialogue for voice recording once casting is complete
Thank you for your support~😍
#wildlife #wildliferpg #wildlifegame
She is strong, confident & knows what she wants 😍
More "Mika of Lake Village", created by our community member in our WL Sandbox!
Lake Village is only one of many beautiful locations that can be discovered on Planet Kerpal? Do you wanna learn more about Kerpal in the future?
[Community Content by LordJango]
#wildlife #wildlifegame #wildliferpg
Trick or Treat everyone 👻 Only a couple more days until Halloween!
What are your Halloween plans? Tell us in the comments :)
[Community Content by derBartroller]
#wildlife #wildlifegame #wildliferpg
A stunning Morrigan for you today 🦇 Made in the WL Sandbox :)
Are you already into Halloween Mood??
[Community Content by DTSribe]
#wildlife #wildliferpg #wildlifegame
Playing with fire, but I'm the one who burns🔥
Sending our community this to brighten up the timeline :D
We hope you all had a great start into the new week!
[Community Content by Milk]
#wildlife #wildliferpg #wildlifegame
🌿 Wild Life Development Update 🌿
- No More Pre-Release Builds: The planned late-November/early-December sandbox build is canceled! ⚠️ Essential reworks are taking longer than expected. The team is redirecting the two weeks required for build preparation directly into final game optimization
- Content Complete: The game reached its content-complete milestone this month! The focus has now shifted entirely to polishing and performance
- Major Upgrades Underway: Extensive reworks on lighting and materials are in progress. This improves visual quality while significantly reducing VRAM demands
- Launch Date: Still on track for February 8, 2027! 🚀
- Performance & Voice Casting Underway: Voice-over casting has officially begun to bring the characters to life
Weekly progress updates will continue every Friday 😃
Thank you all for your patience & support~
#wildlife #wildlifegame #wildliferpg
VIP-access granted! Ready for the night shift? 🐰🖤
Our community never misses to create cool WL media :D Look at this beautiful girl, what do you think she’s thinking about right now?
[Community Content by Bookerdan]
#wildlife #wildlifegame #wildliferpg
It is always Vi and her romantic escapades 🫢😆 Jinx really is not amused seeing her sister with Caitlyn "Cupcake" Kiramman 😅
With a bit of creativity, you can even bring your fav characters into Wild Life by using our Sandbox!
(!Sandbox is not released with WL but will follow afterwards!)
[Community Content by Markus55]
#wildlife #wildliferpg #wildlifegame
Wild Life retweeted
Super excited to post these photos of my Max cosplay, the main hero of Wild Life💓 I’m really grateful I got to work with @AdeptusSteve for that project! 👀
📅 Release date: February 8, 2027 👀🔥
More of Max cosplay incoming…
Weekly Development Update 🌿
Level:
- Region Updates: Continued work in the Apoc Canyon and Grassland areas, implementing numerous minor changes
- Asset & Texture Audit: Started reviewing assets and textures to plan performance and visual quality improvements ahead of a major world map lighting update
- Level Design: Continued developing the Cannibal cave systems
- 3D Art: Focused on creating additional requested environmental meshes
Code:
- Status Effects & Perks: Tough Skin -> Dashing now reduces burn duration; Tough Veins -> Poison damage will no longer be fatal
- Food Buffs: Added new effects including health/exhaustion regeneration and damage/armor boosts
- Weapon Requirements: Replaced the equipment restriction for unmet attributes with a damage penalty that scales based on the missing attribute points
- Audio: Integrated new sounds for NPC routines and in-world music for the Umbar Temple
- UI Improvements: Inventory item hovers now display recipe ingredients, life stat changes, and status effect details/durations
- Added a screen hit indicator for ranged weapon attacks
Character:
- Armor Creation: Continued developing Maya's Sandshark Scale armor
- Optimization: Started working on character mesh Levels of Detail (LODs)
Animations:
- Minigames: Shifted full focus toward completing the remaining animations required for the Umbar VIP area minigames
Design:
- Quest & Characters: Continued locking down characters for upcoming voice recording sessions
- Main Story /Quests: Initiated the quest structure for Maya’s VIP event with Mayor Othys, which requires gathering specific guests before commencement
- First implementation of the "Mayday Mayday" quest, featuring a survivor rescue mission for Max
- Secret Lab Area: Finalized polishing, chapter transitions, and quest lines
- Added new items, enemies, and placed Commander Fox within the zone
- Reworked the spawn logic for all Blackrocks
- Polished interactable logs and holos with flavor names and adjusted positioning
- Arena System: Implemented 5 fully functional arena champions. Maya can challenge them freely, while Max can only challenge them if playing as a warrior. Defeating them rewards one of 5 weapon-related exploration perks
- World Populating & UI: Began populating the Cannibal Jungles with active cannibal camps
- Worked on tooltips for consumables and recipes as a side task
#wildlife #wildlifegame #wildliferpg
Oh skull of the cave, what is thy wisdom💀
Maya is here to brighten your day! Weekend is not far away either😝
#wildlife #wildlifegame #wildliferpg
She’s officially ready to spend the rest of the year poolside🌊 Who wants to join??
[Community Content by Avaia]
#wildlife #wildliferpg #wildlifegame
Meet Mika, the Defender of Lake Village, created by our community member😎
We love when you all get so creative in our Sandbox!
[Community Content by Lord Jango]
#wildlife #wildliferpg #wildlifegame
Replying to @Kiiroo @AdeptusSteve
The Maya Stroker is available now.
The packaging features original Maya artwork by @cutesexyrobutts, created for Wild Life @AdeptusSteve and brought to life as part of this partnership.
Get the Maya Stroker now ↗️ x.kiiroo.com/FeelMaya
Good evening my friend 🤗How would you like to spend the night? 😝
We wish you a wonderful start into the new week!
[Community Content by Daria]
#wildlife #wildliferpg #wildlifegame
Fierce, fearless, and born for adventure, Maya brought the world of Wild Life @AdeptusSteve into the physical universe through our amazing partership.
The Maya stroker brings a piece of Kerpal into the real world, turning a fantasy into something we can actually feel. – at Amsterdam, The Netherlands
Weekly Development Update 🌿
Level:
- Grassland hills & Apoc Canyon: Continued work on these regions
- Environmental updates: Added more detail through foliage updates, landscape polishing, etc.
- Umbar Forest & Warrior Village: Level Design focused on everything surrounding the cannibal tribe located here
- Grappling hook assets: Updated by 3D Artists to improve their look and visibility
- Visual noise: Ensured the assets do not get lost in the environmental background
Code:
- Outfit skin masks: Implemented this week to function like the existing outfit fur masks
- Clipping prevention: Allows the system to "hide" skin under clothing to stop it from clipping through
- Sandbox custom materials: Added an additional "Channel" parameter for the roughness and metallic slots
- Supported assets: Applied to custom materials for props, decals, and voxels
- External textures: Useful for data stored in multiple channels like ORM/ARM or other custom packed textures
- Channel selection: Allows putting the same texture in both slots and selecting the corresponding R/G/B/A channel
Character:
- Sandshark Scale armor: Continued work on this armor set for Maya
- Model state: Currently in its high-poly state
- Proportions: Adjusting the different plate parts for better proportional sizes
- Cannibal enemies: Finished a new mask outfit intended for them
Animations:
- Small tasks: Mopped up a few remaining small animation tasks
- Special attacks: Created a new special attack for the Feral Lion boss and Lazra
- Player interactions: Added interaction animations like pushing a button on a wall
- Taunting variations: Made variations for taunting animations so NPCs look more lively during group fights
- Umbar Temple VIP area: Spent time evaluating various animations for use in this specific area
- Minigames: Preparing smaller minigames for Maya and Max using both existing and new animations
Design:
- Main story chapter 4: Worked on the quest side to get everything functioning correctly
- Voice recording preparation: Started locking down the first characters for upcoming voice recording sessions
- Meticulous review: Reviewing every character to ensure all lines are present, starting with the important romance options
- Finalized lines: Double-checking dialogue because lines cannot be changed once recording begins
- Workflow optimization: Conducted a test recording session this week to optimize the pipeline
- Quest "On Thin Ice": Implemented a bonus scene for Sahid at the end of this quest
- Warrior Village: After being freed from Gulhragg, Sahid returns here where Maya can talk to him and offer help with his libido
- Melee weapons: Added the final melee weapons to complete that task
- Dialogue updates: Integrated the latest revisions from native speakers into the dialogues
- Arena champions: Implemented 5 arena champions scattered throughout the game world
- Friendly duels: Max and Maya can challenge these champions to a duel
- Unique perks: Winning rewards the player with a unique perk based on the champion's weapon proficiency
#wildlife #wildlifegame #wildliferpg







































