
Lead Designer & Comms @Cottonhammerdev / Co-Creator of RINGFALL // Personal account w/ some RINGFALL dev chatter.
Austin, TX
Joined November 2012
- Tweets21.2K
- Following645
- Followers1.3K
- Likes29.3K
Agoat retweeted
We're testing out dedicated servers for our upcoming alpha playtest
Hope y'all are ready for this
#gamedev #indiedev #pvp #indiegame
Agoat retweeted
It's impossible to overstate just how much we love seeing videos like this.
Thanks for kicking our asses and putting wind in our sails, @RednekGamurz.
Also... the only change the shotgun is getting anytime soon is a reserve ammo change!
Finally finished my video on Ringfall's Pre-Alpha Test. Had a lot of fun editing this one, so check it out, and thanks to @CottonhammerDev for letting us try the game early!
youtube.com/watch?v=dCNNLZcO…
I'm very happy we just did a normal playtest for RINGFALL instead of waiting for Next Fest.
What a mess.
I can't say this on the studio account but I might be dumb as hell for not realizing this is an essential feature, even in testing
I'm a Halo modder that Halo Studios hired when planning to bring MCC to PC, and with it, modding support. And last month I re-became a Halo modder after @asha_shar's leadership decided I and others needed to be laid off because our rolls didn't align with the business
Microsoft just announced Xbox Labs, a response to the AI-powered game decompiling we've seen recently. Whether it's skateboarding in CoD or Halo in a browser, Xbox Labs is a new group tasked with exploring this new era of modding. Details 👇theverge.com/news/1010406/xb…
Agoat retweeted
We've been a little quiet lately, and for good reason. We're upgrading our version of Unreal Engine 5!
While audio and performance will be improved because of this upgrade, the primary reason we're upgrading is for networked physics props.
Please note: We will not be using any of the AI features added to Unreal Engine 5.8.3.
Thank you all for being so patient.
We have attached a random logo for an in-game business that you might see in a map or two.
Agoat retweeted
We shouted out a few people in the beginning of our first look video. These projects and the people behind them have supported us for many years in the background, and we wanted to give back a bit.
@Rythayze
@enapro_circle
@CottonhammerDev
@neoteaika_gloo
Thank you.
Agoat retweeted
I'm officially on the media team for @DigitalLandmine's upcoming Mech First Person Shooter, Aerial Vanguard Hummingbird!
BELIEVE THE DREAM!
youtube.com/watch?v=WjaUKBmA…
Agoat retweeted
With 2 days left to go, we want to remind everyone that this is an operation in progress. The work we'll be showing on Saturday is early days for this project, but we're very, VERY excited to start this journey with all of you!




















