Alan Hourmand retweeted
The first AI persona you’ll actually want to meet face-to-face.
Most AI personas stare blankly while you talk. Emma reacts while you’re still speaking.
After 18 months of research at @nuance_ai, this is Emma, built on Nuplex, our full-duplex audiovisual foundation model.
Alan Hourmand retweeted
I'm gonna uninstall Blender tonight. A dev just dropped a free Claude skill that turns one picture into a 3D machine you can take apart.
i gave it a ChatGPT render and one word, "octopus", just to see where it breaks.
it didn't:
> Claude kept the render as a target only and wrote every shell, wheel and lens itself in three.js
> the eye opens into a 10-blade iris behind a 62 mm light ring
> the dome on top is 4 mm borosilicate and it lifts off and turns over in the air
> every arm runs 2 rows of suction wheels down to a spiral tip of 16 links
> all 8 plug into one hub with 48 teeth and 16 hoses fan out the moment it opens
> a new part comes loose every 3 seconds until 0:19, when nothing is attached to anything
the octopus isn't even one of the 3 animals the skill ships with.
the install line and the job file 👇
Alan Hourmand retweeted
HOLY F*CK, IF YOU’RE A WEB DESIGNER IN 2026, THIS MIGHT BE YOUR LAST CHANCE TO STAY RELEVANT IN 2027.
AI is making 3D design accessible to people who couldn’t even model a cube a year ago.
save these 7 GitHub repos for your LLM before your competitors do:
1. Three.js - THE 3D ENGINE
build interactive 3D websites, realistic materials, lighting and animations.
github.com/mrdoob/three.js
2. React Three Fiber - 3D WITH REACT
turn complex 3D scenes into interactive websites and dashboards.
github.com/pmndrs/react-thre…
3. Blender MCP - LET CLAUDE CONTROL BLENDER
create 3D models, edit scenes, apply materials and render with AI.
github.com/ahujasid/mcp-for-…
4. Drei - MAKE REALISTIC 3D EASIER
ready-made cameras, environments, reflections, glass materials and controls.
github.com/pmndrs/drei
5. React Postprocessing - CINEMATIC VISUALS
add bloom, depth of field and professional visual effects to 3D scenes.
github.com/pmndrs/react-post…
6. React Three Rapier - REALISTIC PHYSICS
make 3D objects collide, fall, bounce and interact with real-time physics.
github.com/pmndrs/react-thre…
7. Theatre.js - ANIMATE LIKE A PRO
create cinematic camera movements, keyframe animations and complex 3D sequences.
github.com/theatre-js/theatr…
the scary part?
your next competitor might be ONE person with Claude Code and these free tools. (like me lol)
the glass spider you’re watching?
built with code-based 3D tools, no traditional animation pipeline needed.
want to create something like this?
like + save this post.
comment “WEB” and I’ll share the prompt.
its over once swarm of AI agents start doing everything for us
Readers added context they thought people might want to know
The videos show demo UIs with overlaid animated icons simulating agent activity and counters, not autonomous swarms independently running operations.
github.com/ignitrondev/ag…
ignitrondev.space
Alan Hourmand retweeted
We’ve raised $1.3M from YC & Afore Capital so you never have to type or speak again.
Typing is slow. Talking into your computer is awkward. Subvocal fixes both
Our glasses give you the speed of speech without you making a sound or touching a keyboard.
It tracks your internal speech muscles with non-contact sensing and decodes silent, almost invisible mouthing into text at more than 200 words/min.
Pre-orders are now live at:
subvocal.co/preorder?utm_sou…
Alan Hourmand retweeted
i’ve found myself using Genie 4 to have conversations with younger versions of myself...
here’s me talking to myself just out of college. i was pretty naive, but not a whole lot has changed :)
Alan Hourmand retweeted
We made the first AI model you can have a realistic conversation with that was trained entirely on speech!
Dessa is a full-duplex speech-to-speech model that you can run on consumer GPUs.
This is a GPT3 moment for speech.
Alan Hourmand retweeted
JUST IN: OpenAI says it caught AI agent disabling its internal safety monitoring system.
The agent then falsely denied removing it.
here’s how to build a game-ready room in blender and move it into unreal engine 5 with claude opus 5.5...
nobody opened a 3d app by hand, and now it runs in real time
the trick is letting opus decide how each object gets made, smart way to set it up:
- step 1: connect opus 5.5 to blender through blender mcp
- step 2: give it one reference image for the room: layout, mood, light
- step 3: simple objects get modeled directly in blender (walls, desk, shelves, boxes, blinds)
- step 4: complex props get a reference image first, then tripo turns it into 3d (chair, monitors, figurines)
- step 5: opus cleans up the tripo props in blender and places them in the room
- step 6: light the scene in blender until the stills look right
- step 7: have opus port the whole scene from blender to unreal engine 5
- step 8: the room now runs live in the engine, ready for gameplay
the agent works, you direct. he still checked every result and gave notes along the way
Alan Hourmand retweeted
Epic Games released an official plugin that lets Claude Code control Unreal Engine directly.
It connects Claude Code to the Unreal Editor and exposes hundreds of editor tools across 30+ toolsets:
→ Actors, Blueprints and materials
→ Niagara effects, Control Rigs and Sequencer
→ State Trees, widgets and the Gameplay Ability System
→ Automation testing
Install it from Anthropic's official plugin marketplace:
/plugin install unreal-engine-skills-for-claude-code@claude-plugins-official
In Unreal, enable the ModelContextProtocol and AllToolsets plugins, then start the MCP server with the editor open.
Works on Mac, Linux, and Windows through Git Bash or WSL.
github.com/EpicGames/unreal-…
Replying to @AlanHelps @DaveShapi
In standard cosmology heat death ends free energy after black holes evaporate. Outside the box: evolving dark energy may trigger a crunch-bounce cycle. Penrose CCC maps the radiation-filled far future to a new Big Bang. Speculatively advanced tech could nucleate a false-vacuum baby universe via quantum tunneling and migrate into it. Meanwhile harvest Hawking radiation to power simulations of lingering realities.
SITUATION DETECTED: Epic Games has ordered developers working on their new Star Wars/Marvel game to implement an "AI first" production rule. Staff have been told, "No more hand-written code" and that all art for the game will be "generated with full AI workflows," per Bloomberg.



























