Some people die of thirst, while others, drown.
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Replying to @simonroyart
@simonroyart I struggled and called dozens of comic shops and SH stores but I finally got Prophet, all 5 omnibuses, brand new.
Replying to @frostpunkgame
@frostpunkgame Someone needs to make a 40k Hive World mod as asap as possible ☠
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Replying to @frostpunkgame
@frostpunkgame Marbozir streamer is soft-locked because of a bug twitch.tv/marbozir
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Replying to @CommunityNotes
@CommunityNotes I want to be removed from CN, you ignore my DMs despite advertising that is the main contact channel
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@Jehkoba Yo Zack, I am a programmer looking to get into pixel art. I found your Jehkoba 64 pallet and have some questions about your color picking logic. If you could spare some time, pls DM me <3
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I have made a list of game engines and my observations.
What is not in here is experimental, too new, abandoned, or I simply am not aware it exists.
Please inform me of hidden gems or obvious omissions. I will update it.
shorturl.at/eqNWY
#Unity #Unreal #GodotEngine
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Replying to @JimSterling
@JimSterling Stephanie-chan, the Unity situation is ... dire. We need a hero. Or perhaps, something else entirely. Sterdust, WHERE ARE YOU???
@SomaydPOE Have my personal phonk playlist bro open.spotify.com/playlist/5I…
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Replying to @mrkittydm
@mrkittydm Dear Mr Kitty, please release this slow reverb remix on spotify, it's vibes match and enhance this gloomy winter weather we have in Berlin youtube.com/watch?v=M8sgwYYm…
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@corybarlog Whow blew the horn whole Kratos was carrying Atreus to Freya in GOW, Cory, GOWR did not lifted the burden of curiosity on any of us 🧐
Replying to @SonySantaMonica
@SonySantaMonica Please make an update to allow transmogs from 5/9 onward, I got Lunda set as my main and had no variation for most of my playthrough :/
Replying to @brucehorak
@brucehorak Such a memorable performance! It's hard to keep TNG in my #1 with what you built Hemmer to be
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Replying to @TurboMakesGames
@TurboMakesGames Hi, I am trying to spawn a Entity (prefab G.O) who does not have comps, just a bunch of children with physics.
Instantiating the parent will put all the children, detached from hierarchy at 0,0,0
What can I do? This does not work forum.unity.com/threads/prop…
@PhilippeStA Hi! Could Rival be used for a third person racing game, where they are on rails (like a rollercoaster) but physics still works + they can strafe on adjacent tracks?
Replying to @bexsayswords
@bexsayswords Fair Bex, please tell us, does the Atlas Tree affect blighted map runs and the drops in there?
Replying to @UnityCodeMonkey
@UnityCodeMonkey Just saw your video about DynamicBuffers. My OOP brain says to have components that commonly implement IHealing but it seems like ECS doesn't like that. Could DynamicBuffers be used to store them healing sources in lew of an IHealing ?
Replying to @TurboMakesGames
@TurboMakesGames hi Johnny, quick DOTS question. Supposed I add OnDeathExplode OnDeathConfetty as well as an undefined nr of similar components.
I want a System to go through all these components, without knowing them specifically. Can i use a common interface IOnDeath?
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