Alex Goodman (@AlexTheGoodman) header
Alex Goodman (@AlexTheGoodman) profile picture

Entropy - Craft desktop apps with TypeScript (and no WebView) Yumon - Mixture of Experts model, iGPU-Ready, Trained on You https://nitter.gq/t.co/wHV62AENf1

Grand Rapids, MI
Joined March 2018
Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)Photo by Alex Goodman (@AlexTheGoodman)
"The fountain has 77 seed qubits, so 2⁷⁷ ≈ 1.5×10²³ particles." check out my Quantum Particle System if you dare! github.com/alexthegoodman/qu…
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I think desaturated and high contrast can be combined with black and white, but I'm not certain
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concepts for a new game idea! trying to decide between desaturated and higher contrast.
🤖 Made with AI
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I built InstaCode Swarm. It consists of 8 Worker models, and 3 Planners. Obviously, the output will not work. However, it is my cleanest generative code to date. Built with models so small, it'd make your head spin!
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"n-gram speculative decoder" enjoy!
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Beam Search in WIR language (Weight-Space Intermediate Representation)
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Christianity is better than Communism at everything Communism wants to do and be good at. It's fascinating, because the only thing left of Communism is Christianity. Talk about unity. Talk about peace. Talk about love and utopia. Who better to lead than Jesus Christ?
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Currently working on InstaCode Swarm. The theory is that it is more efficient and effective to train 8 targeted networks, working in tandem, than it is to train 8 tasks into one network.
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Jensen should have dismantled @nvidia on his way out. I sure would have. Unfortunately, that would be hard for a public company. Stay private, folks!
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cost meets demand in a way that is awkward for those who see games as art rather than toys
🤖 Made with AI
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i'm working on my open world story-driven game in The Abyss but it takes more time and it's a totally different investment with only a slight chance of higher ROI. that's why i think being above basic arcade games, yet below AA story-driven games, will be my best bet
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i want to make a cel-shaded game on a tropical planet where you direct various swarm types to clear out darkness from the land 😁
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we don't whip people for having affairs. we are not animals. nor do we approve
Save Jensen. This would be an Apple firing Steve Jobs level of idiocy from NVIDIA’s board if they did that, and a grievous harm to the United States of America. The dude truly is the visionary driver of the future of tech from the gaming GPU era to CUDA to AI supercomputers.
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Y'all are officially invited to play Nebula Kingdom, on the web, backed by Entropy Engine! nebula-kingdom.vercel.app/
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Currently working on WASM support in Entropy Engine so I can launch Nebula Kingdom on web! Far better than other games I have made. But, we'll see - I have a lot of native capabilities in Entropy as-is
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Nebula Kingdom on my ultrawide. Made with Fable 5.2. Currently eating a planet
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i have a theory that 500 Yumon could assemble to accomplish coding tasks very quickly. they will be trained via RL to get working builds. The base model will be just trained on a lot of code. I could attempt writing a very clean WIR version, but I don't know if it would work.
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there is still a place for tools which help you prompt in a visual manner. i wonder how many tools will survive this agentic shift
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Still planning The Abyss!
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Alex Goodman retweeted
[Day 10/30] Now you can access a full fledged file manager and terminal in Luma's TV mode!
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