Family man, Axe man, Animator man. Lead Animator @ Facepunch Studios.

Birmingham, England
Joined April 2013
Hi #MeetTheDev - I'm Alex & an animator @FcpnchStds working on @playrust . Been in games for 14 years with around 15 released titles under my belt. Previously a lead at Blitz. Led teams on Konami, Nikelodeon, Dreamworks, & Disney stuff, inc the canned Epic Donald project.
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S&box crowbar getting the Gmod treatment #sbox #animation #facepunch
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S&box Human locomotion updates #sbox #animation #facepunch
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Siggraph time ! – at Los Angeles, CA
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Lots of discussion surrounding the updated Rust player model. Your model is updated, what your player looks like on Staging now will likely change for release in June. On the roadmap, we do have player customization scheduled to be released Q4 2026, allowing you to change your appearance.
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Alex Webster retweeted
Happy release day to @s8box - our spiritual successor to Garry's Mod! s&box is a game creation platform built on the Source 2 engine, allowing you to play, create, and share games - jump in, explore community creations, and experience endless sandbox fun! Release DevBlog: sbox.game/news/release-26-04… ⬅️ s&box on Steam: fcpn.ch/s&boxs ⬅️
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Alex Webster retweeted
We’re officially sponsoring @dreamhack Birmingham this March! 🎮 Why? Well, we want to invest in Birmingham more, but mostly, because the NEC is basically in our back garden. At the Facepunch booth, you can expect both a hands-on with s&box and Rust Mobile! Come say hello (or complain about being raided) from March 27–29. Get your tickets here: dreamhack.com/birmingham/
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Alex Webster retweeted
The Naval Update is now live! 🌊🌊🌊 This month, we bring you Buildable Boats, the Deep Sea, Tropical Islands, Ghost Ships, New and improved AI, and much, much more! It's a big one - soak it all up here: rust.facepunch.com/news/nava…
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Alex Webster retweeted
The Jungle update is now live! 🐯🐍🌴 This month's patch features the new Jungle Biome, more animals, vine swinging, tree climbing, plus the blowpipe and boomerang! Read more on our DevBlog: rust.facepunch.com/news/jung…
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Such a cool Ak skin deserves its own admire anim...... #rust #animation #viewmodels #facepunch #dlc #junglepatch
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This year I had the great honour to be a Juror at the #BaftaGameAwards for the #animation category! Congrats to #ASTROBOT and @TeamAsobi for cleaning up 😁
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Alex Webster retweeted
The Primitive update is now live! ⚔️🛡️🏰 February's forced wipe includes: - Primitive game mode - Shields & 4 shot crossbow - 4 new Siege Weapons - Medieval DLC pack - Horse movement overhaul - Plus many more bug fixes and quality-of-life improvements! Read more on the Devblog: fcpn.ch/primitive
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Rust going strength to strength! we just beat our all-time CCU, beating covid and all other significant events. For the past several months, we've been hitting new monthly records, this was a huge one we were unsure if we'd ever beat, not unless there was another global pandemic. Huge thanks to everyone supporting Rust. The team have worked tirelessly for the past 11 years on Rust. 2026 will be no different, lots of great things coming.
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Alex Webster retweeted
The 'Armed and Animated' update is now live! 🔫✌️ November's wipe brings you two brand new weapons - the SKS and the handmade SMG, alongside the Gesture Pack DLC, an anti-cheat update, improved wolf AI, new cliffs and rock faces near Monuments, plus many bug fixes and quality of life improvements! Learn more on our Devblog: rust.facepunch.com/news/arme…
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The 'Armed and animated' update is now live ! Have a play with the new SKS... #rust #animation #viewmodels #facepunch #update
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I've been a part of the animation team for Juno, and I wanted to share some of our process with you! I hope this gives you a bit of insight into animating heroes on @PlayOverwatch . It's a labor of love from every department - and the team has been ecstatic about the warm reception to our new support hero. Enjoy!
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Alex Webster retweeted
How to animate hands (by Chinese artist Ju Neng Binggui @2kgjnbg). catsuka.com/news/2024-04-12/…
The Magic of Animation.
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