
Heya. I'm a real-life Fall Guy and I figured it's about time I show the world what it's like living as a Fall Guy. (Main @jaron_roche) 19
The Blunderdome
Joined October 2025
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Your average Fall Guy retweeted
Been working on this project for MONTHS.
still not the quality i wouldve liked but will be actively trying to make it much better. FIRST EPISODE IS OUT NOW! Give it a listen and let me know if you have any constructive criticism <3
Your average Fall Guy retweeted
Replying to @gta6cyberleek @mecchachameleon
THIS IS A FAKE ACCOUNT
nitter.gq/lemorion1224/status/20…
めっちゃカメレオン公式を装ったアカウントを確認しています。
@lemorion1224 と@haganeiro_fn 以外のアカウントは無関係です。ご注意下さい。
discordもストアページ記載のものだけが公式です。
Your average Fall Guy retweeted
This account is ran by an abuser unfollow this bitch right now
unavailable
Your average Fall Guy retweeted
Hi I’m Bolunger, I make YouTube and stream on twitch whenever I’m free with no real schedule for now. If you’re expecting professional streams and YouTube videos you are in the wrong place but I’d love it if you stayed anyway. All of my socials will be in the replies.
Your average Fall Guy retweeted
I’ll be live in about 10 minutes for some more pvz gw2
YouTube: youtube.com/@bbq_bunger?si=t…
Twitch: Twitch.tv/bolunger
Your average Fall Guy retweeted
LIVE NOW PLAYING PVZ GW2 FOR THE #GW2Decaversary EVENT COME JOIN
Twitch: twitch.tv/bolunger
Youtube might not be working: youtube.com/@BBQ_bunger
Your average Fall Guy retweeted
YouTube: youtube.com/@bbq_bunger?si=e…
Twitch: Twitch.tv/Bolunger
Your average Fall Guy retweeted
Gw2 ep 5: youtu.be/njxtYHiAuyA
This game is 10 y/o now good GOD
Your average Fall Guy retweeted
To celebrate the launch of the Etienne, Desperado, and Bloonarius plushies this week, we're giving away the set of three to two people!
How do you enter? Easy!
1️⃣Follow @ninjakiwigames and @Makeship
2️⃣Repost this post
The giveaway ends February 18th (EST). Good luck!
Your average Fall Guy retweeted
If anyone knows why this keeps happening, I would be greatly appreciative if you could tell me what’s going on
Your average Fall Guy retweeted
LEAKED PAN!C x FALL GUYS COLLAB 🔥🐧
VIA @fallguysecrets
Your average Fall Guy retweeted
A NEW GAME FROM PREVIOUS FALL GUYS DEVS COMING SOON - "PAN!C" (presumably) 👀🔥
Made by:
- Joe Walsh (FG Creative Director)
- Oliver Age 24 (FG Social Media Director)
- Stephen Taylor (FG Technical Director)
- Dan Hoang (FG Art & Music Director)
- ?
- ?
#FallGuys
Your average Fall Guy retweeted
🚨We’re currently investigating issues with Creative levels causing players to be disconnected from a match.
We’ll provide an update once a fix is in place.
Your average Fall Guy retweeted
To start, I want to say that this level is very original, so I really love the design.
It is somewhat a long and detailed level so it took longer than expected, and due to some bugs I had to write it again. I finished seeing all three codes you and Ob sent. I'll post them one by one. I guess posting three long posts was the problem.
Also, do not harass/bully the creator just solely because of the feedback I wrote here. It is rude and I'm not always the answer, the creator should make what (s)he likes.
(I don't think you never will and I've never seen harassment towards the creator but I am afraid of someone does)
Overall the level itself is pretty original and messy at the same time, which I really like, because fall guys itself is messy and chaotic, and the creator indeed nailed it. It isn't quite straightforward but it's still nothing horrendous, so it's really ok. I really like the originality that no other map could give. It's chaos but with the plan. Solid level. Well done. I also really like the usage of underused objects like patterns ,making your maps more unique. It stands your map from others. Although it wasn't really fun to play(I don't mean it's bad,but more like not a crazy fun category) , I still have a really strong impression to the map which I can clearly remember. This is how you should make the level. If your level has no difference with other maps on explore, how on earth you are expecting the others to fing your map and play? Ok, now, Let's move to the details.
First of all, when you start the level and if you (were able to) read the description, you see you have to 'go to start to qualify'. And you start from the finish line. I really like you made the finish line, if you see carefully you can realize the pattern of white and blue, is made of blocks. It is super effort, Although you know there is copy and paste feature, it is something that is hard to actually think,especially for just the small detail that most of the players won't even bother.
And then you see some warning signs which slime will rise, there is a clear indication which allows you to easily dodge. I really like these indications especially because they were directly showing where the slimes are, even though some of them won't catch what the sign means.
The next part, slime rises randomly. Yeah you can dodge them with ease, but it's something notable. The hitbox with the bouncy pads(which are covered some pipes and stars) is pretty accurate,so regardless of the slime, it is pretty good so let it slide. I'd personally remove the yellow and red slime but anyways. It doesn't really matter.
Next part is where I want to talk about. You have three paths, which all of them had pretty same difficulty and also not really bad at all. I needed some time to figure out the middle path tho. Left and middle is pretty straightforward, although I think some might get in trouble going left path. The right path, it turns into green,yellow, and the base ground disappears. But it's not really a problem since you can stand on the small path if you focus enough. I like this repeated hammer use, You made the hammers by yourself, to match the theme.
Next parts are some easy parts, you can just go through them with ease, with some official level styled gameplay, it was ok. Although I want to mention two things: the yellow boxes can create some minor confusions, Nothing huge but worth noting. I would like to put some indications here too but really don't bother. After some attempts you'll get how they works. And the customization that you made your own themed big-fan, to match the color. This is really good. The extra effort that little does will always make your level stand, even though they are not something huge, it improves the overall concept of the map.
Although...sorry but I didn't like the next part. The problem here is that you are lying with the objects. It seems like the floor is hexa tiles so you can go there pretty easily. But the reality is, you die when you touch them. You have to go with the rotating stars. The next part and shifts, you have to go to the floor without touching the stars. I didn't get why I die when you touch hexa tiles, I mean there's no indication there saying I die if I touch the hexa tiles. But yeah you'll get if you fall there once. Then the part I really didn't get is that you die if you touch the stars. That was the method you use first. Now you die if you use the same method. Of course there is some hint that you can see slime on the green star(which means you cannot touch the second one) but it is hidden on sticker. I do understand the scaled corn isn't flat so you used sticker to feel like it is flat. I know you were a creative tool user then why not use it to make the object flat? Or at least make it consistent with the first one? Or if you really want to make it that way then making a little indicatior is always fine. Even simple thing like 🔄. Probably most of the players won't get it, but it's better than nothing. It is relatively easy and you probably won't get too frustrated because of this specific obstacle, you probably will try just falling, so it's more like a random complaint for me. It is still fun and original.
After that there is a part I really like. Like the best part after the worst part of the map. You fall when you stay in a platform long. So you have to constantly move, I' not sure why there are breakable blocks that doesn't even break normally, but it adds some uniqueness. I felt like ss2 variant but on square. It was so fun. Something that keeps player from stopping makes player more engaged. This is a huge good point for me.
Next part is just mechanisms that came from previous parts,into a section itself. Small platforms, yellow blocks,breakable block are all here.(not falling blocks? Really? 😭) repeated mechanisms like this makes a map connected, rather than just a micro game set that each game only appears once in a map. I don't blame the 'micro game' ones, but I really like these ones more.
Next part is a maze, with some bumpers on it. Just like a typical maze, you'll be able to pass the part after meeting some dead ends.
And the last part, there are some moving platforms, and some hexa tiles. It feels very chaotic, but as soon as when you realize you can go to the end by only stepping on white hexa tiles, and yellow and red pipes. The platform doesn't even move that fast, so you'll get it very easy.
Obviously there is the end point at the end, which seems to be a start point. You made everything here too, so it's a big effort.
Alright this leads me to this conclusion:
Enjoyment : 5/10 Some part can create some confusion, but nothing big so it doesn't make a map horrible. I can also say this map is pretty enjoyable for the learners(who likes to learn gimmicks and controls, the paths) enjoy, but can be a bit tough for speedrunners(who likes to complete the map and rushes) So it may vary, but I would say it has an average fun rate which I always fail when I create my levels 😭 I pretty much enjoyed myself tho! and that's why I gave some well above average scores about level rating:
Level Rating : 70/100. The level is very unique, very impressive and although it might not be best map to play, But this level is good in many ways. First, I really liked the fact that you used such your own obstacle decos for extra moods and connections for the level just by going through. Fall Guys is a chaotic game with racing each others, and this map does perfectly fits that. I'd see some more maps like these, I'm still unable to make one myself because I don't have a tool and I won't use any but I can say your level it is still a very good level. especially for it's own originality.
#FallGuys #fallguyscreative
Code : 0330-3343-4951
Creator : @darioluger_31
Level Rating : 70/100
Enjoyment : 5/10
Your average Fall Guy retweeted
I really wanted to voiceover this for some reason
#DELTARUNE #PizzaTower
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