progress on in-browser #html5 Airplane Design to generate airplanes ...
our AAC GameStudio tools generate object data files that the game engine tools will use to generate the game #unity3d and others (later)
our AAC GameStudio tools will mostly run in your browser to make them independent of operating system
very early HTML 5 tool to define #Airbase objects to import into #unity3d
Atlantic-Air-Combat.com//Gam…
LoD 0 is just the bounding box
LoD 1 is the boxy object representation
LoD 2 ... LoD Full Simulation gets finer
defining some
hit-miss ratio values for projectiles ...
player has slightly more 'hits' than opponent ... randomized, situation based
Atlantic Air Combat retweeted
Poly-hedral wings made with CyG GameStudio in Unity for upcoming @AtlanticAirComb game
list of upcoming Air-Air-Missiles
Atlantic-Air-Combat.com/11.1…
… we use #unity3d as game-engine … testing #substance #pbr on the catapult cover plates … and some 'water' effect
… as most will be open-source we make it easy for you from the beginning to 'design', 'skin', 'animate' … your #gameobjects as you please
… we created this turret in #blender and the C# script for the in-game Aircraft Carriers etc … nitter.gq/CyG_GameStudio/status/…
I added a video to a @YouTube playlist youtu.be/5gIcAn0jdWk?a test: raise jet blast deflector (with sound)
test: raise jet blast deflector (with sound): youtu.be/5gIcAn0jdWk?a via @YouTube














