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2D Automation Sandbox in Early Access. Updates: 🛠️ Steam: https://nitter.gq/t.co/jtPuBLAETa 💥 Discord: https://nitter.gq/t.co/yQq9FosIbg

Mana Biome - Underground
Joined June 2023
Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)Photo by AutoForge on Steam Early Access! (@AutoForgeGame)
🔥0.7.41 - Hotfix for the Hotfix 🔥 A regression that caused issues with some folks' power infrastructure in the previous patch has been solved. Thank you for your patience and helping us solve this! ⚙️ store.steampowered.com/news/… #gamedev #indiedev
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⚙️AutoForge Patch 0.7.40⚙️ A quick deviation from work on AutoForge 1.0 (NEWS SOON) to address some bugs and issues. Have a great week ahead, everybody! 🛠️ Patch Notes 🔧 store.steampowered.com/news/…
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Replying to @aruku_douga
プレイしていただきありがとうございます。素晴らしい工場ですね!先日、マルチプレイヤー向けの大型アップデートを配信し、今年後半には正式リリースを予定しています!
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Replying to @rebuild26892212
前回のアップデートで多くの改善を行いましたが、バージョン1.0に向けて引き続き開発を進めていきます。何か問題が発生した場合は、Steamで報告していただけると大変助かります。
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Replying to @equi69
バージョン1.0では、リソースの仕組みに大きな変更を加え、この点を改善します!
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AutoForge, our 2D Automation Sandbox has a new 🔧Hotfix 🔧 live today for our Multiplayer update and it also just happens to be the last day to get 30% off!
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And here are the full Patch Notes for AutoForge 0.7 - This update was A LOT so adding huge new systems like 'Multiplayer' as single lines feels quite silly, but there's still tons to note, so please enjoy. store.steampowered.com/news/… #gamedev #indiedev #autoforge #gaming
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Replying to @fantasicKagerow
Thank you for the feedback! Updates and news are posted to Steam, and we are no longer active on Twitter. Our team is very small and our resources limited but we can assure you we are very motivated and will try our best to meet your expectations.
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Replying to @cobalt_tale
Thank you for taking the time to lay out your thoughts! The progression and resource balances are definitely things we want to fine tune so this helpful. We have almost finished developing long-distance transportation for the next update!
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with Collectors passing items into tubes right now. We have fixed the problem and it will be in the next update. For now, if you use a porter it will grab the items from the collector! Thank you for helping us catch this! (2/2)
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Replying to @omame320
Hi there, thanks for reaching out! Normally you should be able to power the Collector and it will pick up items on the ground nearby and feed them into tubes. I went and double checked everything to make sure it was working correctly but it appears there is a problem (1/2)
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Replying to @ZackHeld5
Hell yeah, love a sci-fi slidey door. When they make a cool sound too... like a whoosh or a clang. Perfection
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Replying to @ZackHeld5
Thank you! And yes! We have already implemented doors and will include them in a future update :) What kind of doors are your favorite?
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