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COMMISSION 2026 OPEN, OPEN TO PROFESSIONAL WORK! Animator 2D / Character Designer 背景アニメーター/アニメーター2D⚽️ 仕事:[email protected]

タイムスタジアム ⚡
Joined April 2020
Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)Photo by BM_Animation⚡ (@BM__Animation)
BM_Animation⚡ retweeted
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Pronto habrá tráiler de un mod MUY grande para Inazuma Eleven Victory Road que estamos haciendo.
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⚡ Big update for Inazuma Mods Library by @InazumaHub ! 🔎 Improved search & mod pages 👤 New creator profiles 🌍 Multiple languages per mod 🎨 Custom buttons & Markdown 🤖 AI usage declarations Creators, don't forget to review your mods! 🔗 inazuma-eleven.fr/mods/
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Inazuma Eleven GO Deluxe 1.0 will be available on November 5th at 12:00 (UTC + 2)! The download link will be available through the Discord server: discord.gg/eEYUvBfy5q #InazumaEleven
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Get ready! INAZUMA ELEVEN DS — CREATION KIT REVEAL! After months of development, sacrifices, countless experiments, and challenges, I'm finally ready to show you something REAL. I've been working on this project since August 2026, and today marks a very special milestone for me. Introducing the INAZUMA ELEVEN DS CREATION KIT! My ambition goes far beyond. I want to help push the boundaries of what's possible with Inazuma Eleven on Nintendo DS, developing tools that could eventually give the entire community more freedom to create, modify, and experiment with these incredible games. And this is only the beginning. WHAT'S NEXT? Fixing the current graphical flickering issues. Improving the editor's stability, functionality, and overall experience. Exploring the possibility of a REAL-TIME 3D EDITOR, allowing us to visualize directly! None of this has been easy. There have been frustrating moments, technical limitations, failed attempts, and countless hours spent trying to make things work. But I never wanted to announce something that existed only as an idea. I wanted to show actual progress. And after all these months, I finally can. This is an early look, not a finished release. There's still a long road ahead, and some of the most ambitious features are experimental. But I genuinely believe Inazuma Eleven DS still has enormous untapped potential. The goal isn't just to create something new. It's to give the community the tools to create something of their own. Thank you to everyone who continues to support my work. ⚡ THE FUTURE STARTS HERE. #InazumaEleven
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Removing AI from your feed with 4 of my illustrations 🗿🍷
Removing AI from your feed with 4 of my illustrations!! ✨🌟🌈
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BM_Animation⚡ retweeted
#18 vs Vegeta - Fanmade - アンドロイド18号対ベジータ THE NEXT ANIMATION PROJECT IS "BLACK FREEZER VS GOKU & VEGETA" Reposting my content is okay, i just want to be credited as the creator of the content, don't monetize it.
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We're at the peak of Inazuma Eleven GO Deluxe Cross content! Ocean Dawn and God Knows Machina will be available alongside the Cross version of Xavier, Shawn and Byron! #InazumaEleven
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¡FUUUUUUUUUUUSIÓN!
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BM_Animation⚡ retweeted
⚡ MAJOR DEV UPDATE ⚡ INAZUMA ELEVEN: THE LAST ADVENTURE 🎮 A NEW NINTENDO 3DS FAN GAME! 🔥 3D Models & Animations 🏟️ Stadiums 💬 Dialogues ⚽ Special Moves ✨ Mixi Max & Keshins! THE STORM IS COMING. 🌩️ BM VISION 2026/2027 #InazumaEleven #3DS
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Pokémon Generations DS – Dev Update Big progress on real NDS hardware: • Fully animated 3D player • Smooth 8-way movement • Walk / Run / Jump • Live 3D in-game menu • Pokémon 3D viewer • Real-time clock + favorite items • Dialog + SFX polish Real DS gameplay soon.👀🔥
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I wanted to try animating on paper, but didn’t have pegs, so I improvised some with pencils and gave it a try ✏️ Really enjoyed the experience! I’ll definitely get proper pegs in the future. #原画 #indieanimation #ボルト #アニメーター
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Generation Dev Update Fully animated Pokémon models are now running live in 3D on Nintendo DS hardware. I manually converted the GLB pipeline — mesh, rig, animation, UVs, textures and camera — into a DS-compatible runtime system.
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Pokémon Generations DS – Dev Update Today I implemented the new in-game menu: • Real-time clock synced with the device • 2 player-selected favorite items + current Bag quantity • Circular menu navigation • Jump system implemented, with more work planned More progress soon👀
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Pokémon Generation NDS Fan-Game, some testing! 👀
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A new adventure is coming on NDS! A game built from zero! Pokémon Generation NDS!
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Composition done by @1R_Raiku Artwork by me Super Saiyan 3 Goku
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Super Saiyan 3
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全部は手書きです。
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Pokémon Iridium Version.nds
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