
Visual Effects Artist at @elodie_games| I like painting Warhammer https://nitter.gq/t.co/Jaz3yV49PO | He/Him 🏳️🌈
California
Joined October 2013
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My final results from the @VFXApprentice Advanced Shaders Class. Learned a good deal and love how much more organized my shaders are. Happy with the results and thanks for the help @Beardilocks The full shaders can be seen on my website/artstation #VFX
pbjayz.wixsite.com/toasty/vf…
Beardilocks retweeted
Eldritch blast VFX, focusing on clean, strong shapes, motion and colors. Made in @unitygames, higher quality up on @ArtStationHQ ✨
#realtimevfx #madewithunity #vfx #gamedev
Beardilocks retweeted
Lux ended up being my favorite champ I worked on for 2XKO ✨
Coming up with a new look for her magic while honoring the original League of Legends designs was challenging but a lot of fun. Super happy with what we were able to achieve
Kit concepted and made this awesome material on the Advanced Material course that I mentored at VFX Apprentice. Great work, Kit!
I recently took the Advanced Shader class by @VFXApprentice and created a "magical orb" material from scratch, incorporating lots of new techniques and workflows.
Thank you to @Beardilocks for your mentorship throughout the 4 weeks!
#realtimevfx #vfx #ue5
Beardilocks retweeted
I recently took the Advanced Shader class by @VFXApprentice and created a "magical orb" material from scratch, incorporating lots of new techniques and workflows.
Thank you to @Beardilocks for your mentorship throughout the 4 weeks!
#realtimevfx #vfx #ue5
Final Render for the @_Pwnisher_ #gauntletofgods challenge created (almost) entirely in #blender
Went for a very stylized look that took a LOT of compositing.
Beardilocks retweeted
Absolute Cinema Zoe | E Skill VFX Fan Art 🎬🍿
A fun little concept exploring a film themed E skill for Zoe.
Made in Unreal Engine.
artstation.com/artwork/6vbqK…
#VFX #RealtimeVFX #riotgames #LeagueOfLegends #GameDev #TechArt #Zoe #GameArt #VFXArtist #3DArt #UnrealEngine #LeagueArt
Beardilocks retweeted
Hey devs! 👋
In an attempt to push back against AI audio being used and ruining games, I’m making handcrafted audio packs created lovingly from the ground up! 💜
I get we're all starving devs so I'm keeping them mega affordable too. Let's stop shitty audio slop.
Fuck AI.
Last chance to sign up for our advanced shader class that I'm teaching! A few spots left
Super excited to kick off with our students enrolled in Advanced Shader class next week. If you've been wanting to join or waiting to register, these are the final days to sign up for the mentorship from an ex-Riot Senior VFX Artist.
vfxapprentice.com/advanced-s…
#VFX #GameDev #TechArt
Beardilocks retweeted
Counter-intuitive VFX win: more vertices → 2× faster transparent effect.
Large empty quads waste fragment shader time. A custom mesh that hugs the actual visible content kills the invisible overdraw.
Thanks Jan Mróz for the reminder.
lnkd.in/p/dkjNVigH
Beardilocks retweeted
Meet Oliver McDonald @Beardilocks , the mentor for our Advanced Shader class!
Over his 14-year career, Oli has created #VFX for major titles like League of Legends and worked on a variety of platforms. Check out his demo reel:
#VFXGraph #TechArt #GameDev #RealTimeVFX
Beardilocks retweeted
Shaders turn standard assets into breathtaking, dynamic magic.
This Advanced Shader Showcase features the real-time techniques our VFX Apprentice community has harnessed across our training programs.
#RealTimeVFX #GameDev #TechArt #UE5
Beardilocks retweeted
Level up your tech art game: learn an advanced shader toolkit in this intensive 4-week UE5 masterclass with 14-year industry pro Oli McDonald @Beardilocks (ex-Riot Games)!
Lock in your spot before seats sell out! #UnrealEngine5 #UE5 #VFX #TechArt #GameDev #3DArt #RealTimeVFX
Beardilocks retweeted
In this interview, @Keyserito and @Beardilocks discuss Oli’s 15-year career as a VFX Artist, how he handles shader logic using visual layers rather than complex math formulas, and what studio managers actually look for when reviewing artist portfolios:
youtube.com/watch?v=39G61Htn…
Beardilocks retweeted
Building complex, production-ready shaders can feel daunting if you're more of an artist than a mathematician. However, mastering the technical side of real-time material design is the fastest way to unlock creative freedom and make your portfolio stand out to the gaming studios!
🌊 A character shader created in Unreal + a showcase of some handy techniques.
Mentor: Oliver McDonald, prev. Riot Games. Master the must-have shader toolkit with our Advanced Shader Class, and enrich your VFX with depth in 4 weeks: vfxapprentice.com/advanced-s…
#vfx #techart #ue5
I'm going to be mentoring VFX apprentice's Advanced Materials in Unreal class in August.
Sign up now if you'd like to learn more about materials in Unreal (and a little about rendering)!
🌊 A character shader created in Unreal + a showcase of some handy techniques.
Mentor: Oliver McDonald, prev. Riot Games. Master the must-have shader toolkit with our Advanced Shader Class, and enrich your VFX with depth in 4 weeks: vfxapprentice.com/advanced-s…
#vfx #techart #ue5





















