Senior gameplay developer | Worked on #Dinoblade | Making #StickmanFury | YT: https://xitter.cf/t.co/SQqoFAF6r6 | FAB: https://xitter.cf/t.co/a86fGhseZa

🇨🇦🇲🇦
Joined April 2021
it costs $0.00 to support a full-time indie dev🥹 Wishlist #StickmanMayhem
it costs $0.00 to support a full-time artist 🥹
100
889
79
5,841
705,670
Fouad | فؤاد retweeted
Polishing is truly 90% of development 🥲 Thank you to all Play testers / Patreon members who gave feedback and bug reports!🤝
3
7
2
58
1,187
This is brilliant 👏 but shouldn't have been announced now. Watch the idea getting stolen and released in a month or so. – at Canada
Dark Souls but you're a single chess pawn - Enemies attack using real chess movements - Can only strike diagonally - Parry and dodge Game is Pawned Souls.
1
51
3,291
ship with 6 fingers hhh
Vibe your way to 50K. The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
5
2
22
2,091
This is wild... whether you are for it or against it! – at Canada
Claude Opus 5.5 vs GPT 6 Astra: '3D model of a training dummy from scratch' both on a basic $20 sub, both had the exact same prompt, both used Blender MCP -Astra used 12% of weekly quota -Opus used 3% of weekly quota reality check: even if Opus really got nerfed, it's still way more efficient than Astra
10
2,821
Fouad | فؤاد retweeted
Check out the latest Acts of Blood trailer to see brutal gameplay from the upcoming 3D action beat 'em up launching December 4. #IGNFanFest
6
55
11
207
86,603
howwwww
In Plato, you can use shadows of real-life objects as ramps to jump onto and roll off of. This game by Tee Ken Ng is a nod to Plato's philosophy: 80.lv/articles/this-platform…
8
1,163
Fouad | فؤاد retweeted
Tokyo Splashdown releases Friday morning. What a great way to spend your weekend. Destroying Tokyo. Oh and its FREE, thanks to @spawn Doing the final tuning passes.. can't wait to get this game in your hands! whats that? you want to help send valueable feedback on by testing it? fine fine...respond SMASH and I will send out some test links!
1
4
10
464
Fouad | فؤاد retweeted
Hi, I am Cranberryclock and I make games. More importantly I am looking for a full time remote position. Please employ me so I stop wasting my ability to make dumb games like this on a saturday night and instead make you money. thanks
6
6
2
39
6,920
Fouad | فؤاد retweeted
On to the final major polish point of the combat: Obstacles / Destructibles.
16
64
5
762
27,738
Have you shipped a game or project using Combat Fury? Let me know! I’m putting together a list of projects made with Combat Fury and would love to include yours.
2
5
771
Dude release the damn input 😂 #FollowFriday #indiegame #StickmanFury
10
80
1
946
32,504
Thanks for the shoutout Jean 💙 #CombatFury Indeed will save you time and help you ship your next game #indiedevs - CF is available on FAB
Come check out my interview with Adam from Game Maker's Notebook on my journey with Dinoblade!
1
9
2,124
Fouad | فؤاد retweeted
My #gamescom cut short. Our equipment was stolen last night from the booth. Police reports have been filed. At a loss for words to describe the feeling. Just defeated. Gonna do my best with what's left of the week. But a huge blow financially and mentally
745
2,031
406
23,810
4,655,046
New teaser for Acts of Blood is here 🤟 Huge thanks to @TheLazyMonday for giving us platform to premiere this teaser at their HARGAI 2026 🤝 . Stay tuned for the full trailer & release soon 👊
42
86
10
326
15,530
Follow the official #StickmanFury page and stay tuned for more exciting showcases! 🔥
Heavy attack>>Mid Air Juggle>>Air Combo>>Back to ground with a style. #StickmanFury
1
13
192
9,389
Heavy attack>>Mid Air Juggle>>Air Combo>>Back to ground with a style. #StickmanFury
13
176
8
1,480
217,974
Fouad | فؤاد retweeted
Dinoblade has surpassed 100,000 copies sold on Steam. Thank you
32
106
3
2,662
71,078
Fouad | فؤاد retweeted
Replying to @Abband0n
Tried it here, the world is your oyster here
5
31
320
6,805
My indie game for 10 seconds
my indie game for 15 seconds
18
119
5
1,326
48,039
Fouad | فؤاد retweeted
Testing our new dodge mechanics. Does the movement feel responsive enough for heavy combat? #indiedev #ue5 #gamedev #thethandor #unrealengine5
9
38
333
13,923