Nightmare Kitchen on Steam retweeted
Whatever you’re working on, no matter how difficult it feels, keep going. Keep learning, keep improving, and don’t lose sight of why you started. Even when the world feels heavy or progress feels slow, every step you take is still building something in you. Stay encouraged - it’s all shaping you for your own growth and benefit.
#indiegamedev #indiedev #gamedev
Nightmare Kitchen on Steam retweeted
New Music for the Game w/ FREE DOWNLOAD
Blow OST - Celestial Engine
Some good ole trance! I started off making trance at 15 years old so its a good throw back. Haha!
So now that I have some time freed up I can start working on the game engine. I want to apologize for the lack of development updates, specifically with the tracks. But I will go on the record and say this year has been one of the hardest, if not "THE" hardest years I've gone through personally. Its been hard just to find time to work on the game.
But I'm not here to complain about life, I wanted to officially celebrate hitting over 700 followers, that's almost 1000 people! Thank you so very much in believing in me and my project. And as a gift I'll be giving out this song for free to download.
Link is down below!
drive.google.com/file/d/14oR…
Nightmare Kitchen on Steam retweeted
Meet the Nashorn Stalwart!
Class 3
You know what that means right?
Yes, this car is going to have a highpoly version for the intro! This happens to be one of my favorites.
I finally solved that issue with the drifting. The main thing is to...
APPLY👏ALL👏 TRANSFORMS👏 BEFORE 👏EXPORTING!!!👏
Make sure the origin of the model's body is at the world origin and the floor pan is right above the origin.
That's the only way these cars can work.
Also my broski @CorrtexGames's game Nightmare Kitchen is now available to wishlist on steam! I'm going to be promoting it hard because not only is he a close friend but I'm the one who worked the soundtrack lol. If you would like to wishlist it, I'll leave the steam link below.
Nightmare Kitchen on Steam retweeted
Bowling with Raccoons!
Steam: store.steampowered.com/app/1…
#indie #game #gamedev #indiedev #indiegame #platformer #steam #unity3d #madewithunity #pinball #bowling #wishlistwednesday #raccoon #screenshotsaturday #3dplatformer
Nightmare Kitchen on Steam retweeted
its out! after a very long time i finally got the update to a state where i could release it so if you're interested go check it out on my itch page (link in bio)
#indiedev #indiegame
Nightmare Kitchen on Steam retweeted
Textilis & Leander98 Collab!!!
Leander Series 005
Knudsen - El Monstera
The last Midnight Club-inspired boss car
Completing that series of bosses!
That's a full set of completed cars.
Big thanks to bro @PrintedLeander for making this one. This was the very first car he made for my game I think, lol.
I stayed up till 5:30 am making this...
Music: DangerDoom - Crosshairs(Instrumental)
Nightmare Kitchen on Steam retweeted
Replying to @PirateSoftware
@PirateSoftware You've been a really huge inspiration for me dude, I saw your videos, especially the one about building the steps to reach the goal. I took that advice to heart and took the dive to make my own game. A racing game I had dreamed of as a kid, called Blow. This is my progress so far. I do everything from making music to modeling and programming, which I am learning at 30 years old. My game is inspired by all the racing games I grew up playing on the PS1. I'm even going so far as to recreate the 90s CGI aesthetic in my renders for promotional art. Thanks again, man.🙏🏾
Nightmare Kitchen on Steam retweeted
Well, it's taken 40 minutes to render but I'm finally finished. This is rendered using a mix of somewhat outdated material shaders.
Minimal usage of Principled BSDF and Reduced Light Bounce and Overall Lighting Settings. The car's body is rendered with a Mix node that combines a glossy shader and a diffuse shader.
Rendered at 960 x 544 which I believe is the PSP's resolution. I didn't want to do a 4:3 aspect so I kept it wide screen. It's grainy because it's rendered without denoising @ 128 render samples.
Keep in mind this is a showroom piece, in a fully constructed city scape with proper ambient lighting, this should give off the same render quality as Ridge Racer type 4's Intro. Music used is by @macroblank
link to their album: youtube.com/watch?v=GpHRL9l0…
I'm a fan of barberbeats.
Nightmare Kitchen on Steam retweeted
A project that a lot of you might be intrigued by just came to my attention. riotiq.com
Nightmare Kitchen on Steam retweeted
New Song for the Game: Blow OST: High Roller
Probably going to be the Pre Race Theme.
Well, I finally did it, after my first attempt failed at making a Gran Turismo Style song I finally came in clutch and made this lol. This is sort of a mish-mash of other games too, like Racing Lagoon, Ridge Racer, FF8, and Ace Combat, at least in my mind it is. Just Listen to that Roland SC88 Go! (Excluding Drums🤪)
Before I go any further I want to apologize for how long it's taking me to finish the Dev Log. IRL Job/Life things have been pretty heavy as of late, I even told someone I'd have it done in a couple of weeks but it's probably taken over a month(Sorry lol I feel guilty about that). But I want to thank each and every one of you who continue to show their support. Thank You. I also got a real organic bump in followers lately so welcome!
Just a forewarning, the car used in this video does not represent what the game looks like in engine. It's a high poly model of my low poly PS1 Style cars used for making promotional art and animations.
Nightmare Kitchen on Steam retweeted
IQ predicts academic achievement better than all personality variables COMBINED.
Nightmare Kitchen on Steam retweeted
Sneak Peak of the Devlog intro...
Music - Vector Graphics "Destine"
I want to let people know I'm not special, I'm not a super programmer, and that the video will just cover some of the trial and error and stories that culminated in my somewhat buggy project today.
I'm just like some of you guys, an average everyday Joe with no inherent talent except for maybe music, someone who has almost no idea what they are doing but is determined to learn anyway.
I also gave up my sleep to make this so... Enjoy!
And even tho it's not in my game, IDC it's officially #screenshotsaturday
Nightmare Kitchen on Steam retweeted
Pre-save my new album "Simply Irresistible" on Spotify: distrokid.com/hyperfollow/te… (powered by @distrokid)
Nightmare Kitchen on Steam retweeted
It's #WishlistWednesday with your featured host of today @CorrtexGames and their game #SynthwaveRacers - #indiegamedevs / #indiegamedev show us your #indiegames
Nightmare Kitchen on Steam retweeted
Get your content promoted for free @pnk_fam
Promo for @corrtexgames
#pnkxfam
#indiegames #gamedev #steam #indiegamelover #indiegameplay
Nightmare Kitchen on Steam retweeted
Cyber Angel is out now on Bandcamp! Full album here: textilis.bandcamp.com/album/… #Textilis #album #indiemusic
Nightmare Kitchen on Steam retweeted
Today we reviewed Synthwave Racers from @CorrtexGames, be sure to follow and support them!
leaderboardreviews.com/2023/…
#indiegame #IndieGameDev #indiedev #indiegamedeveloper #indiegames #retro #synthwave #racing
Nightmare Kitchen on Steam retweeted
Nightmare Kitchen on Steam retweeted
Flat lighting to the left, Unity's 2D lights to the right.
Which one do you prefer?
#metroidvania #indiedev #madewithunity #gamedev


















