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I disappeared from gamedev for a while.
Now I’m back.
And this time… it’s darker.
🔪 Yellowcreek Stories: The Cabin Watcher
🎮 Demo at Steam Next Fest
🗓️ Release at March 11
Wishlist now.
#SteamNextFest #horrorgame #indiedev
Carlos Azuaga retweeted
I have just released PrefabForge🔥🔥
A powerful ONE-CLICK tool that converts AAA Unreal/FAB assets into Unity-ready optimized prefabs
The first version dates back to 2019, and until now, it has served as an internal tool.
fab.com/listings/85e686d4-74…
#gamedev #unity3d #Unity
I have just released PrefabForge🔥🔥
A powerful ONE-CLICK tool that converts AAA Unreal/FAB assets into Unity-ready optimized prefabs
The first version dates back to 2019, and until now, it has served as an internal tool.
fab.com/listings/85e686d4-74…
#gamedev #unity3d #Unity
Carlos Azuaga retweeted
🪓 Yellowcreek Stories: The Cabin Watcher - Atrapado en tu propia película slasher..
¿Podrás escapar de un asesino que no cesa en darte caza?
analizandomac.blogspot.com/2…
@JanduSoft #YellowcreekStories #YellowCreek @COSEN_NET @CZAzuaga #SurvivalHorror #terror #halloween #slasher
Carlos Azuaga retweeted
This is exactly what's happening.
Tim's making a really important point here and I think people fundamentally misunderstand it.
Let's paint a scenario. You are an indie developer and you want to make a game.
Traditional game development will take you 1 year and cost you $200,000 in outsourcing costs to buy art, animation, and additional programming resources.
AI assisted game development will take you 3 months and cost you $50,000 in credits + some additional resources.
In a good scenario your game could make $200,000 and break even, but in many scenarios you mortgage your house and no one sees your game and you are out your savings.
Now, with the anti-AI mania, Valve is forcing real economic harm on you because you get the equivalent of hate mobs at your door for your choice of tooling.
Your economic viability is harmed because Valve chooses to put a label on you that generates negative attention. It makes your economics worse.
Anti-AI proponents will point out that this proves their hate campaigns work. The appeal is not to them, because they are morons, but to developers to stand up to Valve and say remove these labels so that we can have livelihoods. And Valve makes money of you either way.
Stand up for your rights, devs!
With each passing day, I see AI shifting from a tool into a steal weapon, specifically to steal intellectual property and destroy jobs.
Could it be used as a tool? Yes, but I don’t believe that’s the direction we’re heading in.
#gamedev
Carlos Azuaga retweeted
¿Que estudio sobrevivirá a este holocausto? La industria está temblando y la IA no ayuda una mierda.
Es el primer Steam Fest que no miro.... Y ya os digo yo que tenemos muchos huevos en distintas cestas pero hay tanta BASURA que es imposible que nos vean. Puta bajona...
Carlos Azuaga retweeted
Love the vibe of this new character, are these 80s glases directly related with serial killer?
#gamedev #indiedev #horrorgames #spookymonth
Love the vibe of this new character, are these 80s glases directly related with serial killer?
#gamedev #indiedev #horrorgames #spookymonth
Carlos Azuaga retweeted
Ok, this Steam Next Fest has 8000 demos.
Can we calculate about 16k for the next edition?
#gamedev #SteamNextFest
Ok, this Steam Next Fest has 8000 demos.
Can we calculate about 16k for the next edition?
#gamedev #SteamNextFest
Developer cancels demo of its horror drinking game, fearing it will be cloned by AI vibe coders pcgamer.com/gaming-industry/…















