pov: ești din provincie și tb să ajungi acasă la familia ta dar abia ai ajuns în gara de nord și te taie căcarea aia zdravănă
#godot #godotengine
With my other indie tool, you can turn any 3D models texture to make it look like it's made in the PSX style!
It has almost 200 retro palettes and an ability to make your own!!
Would you try it? >O<
#gamedev #indiedev #gamedevtools #itchio #indiegame
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
Pyro but Metal Slug
btw Pyro has a hat called metal slug
(pyro is a character from team fortress2
#pixelartㅤ #tf2fanart #ドット絵
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
Replying to @JoeySimas
Another level editor feature I've been working on: a material painting system with support for height-based material blending.
#GodotEngine #Godot #Gamedev
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
Long time no see! I've been building a Godot brush editor that replaces the Trenchbroom workflow for entirely in-engine level design. It has the core features ready and might hit the Godot Asset Library depending on my free time.
#GodotEngine #Godot #Gamedev
We made a cool freaking dungeon crawler game for a game jam, play it for FREE on itch !
music by @XHydroGeneX
code by @ourboros_froze and me
art by @GraphiteSmudges and me
#godot #gamejam #indie
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
(Bookmark this!)
Made ya’ll a little cheatsheet for your low poly character designs! ✨
BTW! My low poly character course is on sale for just another few days! c:
So why not grab it at a discount: ✨
crashsune.com/low-poly-cours…
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
I just skip the middle man and make the models look 2D
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
If you work with games that separate areas with doors you can interact with then you can also use them for occlusion. Here for example I added the "isOpen" bool from the door as a requirement for the occlusion system when it checks if the room is visible
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
Is there a program that makes creating seamless PSX textures easier?
CenterSargE is developing CU NOAPTEA-N CAP 🇷🇴 retweeted
VERTEX STUDIO is out of beta, 1.0 release!
In this update:
- Configurable settings in #Godot Project Settings
- Now every tool/action have bindable shortcuts
- New action: increase/decrease opacity w/ a shortcut
- Improvement: see brush's opacity in the viewport
#godotengine
Vertex Studio is live! My #godot plugin for managing and painting vertex colors and vertex normals of 3D meshes inside Godot.
It has a FREE version, and a PRO, paid version with all features. 50% off until the end of the month.
#godotengine #gamedev
Hi all! In the meantime while waiting for the ripper's steam premiere, I've released a new Puck's PSX Textures Asset Pack on #itchio!
Maybe you'll find it useful?
#gamedev #indiedev #pixelart
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.
#gamedev #indiedev #gamedevtools #itchio #indiegame





































