Free Agent and Draft merchant, Coach tournaments for %, i'm not a draft genius just a genius who happens to draft.

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Joined June 2024
F/A Open for Tryouts, I will only need 1 scrim or tournament to clear your doubts. Any region ✨
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```Won @BIG_BrawlStars #8 Matcherino only dropping 2 sets with Gadi and Kiryu 2-0 (4-0) vs Big + Coverz Goat coach @CoachSpark_```
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Spark retweeted
```Won @BIG_BrawlStars #8 Matcherino only dropping 2 sets with Gadi and Kiryu 2-0 (4-0) vs Big + Coverz Goat coach @CoachSpark_```
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Finally a tournament this week 21st pin
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I mean another week with 3mc win in Emea isn't bad but ik i can win so much more anywhere
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50% of world finals teams will represent Emea 🇪🇺 Next year might be time for other regions to import eu players
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Spark retweeted
Won @ReversoHive matcherino #series 5 67$ + with @GonaaalGoat and @kyriu 😼 Finals 3-2 (8-4) against @nikoko and cheaters 2-0 (4-0) against Melih / Jyro / Fade W @CoachSpark_ for draft and W @LotusBS_ for suggestion in finals
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Matcherino win 0 set dropped🔥 Ggs Gadi and Kiryu Free outdrafts @CoachSpark_
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Brawl stars community is the most brainwashed ever there's so many things wrong about the competitive and yet community don't stand up for better conditions, many criticize the change like with 2027 format but everyone forget the game is nothing without his community
World Finals Update! We’re making a few improvements to this year’s World Finals prize pool. Check the official World Finals Ruleset for the updated prize distribution. See you in Shanghai 👑
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We see Cr community staaand against their low prizepool but we don't see any action in bs community while the prizepool is way lower compared to the amount of peoples playing. Ts community should push sc for better changes and sc must listen on what's better for everyone imo
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Won @skilZ matcherino with @kyriu and Gadi 😼 Finals 6-1 ( 3-0 ) against @yeiyei / @agachi / @Fireslayer_fsy W @CoachSpark_ draft everytime
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Spark retweeted
Estou pronto para 2027 e ansioso para chegar à liga principal e lutar por uma vaga no torneio presencial. Retweets e curtidas são muito apreciados. Para mais informações, envie-me uma mensagem direta ou entre em contato comigo no Discord: _leni11.
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Why no teams scrims between 6 and 8pm ?
If some Lcq teams need scrim between 4pm - 8pm China time today dm me.
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If some Lcq teams need scrim between 4pm - 8pm China time today dm me.
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Team is Trinity and whoever other Sea top player will be avaible, Sea reality check incoming ?
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Lf org for UClan in Belgium 7 november with @Decaii_bs & @minepropl can do content as well with a super content creator and other orgs. Dm foxyyy.29 or decaii on dc.
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Lots of great maps, but I feel like there’s too much redundancy. All the Gem Grab maps feel the same around one core idea. None of them are “revolutionary” distinct when we look at current competitive Gem Grab pool: Hard Rock, Undermine, Gem Fort, Double Swoosh (all of which are quite distinct from each other). Two of the maps (Emotional Detachment and Ravenous Rapids) have wall enclosures that are way too close to spawn. This is going to result in very gruesome spawn traps, especially now with the recent respawn invulnerability change. Not a fan of all the Heist maps having water, again too much redundancy. We already have many competitive Heist maps with water (Bridge Too Far and Safe Zone). Overall, lots of well designs maps though. I especially like the minimal use of unbreakable walls, as that can quickly limit draft pool.
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I rly like some of them but most makes absolutely no sense and i hope won't be implemented in Competitive. Few maps that could be added and have good potential are Framework Hotzone and Dry Run Knockout, Human Nature Brawl ball and maybe some of the heist ones
The Competitive Mapmaking Contest has concluded! Here are all 18 winning maps that will be added in-game in the next update, with the goal of being tested for BSC 2027. 👀 Gamemode specific images in the comments. ⬇️
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Hotzone anything with 2 Zones and splitting comps so u can't even have synergy and control together is rly annoying there's good balance with all current comp hz maps having 1 mid zone to control
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ko maps makes pushs rly hard which is quite strange in ko u expect maps with walls and opportunities to progress hiding behind them
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