Pinned Tweet
F/A Open for Tryouts,
I will only need 1 scrim or tournament to clear your doubts. Any region ✨
```Won @BIG_BrawlStars #8 Matcherino only dropping 2 sets with Gadi and Kiryu
2-0 (4-0) vs Big + Coverz
Goat coach @CoachSpark_```
```Won @BIG_BrawlStars #8 Matcherino only dropping 2 sets with Gadi and Kiryu
2-0 (4-0) vs Big + Coverz
Goat coach @CoachSpark_```
50% of world finals teams will represent Emea 🇪🇺
Next year might be time for other regions to import eu players
Won @ReversoHive matcherino #series 5
67$ + with @GonaaalGoat and @kyriu 😼
Finals 3-2 (8-4) against @nikoko and cheaters
2-0 (4-0) against Melih / Jyro / Fade
W @CoachSpark_ for draft and W @LotusBS_ for suggestion in finals
Spark retweeted
Matcherino win 0 set dropped🔥
Ggs Gadi and Kiryu
Free outdrafts @CoachSpark_
Brawl stars community is the most brainwashed ever there's so many things wrong about the competitive and yet community don't stand up for better conditions, many criticize the change like with 2027 format but everyone forget the game is nothing without his community
Won @skilZ matcherino with @kyriu and Gadi 😼
Finals 6-1 ( 3-0 ) against @yeiyei / @agachi / @Fireslayer_fsy
W @CoachSpark_ draft everytime
Spark retweeted
Estou pronto para 2027 e ansioso para chegar à liga principal e lutar por uma vaga no torneio presencial. Retweets e curtidas são muito apreciados. Para mais informações, envie-me uma mensagem direta ou entre em contato comigo no Discord: _leni11.
Spark retweeted
Lf org for UClan in Belgium 7 november with @Decaii_bs & @minepropl can do content as well with a super content creator and other orgs. Dm foxyyy.29 or decaii on dc.
Spark retweeted
Lots of great maps, but I feel like there’s too much redundancy.
All the Gem Grab maps feel the same around one core idea. None of them are “revolutionary” distinct when we look at current competitive Gem Grab pool: Hard Rock, Undermine, Gem Fort, Double Swoosh (all of which are quite distinct from each other). Two of the maps (Emotional Detachment and Ravenous Rapids) have wall enclosures that are way too close to spawn. This is going to result in very gruesome spawn traps, especially now with the recent respawn invulnerability change.
Not a fan of all the Heist maps having water, again too much redundancy. We already have many competitive Heist maps with water (Bridge Too Far and Safe Zone).
Overall, lots of well designs maps though. I especially like the minimal use of unbreakable walls, as that can quickly limit draft pool.
I rly like some of them but most makes absolutely no sense and i hope won't be implemented in Competitive. Few maps that could be added and have good potential are Framework Hotzone and Dry Run Knockout, Human Nature Brawl ball and maybe some of the heist ones
Hotzone anything with 2 Zones and splitting comps so u can't even have synergy and control together is rly annoying there's good balance with all current comp hz maps having 1 mid zone to control
























