᛫HistoryBuilds᛫ retweeted
Old Town
#Minecraft #Minecraftbuilds
᛫HistoryBuilds᛫ retweeted
Here's a drawing of a high- to late gothic german manor, set around the early 15th century.
The drawing is a piece made for @grantmwilliams. Thank you very much for the comission!
The drawing was done with procreate on iPad
᛫HistoryBuilds᛫ retweeted
Took a while, but finished a sketch of a small circular southern german city set around the mid 15th century.
I drew it using procreate on iPad ✨
᛫HistoryBuilds᛫ retweeted
And here it is! The Kingdom Come: Deliverance II Gameplay Teaser! What do you like the most?🐴
#KCD2
᛫HistoryBuilds᛫ retweeted
I've worked on and off on this for a couple of weeks, finally I've been able to finish it!
I think I've never been more proud of a piece.
Depicted is a multi phase cathedral with a romanesque nave and a high to late gothic choir.
I've drawn it with #Procreate on iPad.
᛫HistoryBuilds᛫ retweeted
Have you seen my latest video? I built the MOST REALISTIC Minecraft village ever!🏡
᛫HistoryBuilds᛫ retweeted
Made a new drawing!
Very late gothic german castle courtyard.
Drawing was made with #Procreate
᛫HistoryBuilds᛫ retweeted
#PortfolioDay hello, i draw medieval architecture and stuff
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Our new Saints and Sinners trailer has been revealed during @summergamefest!
#KCDII #NewTrailer #summergamefest
᛫HistoryBuilds᛫ retweeted
"God. Is this retribution for my sins?"
Watch the new Kingdom Come: Deliverance II Saints and Sinners Trailer with brand new gameplay & story footage ⚔️ #KCD2
᛫HistoryBuilds᛫ retweeted
Use minecraft builds as school painting projects 👍
#Minecraft
᛫HistoryBuilds᛫ retweeted
New server, new faces, group picture, what a way to start a new season...
Mark the date for May 1st, 9AM EST.
᛫HistoryBuilds᛫ retweeted
The gang is BACK and we've got some new faces!
Be ready on Wednesday May 1st...
᛫HistoryBuilds᛫ retweeted
I finished a new piece of concept art for the game @Knights_Path 🤠 Featured is the fictional harbor town 'Borova' placed along a river, guarded by a castle.
I'm looking forward to see it implemented in game!



































