Pinned Tweet
Created another @telegram bot that instantly alerts you on your chosen callers on @Pumpfun or @fomo
- Works great on buys / sells too
- Instant alerts
Trench Alert Bot:
@trenchalerterbot
Feed Alert Bot:
@trackeralerterbot
These are Telegram's handles, not X handles. Free promos available and limited user base so grab your spot! Hit me up if you have any questions or want to see features!
Straight up murder #JusticeForHeeHaw
Georgia cop won't be charged for shooting and killing baby donkey named HeeHaw after friendly animal ran toward him at farm trib.al/sDqli7q
And The Toly of solana:So11111111111111111111111111111111111111112 goes to the Democrats @solana
CryptoR's World retweeted
We just launched our TikTok! 🎮
Follow @imaginegamelabs for game clips, Meme Royale gameplay, and more content from the Imagine universe.
More updates coming very soon🍿
CryptoR's World retweeted
MEME ROYALE V2 IS LIVE! ⚔️
The arena just got a whole lot more chaotic.
We've added new arenas, including a Pumpfun arena, more iconic meme characters from across the trenches, and a bunch of gameplay improvements based on your feedback.
50+ meme characters was just the beginning.
And we're giving Meme Royale its own X account! Follow @MemeRoyaleGames for upcoming updates, new characters, competitions and everything happening inside the arena.
More memes. More arenas. More chaos.
Fully playable on PC + mobile, powered by Imagine Pro.
🎮: memeroyale.imaginestudio.fun…
Watch the trailer. Then get in the arena 👑
CryptoR's World retweeted
Funny how quickly CT writes off a game the moment its token goes red.
Meanwhile, Meme Royale is an actual playable game on Solana, with 1,000+ accounts, 50+ concurrent players, 50+ meme characters and real-time PvP on PC + mobile.
Built in just a few days using Imagine Pro.
Yes, $ROYALE is down. But the game is live, engagement is strong, and we're still buying back supply through our public wallet. It's all verifiable onchain.
We're seeing real strong potential here and want your feedback. What characters, features or improvements would you like to see next?
Less arguing over charts, more building something people actually enjoy playing.
We're just getting started⚔️
CryptoR's World retweeted
We've been sneaking some familiar faces from the trenches into our games for a while now. Even Mitch loved his custom skin in one of our earlier games!
Now Meme Royale has 50+ meme characters, including some real OGs you'll definitely recognize.
Go see who's made it into the arena⚔️
$ROYALE x $IMAGINE
Meme Royale is live! ⚔️
We built a Clash Royale-inspired multiplayer game featuring 50+ meme characters from across the crypto space.
And for the first time, an Imagine game is fully optimized for both PC and mobile.
Build your deck, deploy your favorite meme characters, defend your towers and battle other players in real time.
We're also introducing $ROYAL, the native token powering Meme Royale's in-game economy.
The game is free to play, but holding $50+ worth of $ROYAL makes you eligible for competition rewards. Players can use SOL/ROYAL to unlock new cards and gems, with a portion of game fees going toward $IMAGINE buybacks.
No downloads required. Just open your browser and play.
Built in just a few days using our upcoming Imagine Pro engine.
This is another step toward what we've been working on: turning internet culture and community IP into actual playable games, while making game creation faster and more accessible than ever.
50+ meme characters. Real-time battles. PC + Mobile.
And we're just getting started.
Play Meme Royale: memeroyale.imaginestudio.fun
CryptoR's World retweeted
Meme Royale is already getting some serious attention! ⚔️
> 670+ players connected
> 300+ accounts created
> ~30 players battling simultaneously
> 5 new players joining every minute
And we literally just launched.
50+ meme characters, real-time PvP, fully playable on PC and mobile, all built using Imagine Pro in just a few days.
Pretty crazy seeing people jump straight into battles already.
And we're only getting started 👀🎮
$ROYALE
Meme Royale is live! ⚔️
We built a Clash Royale-inspired multiplayer game featuring 50+ meme characters from across the crypto space.
And for the first time, an Imagine game is fully optimized for both PC and mobile.
Build your deck, deploy your favorite meme characters, defend your towers and battle other players in real time.
We're also introducing $ROYAL, the native token powering Meme Royale's in-game economy.
The game is free to play, but holding $50+ worth of $ROYAL makes you eligible for competition rewards. Players can use SOL/ROYAL to unlock new cards and gems, with a portion of game fees going toward $IMAGINE buybacks.
No downloads required. Just open your browser and play.
Built in just a few days using our upcoming Imagine Pro engine.
This is another step toward what we've been working on: turning internet culture and community IP into actual playable games, while making game creation faster and more accessible than ever.
50+ meme characters. Real-time battles. PC + Mobile.
And we're just getting started.
Play Meme Royale: memeroyale.imaginestudio.fun
CryptoR's World retweeted
Clash Royale meets Solana.
50+ iconic meme characters battling for the crown.
MEME ROYALE ⚔️
Built with Imagine Pro. Coming to PC + mobile 🎮
CryptoR's World retweeted
Meme Royale is live! ⚔️
We built a Clash Royale-inspired multiplayer game featuring 50+ meme characters from across the crypto space.
And for the first time, an Imagine game is fully optimized for both PC and mobile.
Build your deck, deploy your favorite meme characters, defend your towers and battle other players in real time.
We're also introducing $ROYAL, the native token powering Meme Royale's in-game economy.
The game is free to play, but holding $50+ worth of $ROYAL makes you eligible for competition rewards. Players can use SOL/ROYAL to unlock new cards and gems, with a portion of game fees going toward $IMAGINE buybacks.
No downloads required. Just open your browser and play.
Built in just a few days using our upcoming Imagine Pro engine.
This is another step toward what we've been working on: turning internet culture and community IP into actual playable games, while making game creation faster and more accessible than ever.
50+ meme characters. Real-time battles. PC + Mobile.
And we're just getting started.
Play Meme Royale: memeroyale.imaginestudio.fun
CryptoR's World retweeted
#RIPBOZO 💯🚬
CryptoR's World retweeted
hey bro let's kill the pvp we were trying to vamp now that the main runner is dead there's no reason to run a pvp since their both dead bro
CryptoR's World retweeted
We're bringing BATON Factory to the Solana Gaming community tomorrow! 🎮
Come build your own factory, hire employees, steal workers from other players and compete for a spot on the leaderboard.
$500 prize pool for the top 10 players in our 7-day competition.
We'll also be showing how we built the game using our upcoming Imagine Pro engine.
Huge thanks to @AleksaFlamingo and the @solanagaming team for having us!
See you tomorrow at 5 PM CET 🖤
Mark your calendar, gamer!
🏆 Reward pool: $500
📅 Tomorrow, Thursday, 5 PM CET
📌 Solana Gaming Discord
We are playing BATON Factory
Brought to you by: @imaginegamelabs
CryptoR's World retweeted
Your community already has the characters, the lore and a few rivalries. Imagine putting all that into a game.
Race your mascots. Fight your friends. Give the group chat something else to argue about.
That’s where we’re taking Imagine Pro and the $IMAGINE ecosystem. We’ve already shipped community games. Now we’re aiming higher.
Want something like this for yours? Comment your community + the game you’d actually play.
We’re open to building it with you👇
This new update restricting Pump callouts happens to be profititable. There’s still alot of stuff to figure out but it’s going in the right direction. @PumpfunEco @Pumpfun
CryptoR's World retweeted
We’ve been building Imagine around a pretty simple idea:
If the games generate value, a big chunk of that value should flow back into the ecosystem.
So far we’ve already bought back 13%+ of $IMAGINE supply from the market, and with our recent community games we’re also buying back the individual game tokens instead of treating them like one-off launches.
At the same time, we’ve been paying out real player rewards through competitions.
The loop is simple:
game activity → revenue/creator fees → player rewards + game-token buybacks + $IMAGINE buybacks
Still early, still refining it, but this is the direction we want to keep pushing :)
It’s funny. The question I get asked most about tokens launching on Loadout is, “What’s the utility?”
I get why people ask. HYPE and PUMP have raised expectations for what a token should return when a product makes money. I think that’s a good thing.
But crypto gaming didn’t grow up with that standard. When Aaron and I designed Illuvium, we were the first gaming project to build revenue distributions into the tokenomics.
Illuvium has since spent roughly $8.3m buying ILV for distributions. Years later, the number of gaming projects that have actually distributed revenue or bought back their tokens is still tiny.
That’s why we encourage studios launching on Loadout to think about how their game’s success can feed back into its token. The upcoming games are building revenue-funded buybacks in from the start.
CryptoR's World retweeted
No punches. No weapons. No rules.
Just two dudes trying to out-aura each other in front of a screaming crowd.
Peak entertainment.
CryptoR's World retweeted
The Audit Of The Memecoin Casino
Since late August we have recorded every trade on every pump fun and Stonk launch on Solana. Not a sample. All of it: 384 million swaps from 7.7 million wallets across more than a million pools, every bonding curve and every pool that follows it. That is over 56 GB of data and 820 million rows of market history, and it grows by 18 to 25 million trades, up to a million wallets and more than 60,000 new launches every day.
We measured each coin minute by minute. We scored every entry by what the coin did next. We trained neural nets on the result, then went wallet by wallet looking for the people who actually win.
The question was simple: can anyone see the big move coming before it happens?
The short answer is no. The long answer is worse than no, because the data does not just fail to find an edge for you. It shows, in detail, who holds the edge, how they use it, and what they do with you.
Start with a coin that has actually caught a bid: real volume, real buyers, the kind of thing that shows up on your screener. From any given moment, about one in ten of those doubles within the next 24 hours. The rest bleed, and the bleeding is not gentle.
Now take a wallet's first buy into a live coin. Every first buy, 22.8 million of them over a two-week window. In 17% of those entries the coin doubles before it drops 40%. Trade that mechanically, double or stop, and you lose about 19% per attempt after costs.
Call that the house hold. A slot machine keeps 5 to 10%. This keeps 19%, per pull, before any skill or selection is applied.
The reason is the shape of the payoff. A 2× pays you 100%. The failures do not cost you 10%; they cost you 50%, 80%, 95%. To break even you have to be right far more often than the game allows.
The cabal is real, and we can see it
CT calls it the cabal. The data calls it a cluster: a set of wallets whose first buys land within a minute of each other, on the same brand-new coins, over and over. We do not find them by name or PFP. They fall out of the trade stream all on their own.
They are there. Swarms of 450, 1,400 and 2,000 wallets that hit hundreds of launches a week, moving in within the first minute or two of a coin's life. Smaller, tighter groups of 7 to 50 wallets that pick their spots. Across daily refreshes the count has run from 9 groups to 33, with members rotating in and out as wallets burn and fresh ones take their place.
They are not guessing. The coins the big swarms pile into double 28 to 46% of the time, three to four times the base rate. Their own entries, across every coin they touch, run 50 to 60% to a 2× before a 40% drop, against 17% for everyone else.
That is what an edge looks like in this market. It belongs to a few hundred wallets, and it is applied to tens of thousands of launches with industrial regularity.
Copying them loses too
The obvious retort: find the cabal, copy the cabal. We did exactly that. A machine watches every launch every minute and flags the moment a known group piles in. Then we traded every flag the way a fast human could: in two minutes behind the group, double or stop out at −40%, out after a day.
Following the big swarms lost 41% per coin across 93 coins. The median result was −95%. Not because they were wrong; their coins doubled 28% of the time. Two minutes behind them is simply already the top of the move. They bought at launch. You bought the candle they are selling into.
Following only the groups with a positive track record still lost 11% per coin. Following one good wallet on its own lost 20% per trade in our back-tests. The single pocket that came out ahead, a handful of small, tight groups, made about 10% per coin over 16 coins. That is a few days of trades and nothing anyone should bet a bankroll on.
The cabal's edge is not information you can borrow. It is position. By the time their trade is visible on-chain, the thing that made it profitable is gone.
The best model we could build still loses
We also tried the honest version: no cabal, just prediction. Dozens of signals per coin every minute, price, flow, liquidity, holder behaviour, bot share, fed into neural nets trained on our own history and tested on days they had never seen.
It works, in the sense a quant would recognize. The top of its ranking doubles 26% of the time against a 10% base rate. Two and a half times better than chance.
It also loses money every single day. 771 picks over eight days; every day negative; −11% per pick on the same double-or-stop rule; the median pick down 45%; 55% stopped out within 24 hours.
The ranking is real and the P&L is still red. The losers are deeper than the winners are tall, and nothing observable at the five-minute mark separates the coin that keeps going from the one that reverses. That is the part worth meditating on: a model 2.5× better than chance odds is still a losing model.
Why nobody sees it coming
The reason is simple, and it should change how you look at every chart. A meme coin moves because a few people decide to move it: the operator holding the supply, the caller with an audience, the wallet group with the bankroll. That decision is made off-chain. The chain only shows you its execution, the swaps, the volume, the new holders, and by then the first leg is done.
Everything a trader looks at, from a screener to a chart to a wallet tracker, is a photograph of a decision that has already been made. The data is enormous and almost all of it is the crowd reacting. The informative part, a few hundred wallets' intent, is visible only at the instant it executes, and the people executing it are the ones selling to you a few minutes later.
Add 60,000 launches a day, and the future 100× at minute one is indistinguishable from the 59,999 that die. The casino does not need to hide the cards because it deals them faster than anyone can read and analyze them.
Conclusion
After spending thousands of dollars in API credits, VPS costs, Claude credits, etc the goal was simple: find alpha - if it exists - in order to be able to monetize it.
Instead, all we were able to prove is what we all have suspected all along - the meme coin casino is almost entirely cabal driven.
🫡 From the depths —
The White Whale 🐋
Prize pool has some real money in there, grab your friends and go grind it out! Have some fun while in there as it's a multiplayer game, complete some tasks together or fight it out in the fight club🥊
Pushed a bunch of updates to make NEETopia more enjoyable and we’re still improving the game over the next few days to bring in more players, more activity and more buyers into the ecosystem.
Also seeing a lot of crybabies in the replies screaming “rug” and making up random shit because they can’t read onchain activity and apparently can’t wait longer than 12 hours for anything.
The buybacks are public. The wallets are public. The money going back into the ecosystem is public. All of it is verifiable onchain.
If you want to criticize the game, fair. If you found a bug, send it. If you have an actual point, make it.
But calling everything a rug because you’re impatient or down on your entry is lazy.
We’re still here, still building, still shipping updates, and the next few days are focused on making the game better and getting more people into it.
And there’s already $2K+ sitting in the prize pool for the top 10 players on the leaderboard, so there’s still plenty worth competing for.
















