
Lone wolf #gamedev of Worlds and The End of Dyeus (https://nitter.gq/t.co/z66QemstPO), now working on new projects.
France
Joined February 2011
- Tweets871
- Following36
- Followers411
- Likes376
Mayto retweeted
Personally, I'm still going to enter the AI future kicking and screaming. I don't care if it's an inevitability or not.
I can't stop stupid bullshit but I can refuse to take part in stupid bullshit.
Mayto retweeted
At this point maybe it's time to go back to software rendering
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.
DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.
Learn More → nvidia.com/en-us/geforce/new…
Mayto retweeted
This is still one of the most criminally underrated/underplayed games on Steam. It's like a combination of A Link to the Past and Oblivion and it deserves way more attention than it gets.
And now there's new content and a discount!
The End of Dyeus: Second Quest is now available! 🎉⚔️
Featuring a harder quest, revamped randomizer, controller support and more!
⬇ Get The End of Dyeus 50% off for the occasion ⬇️
store.steampowered.com/app/1…
#endofdyeus #actiongames #indiegames #retrofps #gamerelease
Mayto retweeted
The End of Dyeus: Second Quest is now available! 🎉⚔️
Featuring a harder quest, revamped randomizer, controller support and more!
⬇ Get The End of Dyeus 50% off for the occasion ⬇️
store.steampowered.com/app/1…
#endofdyeus #actiongames #indiegames #retrofps #gamerelease
Mayto retweeted
Big announcement:
The End of Dyeus: Second Quest, a free content update, is coming next week on May 23th! ⚔️
Featuring a harder quest, revamped randomizer, controller support, dynamic lighting and more.
I'll keep you posted!
#endofdyeus #indiegames #retrofps
Mayto retweeted
It used to be common practice to have a good looking and well running engine you know. Back when devs bothered building engines
This Post is from an account that no longer exists. Learn more
Mayto retweeted
Meet the Looking for Fael devteam! 10/10
👔🧩 William David (aka @RandoTwino) - Management & Design
William is the co-designer of all prototypes that gave shape to the game. He then built the team, the budget and keeps on creating its levels and puzzles.
Mayto retweeted
Meet the Looking for Fael devteam! 9/10
🛠️ Rudy Pons (aka @IlodEnarp) - Programming
Rudy joined the team at the start of production phase and is simply doing everything he can for our twisted puzzles to exist. It feels like magic. This is what programmers do.
Mayto retweeted
Meet the Looking for Fael devteam! 8/10
🛠️🧩 Thomas Ducourant (aka @CuriousPlanet) - Programming & Design
Thomas was the programmer and co-designer of all prototypes that gave shape to the game. His love of stick insects seeped into every nook and cranny of Faël's apartment.
Mayto retweeted
Meet the Looking for Fael devteam! 7/10
🎵 Yann van der Cruyssen (aka @Morusque) - Music
Yann is back in the Swing Swing Submarine team! He has carte blanche to compose the game's music and take you on a journey to unknown worlds. And there are many.
Mayto retweeted
Meet the Looking for Fael devteam! 6/10
🎧 Clothilde Schulz (aka @ClothildeSchulz) - Sound Design
Sound is such an important aspect in a video game. Clothilde is the one who creates and implements all the "whoosh", "craaack" and "flibidiii" that you will hear while playing.
Mayto retweeted
Meet the Looking for Fael devteam! 5/10
🧩 Nicolas Georget (aka @kouboooo) - Game Design
The multiple versions of Faël's apartment are parts of a labyrinth that Nicolas helped design. It's been a while since we've seen him... Maybe he got lost in it too.
Mayto retweeted
Meet the Looking for Fael devteam! 4/10
✒️ Léonard Bertos (aka @LeonTroglodyte) - Narrative Design
Who, what, how, why? Leonard knows all the answers, because he is the one who writes them all. And it will be up to you to discover Faël's story.
Mayto retweeted
Meet the Looking for Fael devteam! 3/10
🎨 Sébastien Picard - 3D Animation
Faël is missing, right, but you can see his silhouette in our teaser trailer thanks to Sébastien. He created Faël's 3D model and gave him life. You might meet him in the game too. Who knows?
Mayto retweeted
Meet the Looking for Fael devteam! 2/10
🎨 Clément Sipion (aka @CLeN_2000) - 3D Modeling
Plants, chairs, strange devices, moss, desks, even stranger devices : Clément creates many props and gameplay assets. We always need more of them.
Mayto retweeted
Meet the Looking for Fael development team! 1/10
🎨 Benoît Leloup (aka @beloup_art) - Art Direction
From concept arts to 3D models, level art and marketing assets, Benoît defines and works on all visual aspects of the game.
Mayto retweeted
#WishlistWednesday
Looking for Fael teaser was released a week ago. Have you watched it?
🤔 Most of you described it as “intriguing” which is the best compliment you can give to our cryptic puzzle game. That’s what we wanted to communicate: 𝕞𝕪𝕤𝕥𝕖𝕣𝕪 and 𝕨𝕖𝕚𝕣𝕕𝕟𝕖𝕤𝕤.
Mayto retweeted
This week, we've announced 'Looking for Fael', our new cryptic 3D puzzle adventure game, to be released in 2025.
Faël got lost in his own apartment. Weird, huh? He really needs your help to find his way home.
(more info and links below 👇)























