
@GoogleCloudPlatform Developer Programs Engineer, Cloud Gaming
Joined April 2019
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- Following21
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Hey Game Developers, curious what you can do with Google Cloud? Check out Building Games with Google Cloud to see cool projects, news and resources! cloud.google.com/docs/games/
#gamedev #indiegamedev #GCP #gamedevelopment #unity3d
Dane Zeke Liergaard retweeted
Any comment, @GOPLeader?
NEW In @PunchbowlNews Midday
A new America First Caucus — led by @mtgreenee and @RepGosar — is recruiting people to join based on “Anglo-Saxon political traditions” architectural style that “befits the progeny of European architecture”
Some of the most nativist stuff we’ve seen
#unity3d developers: need a leaderboard that spans multiple platforms? Don't do it from scratch! With this Cross-Platform Leaderboard, you can add one to your game with a single component. github.com/FirebaseExtended/…
#gamedev #indiegamedev #gamedevelopment
You can see how we incorporated this into @Firebase's Demo game, Mechahamster, with this solution: cloud.google.com/solutions/c…
Learn about this and much more you can do with Google Cloud Platform at cloud.google.com/docs/games
Dane Zeke Liergaard retweeted
Having helped maintain a native Unity plugin, I had the fun task of tracking down JARs reading through multiple PostProcessBuildPlayer scripts to combine them all together.
It turns out that there's a Plugin for all of that!
medium.com/firebase-develope…
Come see @syntxerror1 and me give our talk, Universal Communications in Gaming, here at #PAXdev at 1:30 in the Fifth Ave room, and see the real time translator in action!
#gamedev #indiegamedev
Hey #Unity3d developers, have you ever wanted the ability to tweak your game behavior live, without having to push a new build? With Remote Config Auto Sync, now you can! Learn more at cloud.google.com/blog/produc…
#gamedev #gamedevelopment #indiegamedev #firebase #autosync
Stay tuned for the official blog post, but the code for Remote Config Auto Sync is live! Check out this Unity library that uses #Firebase to enable push-free updates to game behavior in real time, right from the Unity Editor! #gamedev #unity3d
github.com/FirebaseExtended/…
Dane Zeke Liergaard retweeted
Very early merge of the week goes to github.com/whisper0077 - who just landed the long anticipated @unity3d server SDK ! 🎉
(And just in time for the release candidate that will come out tomorrow!)
#opensource #gamedev
github.com/googleforgames/ag…




