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We're delighted to finally announce public playtest 4.
Thanks to everyone for their support and patience.
We've come a long way, and it's just a little further now, see you in the playtest!
This week, amongst other things, I created a concept sketch of 3 new mechs
Which one would you want to see in the game?
Today on a dev stream we created the construction Trug. A new unit for the Moba/RTS inspired game-mode we're working on.
Each week we're doing a render of one of our mechs, as voted by the patreons. This week, it's the Velikan:
Working on the design of the units for our new gamemode (RTS and MOBA inspired)
It's going to break my heart watching people blow this little guy up in their mechs
Engines Of Destruction retweeted
Replying to @devolverdigital
We're making a mech game for fans of simulators:
After our latest public playtest, we've onboarded a lot of important feedback and realised there's only one path forward for EOD: Pivoting to an isometric RPG.
Really excited to share this first look at the future of the game with you all-
Hey everyone!
We're running public playtest 4 back this weekend after the servers didn't work out last time
See you there!
Our public test is now open to all previous testers for day one, tomorrow it all opens to everyone!
Link: store.steampowered.com/app/1…
(which you can see for yourself in the playtest this week)
store.steampowered.com/app/1…










