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semi retired for @INVIDIA_VALLEY @mahlond97🩵💍 @L1zzzy🖤. https://nitter.gq/t.co/ngfLZkirtk

Sil,Rob,J,Xavier,Eric,Paul
Joined July 2016
Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)Photo by city lights (@Emacity)
My [44] clips
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Replying to @retroboominnn
Next level gamer
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city lights retweeted
[G4] Nosc ender quad head x2 @RyDog2Nasty @Tanzer @Arcnv @GhostGaming #GGMw4
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Replying to @uovember
Forgot how much fun I had on bo7 man
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First game back
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Replying to @Adeftxo
I WALK AWAY FROM MY SETUP FOR 2 MINUTES!!!!
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[qt]
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LE PORT TOMORROW
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The cod community never fails to entertain me. Doing way too much this past week😂
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Replying to @BRAINSMASHDaze
Say it louder for the people in the back
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Replying to @PlayIW
Yup hangin on by a thread and prayer lmao
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Oh yeah bro for sure I’m just patiently waiting for it. I should be able to play the whole time next round if we make it through
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Ngl boys.. I’m struggling to have fun with the Sniping on Modern Warfare 4 rn :/ I genuinely feel like I’m holding a walrus. The snipers are so janky and clunky that it feels like my character is struggling just to hold the weapon. Follow-up shots are frustratingly difficult because of how much the scope and gun wobble around, aka the “rechamber accuracy”, a problem that’s already been addressed in the last three CODs. The slower ADS speeds only makes things worse. I understand wanting to balance snipers, but there are ways to do that without ruining the overall feel of the class. The “rechamber accuracy” stat needs to be removed entirely or toned down significantly. Learning to center your shots and stay consistent with a sniper while managing recoil is already a skill in itself. Having the gun, scope, and reticle shake all over the screen on top of that is excessive and makes sniping feel unnecessarily clunky and inconsistent. It doesn’t add meaningful balance.. it just makes the class frustrating to use As for the Mosin, other than the rechamber accuracy it feels great. But 55 RPM? Why would I want to use a rifle that gets twice as many hitmarkers for only a 3 RPM difference compared to the Vulcan? Marksman rifles should stand out for their speed, with the trade-off being lower damage. That’s what gives them their identity. Hope to see some changes soon
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