Small label, big intent. We build RPGs where ancient mysteries meet modern storytelling 🇦🇷 🧭 Project Ariadne: https://xitter.cf/t.co/KcvuxFjIwF

Argentina
Joined June 2020
I'm making Tomb Raider, except it's arcanepunk, combat is Souls-lite, and the whole conspiracy is Graham Hancock was right.
I’m making The X-Files, except it’s a first-person horror game based on real Project Blue Book cases.
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Epygraph Studio retweeted
With submitted proof for the upcoming event GAMES WITHOUT AI, and in SCREAM fest steam: store.steampowered.com/app/4… press kit drive.google.com/drive/folde… #screamfest #steamscreamfestV #gameswithoutai @DarkCocooning
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Epygraph Studio retweeted
1500 wishlists :) Thank you! #indiegames #gamedev
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現実はつらい!!!!!!!😩 人を救う気持ちでウィッシュリストぜひ登録してください!!!!!!😎 store.steampowered.com/app/4… 拡散もしてください!!!!!!!!😗 #screenshotsaturday #indiedev #gamedev #indiegame #ゲーム制作 #ゲーム開発
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The Panda has been unleashed!🐼 Time to go kung-fu fighting in our demo this weekend! #gamedev #indiedev #indiegame #ゲーム制作 #Unity3D #SteamNextFest
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HOLY SHIT. you guys are incredible! RED SEASON just hit 3200+ Steam wishlists! I'm updating the Steam page soon to reflect how much the game has evolved. The current page doesn't do RED SEASON justice anymore. Welcome, MANHUNT and now RED SEASON fans! 🫡
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Epygraph Studio retweeted
High ceilings, deep shadows, little pools of fire. An early look at one of Project Ariadne's levels. Still in blockout, but the atmosphere is starting to come through. #leveldesign #unity #gamedev
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Epygraph Studio retweeted
Create a Classic: TR30 - Search of the Stone Pyramid by Zuhna A rather basic, but fun debut CaC by Zuhna! The gameplay is quite linear and easy so you will definitely not feel stuck. The Environment is good, however the author will improve with time. Recommended!
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Epygraph Studio retweeted
Ragdoll physics synchronized across clients with Box3D! 🔥💥 The results are looking really good so far! Next up: more clients and simulated network lag. Let's see how far we can push it! 🚀
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Happy #VFXFriday! Here is a DUUUM effect hehe #realtimeVFX #UE5 #niagara #shaders
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If you like RESIDENT EVIL, you'll like our game! If you like THE EVIL WITHIN, you'll like our game! If you like DINO CRISIS, you'll like our game! Bonus: If you like Local Co-Op.. you'll like our game!
If you like STELLAR BLADE, you'll like our game! If you like SEKIRO, you'll like our game! If you like HADES, you'll like our game!
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アルゴリズムがあなたをここで止めたなら、きっとこのゲームを気に入るはず。
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A cave in Peru was the beginning of a much longer adventure. Happy 30th, Tomb Raider. Thank you for inspiring the game we're making today :)
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You might be wondering, "What's Project Ariadne?" 👇 xitter.cf/EpygraphStudio/status/…
I'm making Tomb Raider, except it's arcanepunk, combat is Souls-lite, and the whole conspiracy is Graham Hancock was right.
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A few hours' detour from Ariadne (we're usually deep in Unity 6): this is a tiny software renderer at 320x240, a 256-color palette with TR1-style light bands, procedural textures and a General MIDI score. Nothing ripped from the game, of course!
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Epygraph Studio retweeted
Happy 30th Anniversary, Tomb Raider! Here's to our lady of tombs, Lara Croft, and three decades of adventure. Visit tombraider.com for anniversary downloads and the latest updates.
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We make narrative games at Epygraph, and BioWare's classics always had a special place in our hearts. Especially Mass Effect. To the people who gave us the Normandy and its crew: thank you. We're going to miss BioWare.
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Epygraph Studio retweeted
LOOK AT THE GIRL FROM MY GAME! please :)
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LOOK AT THE GIRL FROM MY GAME! please :)
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