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I shed a tear, I cant believe how much this game means to me already
Never ever leaving my top 5, thank you Aria of Sorrow
Next FF16 post is gonna start with damage/death bloopers to show this Ultimaniac life is #NoJoke
You can feel the absolute joy I get discovering things in NG4. Thank you again @Sammieeeeeee16 @Jehuttyy and everyone who responded!
So cool!
#NinjaGaiden
#ninjagaiden4
#RyuHayabusa
Fighting FF16 bosses does somewhat feel like fighting MonHun bosses
Mainly the DPS rotations, focus on staggers, counter play
Esp being forced to leave room during a deep offense to weave defense in, like parry set ups during a combo in XVI feel like LS parry set ups, I love it
SaberNeon retweeted
Clive Rosfield | FFXVI 🔥
Commission for @nattaro13, @yarisei_art & @Thunder_Armads 🖤
#FF16 #FFXVI #CliveRosfield
SaberNeon retweeted
You'd get swarmed pressing 1 button. The apm is exceptionally high here, demanding constant manual inputs, holds, and cancels. These are the same ppl making disingenuous claims about FFXVI who can't stay airborne for 2s before getting one shotted the moment they touch the ground.
FF16 enemies are spongy so you can pull out as much score as possible from them, its all tuned to prep you for and balanced for arcade mode because its where the combat shines most
Lightning rod basically acts as a dps buff btw

























