FlyingWisdomStudios retweeted
Blog: When you look at how the media covered games in 2016, Overwatch came out on top - gamasutra.com/blogs/ThomasBi…
#SpongeBob Moves in is FREE for a week on Google Play. Get it now! ow.ly/aZqS308RJMV fb.me/8oTdFEIpY
FlyingWisdomStudios retweeted
Nintendo plans to release 'two to three' mobile games each year dlvr.it/NJv13Y
FlyingWisdomStudios retweeted
Oculus’ John Carmack vents about $500 million ZeniMax jury verdict venturebeat.com/2017/02/02/o… via @VentureBeat
FlyingWisdomStudios retweeted
Insomniac CEO Ted Price pummels Trump’s Muslim ban in YouTube video venturebeat.com/2017/01/30/i… via @VentureBeat
FlyingWisdomStudios retweeted
Fingersoft’s Hill Climb Racing 2 mobile game surpasses 40 million downloads venturebeat.com/2017/01/23/f… via @VentureBeat
FlyingWisdomStudios retweeted
The American video game industry pulled $30.4B in revenue last year dlvr.it/N94t1n
FlyingWisdomStudios retweeted
Nintendo says it doesn't plan to develop or release any Wii U games after Breath of the Wild: gamasutra.com/view/news/2896…
"Super Mario Run" is coming soon to Android. Pre-register today. ow.ly/r7V3100wLuq
FlyingWisdomStudios retweeted
The 10 best games of 2016 and GamesBeat’s Game of the Year venturebeat.com/2016/12/30/t… via @VentureBeat
FlyingWisdomStudios retweeted
All of GameSpot's 10/10 Review Scores bit.ly/2iyJEfz
Nintendo’s stock price is up as buzz continues to build for Switch and Super Mario Run fb.me/1CRJRoVOR
'Jack Into' A Parisian VR Arcade for $10 An Hour fb.me/2IohQ8Sgo
A good cross section of VR projects and what is getting funded: fb.me/36Dh5Iu1K
The mobile market in 2016 may portend major instability ahead fb.me/7Z2gBguaf
The mobile market in 2016 may portend major instability ahead buff.ly/2gh5ORV
FlyingWisdomStudios retweeted
Games to control over $100 billion of mobile app market in 2020 - @appannie gamesindustry.biz/articles/2…
FlyingWisdomStudios retweeted
Most VR games feel like demos - Spencer gamesindustry.biz/articles/2… Xbox head says it will be years before VR developers learn the ropes









