Form of Dread retweeted
I've covered this a time or six before, but the short answers are:
Fungi. Lots and lots of fungi.
Snails. Slimes. And lizards (worn-out pack lizards and all of the smaller varieties).
#realmslore
Replying to @TheEdVerse
What else do Underfolk tend to eat? I'm assuming whatever meat they can get their hands on is... "foul" would be a kind description.
Form of Dread retweeted
"I was cautious when I first looked into it, not expecting anything great… and I was surprised. In a positive way."
— @Form_Of_Dread reviews Cthulhu by Torchlight.
formofdread.wordpress.com/20…
Form of Dread retweeted
Dungeon of the Bum Three
(Level 2 party, they didn't take a single point of damage)
Form of Dread retweeted
1)
The answer is: it varies depending on what sort of being is healing, what damage is being healed, and what magic is being used.
It's always "a rush," meaning: an excited, tingling, energy rushing through you sensation.
What varies is how painful it is, and if you..
#realmslore
Replying to @TheEdVerse
@TheEdVerse Hello from Minnesota, this past weekend my party and I were investigating sightings of red clothed wizards about a days ride from Waterdeep when we thought of a question. What does being healed by magic feel like? We came to the conclusion that (1/2)
Form of Dread retweeted
I stand ready to take the reins and restore the glory of Dungeons & Dragons!
Whoa. Jeremy Crawford is out. That's the third departure after massive layoffs for WotC D&D crew. What's happening over there?
screenrant.com/jeremy-crawfo…
Form of Dread retweeted
There's a lot of semantics around the term "Storyteller" in TTRPGs
My objection to the term is that it feels like it places the players into a passive frame of mind: story-listeners, rather than the authors of their own fate
Replying to @elvenmaidinn
The GM is indeed the story teller.
The players provide the specific actions and reactions of their characters, but the GM tells the story.
Form of Dread retweeted
The best feeling in RPGs is when you return to an area that killed PCs and forced survivors to retreat last time, only this time you are prepared!
If the DM pulls punches or blocks a low level party from challenging difficult foes, the players will never experience this.
Form of Dread retweeted
Milestone leveling is terrible. It’s for power tripping DMs that have a novel in mind for the campaign, but they don’t share the plot with the players. The PCs wander around unsure of what the objective is. You strip players of agency when XP is not granted from Gold.
Form of Dread retweeted
Replying to @trolllordgames
@trolllordgames Castles &, Crusades do one simple thing that puts them above D&D 5e/D&S 2024.
With each level, even without gaining abilities, your character feels stronger. No matter of class, no matter of skills, no matter of race, every time you lol up your character you will feel you playing a stronger character.
It's due to the formula they use to calculate the success of Attack, Ability Check or Saving roll.
When D&D 5e use D20 + Modifiers
C&C use D20 + Level + Modifiers. This formula allows characters to grow with every single level and it feels amazing.
Form of Dread retweeted
Too often see people make declarative statements, only to immediately retreat behind "all opinions are valid" when challenged. It is a way to shutdown a conversation after the person has made a challengable statement, but never wants to be challenged.
Form of Dread retweeted
This week's article is a continuation of last week's article discussing the absolute necessity and nature of evil and monstrous fantasy races. Check the link below.
Form of Dread retweeted
Video games are art, and they're higher art Not when the story is muh deeper, but when it is more fun to experience/play
All art is about entertainment, nobody glazes Michelangelo due to how intricate his themes are (Biblical character #1401) but his insane anatomical skills





























