
Developing #FormerFuture, a mid-century futurism inspired strategic 2D shooter.
Philadelphia, PA
Joined November 2017
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It took me a while to learn all the server side stuff but I'm excited to finally show off my functioning prototype of the ranked leaderboard for #screenshotsaturday!
#indiedev #GodotEngine #indiegame #IndieGameDev
I think the UI for the mission selection is starting to come together!
#screenshotsaturday #indiedev #IndieGameDev
Reworking the floor selection and adding some fun transition animations too!
#indiedev #indiegame #IndieGameDev
Concept for the mission selection background. Chill space vibes 🪐🪐🪐
#indiedev #gamedev #GodotEngine #indiegame #IndieGameDev #madewithgodot
Just a little action shot for #screenshotsaturday. The enemies just keep coming!
#indiedev #gamedev #indiegame #IndieGameDev
Watch out for those bouncing projectiles! 😨
#screenshotsaturday #indiedev #gamedev #indiegame #IndieGameDev
A little late to #screenshotsaturday, but here is a new level theme and some of the new floor objects that I'm adding.
#indiedev #gamedev #indiegame #IndieGameDev #madewithgodot
Showing off these new object shadows for #screenshotsaturday! The #GodotEngine occlusion based shadows didn't look quite right here, so instead these shadows are generated based on the object's hitbox and its position relative to the windows.
#indiedev #indiegame #IndieGameDev
Working on generating shadows for objects based on their 2D collision shape! #indiedev #gamedev #GodotEngine #IndieGameDev
Working on creating a model of the player's spaceship in #Blender3d for the mission selection screen
#indiedev #gamedev #indiegame #IndieGameDev
I've been developing Former Future in the #GodotEngine for four great years and 20,000 lines of code!🥳
I had no idea this project would end up being so big when I started it. 😄
For #screenshotsaturday here is some more co-op gameplay because playing games is always more fun with friends!
#indiedev #gamedev #GodotEngine #indiegame #IndieGameDev
Showing off a little co-op gameplay for the first time! #indiedev #gamedev #GodotEngine #indiegame #IndieGameDev #madewithgodot #gaming
Now that I have gamepad support implemented, for #screenshotsaturday I'm starting to add co-op gameplay! #coopgames #indiegame #IndieGameDev
For #screenshotsaturday, what do you think about these generic gamepad button hints? In #GodotEngine it seems easier than sorting out the type of controller and labeling the button by letter.
#indiedev #gamedev #IndieGameDev
Added twin stick aiming to #FormerFuture! Shout out to @markventurelli for his article on Gamasutra on Dual-Stick Shooter Controls. Helped me a bunch! I hope my controls will feel as nice as Relic Hunters Zero!
#indiedev #gamedev #GodotEngine #indiegame #IndieGameDev
Adding in controller support. You can't see it but I'm doing this navigation with a controller.🎮😀
#screenshotsaturday #indiedev #indiegame #IndieGameDev #GodotEngine
For #screenshotsaturday I'm working on the enemy spawning system. Enemies can spawn in on any empty tile, and they spawn closer to the player, so it should make things a bit more tense😀 #indiedev #gamedev #GodotEngine #indiegame #IndieGameDev #madewithgodot







