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Small to mid-sized studios NEED game analytics. Few can justify a full-time data analyst.
Gamers Lab Pulse gives your team an always-on data analyst, without the cost of building a data team.
Built by people who have been there.
Gamers L.A.B. retweeted
“Let AI figure it out” gets expensive at 50 million rows.
That’s one small game with 30K monthly users over a year.
@GamersLabRise uses tools and rollups to build evidence around specific questions: retention, funnels, economy and more.
AI gets a useful starting point. Then queries deeper where needed.
Throwing more AI at the database isn’t a data strategy.
One investor told us "Gaming isn't a big enough market".
Candy Crush passed 5 billion downloads. That is nearly 15 times the population of the United States.
Did you know Nintendo began as a playing-card business in Kyoto in 1889?
It was already 94 years old when the NES Famicom launched in 1983.
Your never too old to do something great unc 😅
Developers should spend their time creating fun.
Not digging through dashboards to find where it broke.
Gamers Lab finds the friction and shows what to test next.
One in three indie developers we spoke to had no analytics installed.
The problem was not data.
It was knowing what to do with it.
i was just asked if this account was written by AI
certainly not. here is a video of me writing this tweet to prove it
A great game can still be a bad business.
Measure your outcomes.
Gamers Lab gives indie studios the intelligence to understand their players, make better decisions and keep building
AAA studios refine proven formulas.
Indies create the formulas worth proving.
What is your favorite indie game these past few years?
Indie Studios do not need a data team to make data-driven decisions.
Gamers Lab gives indie studios an always-on AI analyst that turns game data into clear next steps.
From Claude Design to working uGUI menu in Unity game engine. Our skill is now available by github and skills.sh
Never have to manually make a Unity menu again.
github.com/Gamers-Lab/design…
Is creating manual UI designs in Unity cooked?
We created a skill, a script and a prompt to take designs from Claude Design, all the way to Unity UI uGUI. No MCPs needed.
Sharing tomorrow from github
8% of GDC’s 2026 respondents identified as solo developers.
Half full-time. Half part-time.
86% self-funded. Solo developers carry the workload and the financial risk.
Indie games are the future.
But passion does not pay the bills.
Gamers Lab gives indie studios the business intelligence to survive, grow and keep building.








