Evening all,
10 Minutes today so far. Quick set up of trigger and explosion affecting physics objects.
#indiedev
Evening all!
Back to work tomorrow at 0400 after a nice weeks holiday. Flatpack was a success so pat on the head for me later. Squeezing in a quick hour before bed so improved the tools by snapping them to target and scaling them up when in use.
#IndieGameDev #horror
Been a bit of a hectic day so just sat for half an hour and polished up the audio and visuals for the keypad. Using the door in this test but it will work on any linked actor.
Finalised the keypad with a proper mesh and display today, working on visibility showing tools and the hud. Keypad offers a new puzzle solve mechanic. All coming along nicely. May greybox a section of the level next to work on flow and see what's next.
Kris retweeted
WHAT THE FUUUUCK!!! 🥹🖤
A Weird Village has finally a Steam Page!
Here's the official reveal trailer, i can't believe I'm actually posting this lol.
If you like cute little animals and total chaos, please consider wishlisting it! It could really change my life ❤️
store.steampowered.com/app/5…
Kris retweeted
Cleared Hot: Jungle Storm is live on Steam!! A ton of work went into this over the last 7 months.
A new campaign, 11 helicopter abilities, 2 new helicopters, flares, EMPs, smoke grenades, mod support... AND a level editor!
RTs much appreciated 🙏
store.steampowered.com/app/1…
Kris retweeted
In 2 days, we'll launch our studio's biggest ever game.
Look at how far we've come from Ghostrunner and this early prototype footage of Valor Mortis!
Tomorrow I am going to try and start building the ship AI system with some feedback to telegraph issues to the player and act as a detached 'companion' as you play through. Will post if i make progress. Night all!
Ive spent a few years flopping between game engines. I enjoyed much about unity and C#, couldn't get on with Godot or Game maker and kept coming back to UE4. Yes blueprints can get messy but the things I have learnt from learning C# have helped soooo much.
Yawn!
Thats it for today, thanks for all the interest folks. Good luck on your own projects.
Quick look at an Oxygen mechanic I have been working on.
Have a goodun!
Annnnnnddddd..... a quick implementation!
Have a good night folks! Thanks for looking.
#IndieHorror #gamedev



