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Joined March 2017
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I鈥檓 not sure what reviewers played but phantom blade zero is insane on hellwalker 馃槀 shit isn鈥檛 easy at all
GoldExgle retweeted
Some Destiny shenanigans and finished the Halo 3 Legendary campaign with Mr @GoldExgle
Let鈥檚 get it
Twitch.tv/GernaderJake
GoldExgle retweeted
Today, Mr @GoldExgle and I start our journey to beat the Halo 2 and Halo 3 campaigns on Legendary for the first time!
Live now, Halo starts at 10am PT
Destiny will join the the OG COD games (WAW-BO2) and the halo games (1-Reach) in my greatest games of all time list. I really hope you got to experience Destiny at its best
Now give us Destiny 3
Read the full blog at bung.ie/d2_may_21_2026
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We鈥檙e proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
GoldExgle retweeted
We FINALLY got into a fight in the jumping puzzle up to the Compiler!
Featuring @GoldExgle @o_fancyy_x
GoldExgle retweeted
When playing an extraction shooter, the two things that should make you more likely to succeed are:
Having skill
Having good loot
When having either of these things makes you LESS likely to succeed, then something is wrong with matchmaking.
I will die on that hill.
GoldExgle retweeted
Ok Cryo carries went wildly well today.
Viewers came in with a goal. Opening a vault, killing the boss, etc and we went 9 for 10 on completing those goals with them.
@GoldExgle and I killed it today. GGs dude!
GoldExgle retweeted
Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note:
-- It will be on Perimeter only for now.
-- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on).
-- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos).
-- You will be matched with other duos only.
-- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now)
-- Some things will be a bit jank.
Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test.
We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature.
Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!





