Hey thanks for stopping by, follow me for my new games. https://xitter.cf/t.co/PYrj4AEA6q

Netherlands
Joined January 2022
Golden leaf game studio retweeted
AI heeft echt voordelen, maar zolang elk bericht over AI meteen als slop wordt weggezet, houdt elke studio wijselijk zijn mond. Snap ik eerlijk gezegd ook wel. Uiteindelijk telt alleen het eindresultaat, maar online kijkt bijna niemand verder dan het woord AI.
Xbox strategy manager Brandon Stirrup has deleted his X account after facing a lot of backlash over his recent comments about AI in game development. Stirrup had spoken openly about Xbox using AI and said developers who refuse to embrace AI shouldn’t be in the business of making games. He deactivated it because of the large number of replies he was getting. There are also claims that Microsoft isn’t happy about the situation and that it has caused some internal discussion
5
2
15
1,660
Hey gues i had a few laughs,synthID the iA watermark what must be a world standerd for professional users is realy a question if this mark is realy good because Gemini can not even reconise his own marks if the resolution is under the 512x512 so smal resolution can not be sure 🙈
1
1
51
And more laughs more tages can be deleted by the free tool Exif cleaner 🙈🙈🙈 stil no standard for tags or water marks , wath is next
18
Golden leaf game studio retweeted
Finally i can share some 2d vfx stuff from ''Nonu'' game i'm working on for last several months at @KarmicBit studio. This Monk Priest mob trying to protect himself from main character attacks, but no chances. The face will be beaten 🤘🏼 #2d #vfx #animation #framebyframe #metroidvania #soulslike #noai #indiedev #ivanboyko
9
46
1
536
11,077
Golden leaf game studio retweeted
Some people scream “AI SLOP!” at indie devs before they’ve even played the game. Then you see “COMMISSIONS OPEN” in their bio, and the anger starts to make sense: you built something without paying them. You’re free to dislike AI. You’re free to sell your art. Harassing devs because they didn’t commission you is something else.
38
26
2
244
8,136
Hey! I got a few new follows so, wanted to reintroduce myself. 💜👋 I’m Eleni. I've worked in games for 10+ years. I help games find their people and have accumulated an unreasonable number of opinions about marketing along the way. I love video games and turned that into a career across AAA + indie, growth marketing, creators + tech. I’m also a Women in Games Ambassador, mentor women breaking into games + tech, and remain deeply unwell about Kingdom Hearts. And when the 9-to-5 ends, there is very often a 5-to-9 because apparently I enjoy creating additional work for myself. 👩‍💻 Mostly I yell about games, marketing, the creator economy, women in tech + career things I learned the hard way. Anyway, hi. :) 💜
6
5
2
101
5,805
Golden leaf game studio retweeted
One downside of the AI boom: My son used to think coding was super cool. He wanted to learn and had already started building small things. Today he told me: "I don't think I care anymore. AI can just do all of it now. It doesn't feel special anymore." ☹️
527
119
42
3,766
250,876
Golden leaf game studio retweeted
I’m dropping a new song this Friday, 9/18. It’s one of my favorite songs that I’ve made. It’ll mean a lot to me if you listen to it.
95
84
6
501
17,049
Man there is some miserable ass people everywhere on social media. Don’t be that person. Don’t add to that negativity in the conversation. Do better. Criticizing/analyzing media is perfectly fine. Being an asshole is a whole other conversation. I’d much rather the former.
20
31
224
3,149
Forever waiting for the day that the word “slop” disappears from people’s vocabulary permanently.
84
109
4
881
14,444
Golden leaf game studio retweeted
vitvit Driver 3D is one of those super cool indie charmers that comes from some sort of crazy genius creative, artistic mind. This kind of little indie darling game cannot come from committee, or someone in pursuit of just making a quick buck. i definitely recommend picking it up if you havent. its wildly charming. store.steampowered.com/app/4…
Ermm @Steam @valvesoftware ban this user 🤓 he doesn't understand my game after 0.3 hours, truly a review abusing the review system 😤 ever since I got this review, my revenue tanked and I'm gonna seriously die of starvation, they ruined my career it's so over son
1
1
2
368
Golden leaf game studio retweeted
This witch hunt is fucking annoying. People should stop doing it. All it does is driving development towards using genAI. Because... You get accused anyway.
My wife is a Human Being, I swear! Haha. In today's age when people hear a voice in an indie game that doesn't sound AAA quality, do they just automatically assume "Ai" now?
18
9
1
173
8,349
Golden leaf game studio retweeted
Replying to @MV_Raffa
This 100%. If i go the harder route with the few resources i have to make sure the voices in my game are Human, and I still get accused of Ai... then why am I not just using Ai? Haha
8
1
49
948
Golden leaf game studio retweeted
I honestly feel sad for people. I feel like their hobby is just hating on games instead of playing them.
194
204
34
1,569
51,850
Golden leaf game studio retweeted
One of the best advices ever.
"Make small games" is NOT just beginner advice. It is also one of the best commercial strategies for indie developers. Yes, small games are great for learning. You will learn a lot more by finishing 10 small games than by endlessly working on one giant project that never ships. Every finished game teaches you something. * Scoping * Design * Programming * Polish * Marketing * Steam pages * Trailers * Launches * Player feedback * Post-launch updates You don't really learn those things fully until you actually finish and release something, that's why I encourage you to take your projects to the finish line. BUT small games also help with success because they let you test more ideas. And ideas matter a LOT! A clever, marketable idea can make everything easier. A weak idea can make everything harder. If you only make one huge game, you are betting everything on one idea. But if you make several smaller games, you get several chances to find the idea that actually works. Some will fail. Some will do okay. Maybe one will hit. That is a much healthier path than spending years on one game while secretly hoping it becomes the next Stardew Valley. Those stories are inspiring, but they are also extremely rare. For every massive long-development success story, there are many developers who worked for years and launched to almost no attention. That is survivorship bias. So yes, make small games. Make them to learn faster. To release faster. To test ideas faster. To reduce risk. To avoid turning one failed launch into five years of pain. Small does NOT mean bad, small means focused. And focused games can be extremely powerful both for the developer while also being great for players since they have a ton more variety of games to play. - Code Monkey
3
1
1
14
918
Golden leaf game studio retweeted
I won't tolerate people not being civil to each other in my content. We are here to have fun, talk about games - maybe learn something. Start acting like a dick I'm just simply going to boot you out of accessing this content. My space is a place to have a good time, we are only here for a short time. No time for BS. Plenty of other places on the internet to act like a dipshit if that is what you are craving. It isnt here.
11
7
85
1,204
Golden leaf game studio retweeted
34,629
65,279
18,060
856,210
119,602,905
Golden leaf game studio retweeted
Yes , at last we can see it on netflix Dickhat leaker may f*** his self
1
2
48
Golden leaf game studio retweeted
Dag 4: de hond is van doodsbang naar smoorverliefd gegaan 🙏❤️
4
1
102
3,278
Golden leaf game studio retweeted
What’s up guys. Even mooi nieuws om met jullie te delen: onze zoon Jordan Tull Mooten is vrijdagochtend, 21 augustus om 7.31 uur, geboren. ❤️👶 Jordan weegt 3904 gram en zowel moeder als kind maken het gelukkig goed na een zware bevalling.
171
5
1
603
22,703