It’s time to leave Twitter/X for the foreseeable future. Find me here:
Instagram: instagram.com/calvinrosscarl
Threads: threads.net/@calvinrosscarl
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Hey @EarthborneGames, guess what box arrived while watching the most recent podcast video?
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Many zombies were slaughtered and we only had to sacrifice a dog and Santa Claus to get the win 😬 Dead Winter by @IsaacOnEarth @JonGilmour @PlaidHatGames
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Hey @skullfungus I am curious if you are interested in working on a fun paid illustration project. I messaged you on Instagram, but couldn't find any other way to contact you. Shoot me a message, a reply, or send a carrier pigeon to talk about it.
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Since it’s spooky season, we played Tremors the Game AKA Terror Below by @PlayRenegade. Nothing deep or overly complex here, just plain silly fun chaos. Probably the most fun I’ve had intentionally screwing over my friends in awhile.
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Cuz ya know Too Many Bones has got me hunched over for hours. @ChipTheoryGames
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Calvin at Good Goblet Games retweeted
Burnt out on board games? Try illegal drugs! They’re way cheaper AND you’ll finally have a hobby your friends will be interested in.
Suuuuper excited and curious to see how a new setting can change the Undaunted system.
++UNDAUNTED 2200: CALLISTO++
INCOMING RADIO CHATTER//>The award-winning Undaunted series takes to the stars. Battle for dominance over the bleak resource-rich moon of Callisto.
FIRST CONTACT//>SPIEL '23
SECRET INTEL//>BGG:bit.ly/4561LQO
@djackthompson @trevormbenjamin

ALT The cover for Undaunted 2200: Callisto. The top half is divided into two rival groups of futuristic soldiers, one made up of rugged miners and the other of high-tech mercenaries. The bottom half shows a battle scene featuring a towering mech suit on a barren lunar landscape, with industrial architecture in the background. In the centre is the outline of the moon Callisto with a space station in orbit.
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Calvin at Good Goblet Games retweeted
BackerKit having the guts to outright say no to AI-generated content is extremely encouraging.
"All content and assets must first be created by humans."
backerkit.com/blog/backerkit…
When I told @BenjaminPFisher I’m getting back into Lord of the Rings LCG
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Why didn’t anyone ever tell me about the video game Heave Ho before?! Super fun co-op mayhem. @LeCartelStudio
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I still love this beautiful fidgety mess. And Static is a really fun new gearloc. Simple enough for a strategic dummy like me, but capable of big explosive hits.
Too Many Bones by @ChipTheoryGames
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Something may be legal, but that doesn’t mean ethical. This is my favorite take so far on AI art in board games (and in general).
I've let this marinate for a bit, but I figured I would go ahead and post about the AI art in boardgames situation, recently thrown into the spotlight with the TM KS campaign. Thread:
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Calvin at Good Goblet Games retweeted
There are a lot of good ethical and aesthetic reasons to avoid AI Art. But, I haven't seen as many folks talk about the implications for our creative practices. When I read @Charlie_L_Hall's excellent interview, I was stuck most by how creatively bankrupt the whole endeavor was.
Fryx is working overtime to make it obvious they’re obnoxious.
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Played Heat Pedal to the Metal and Red Rising last night.
Heat is still a blast, especially when drafting cards.
Red Rising still feels twice as long as it should, but it’s a blast when you’re finally scoring.
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I laughed so hard at this exchange for some reason. There’s a deep truth in here somewhere.
Ben: why didn’t you get into the video games industry?
Donald X: Ya know, gatekeeping. Or lack of effort on my part.
This week's guest is the designer of Dominion, Donald X. Vaccarino. We talk about designing a classic, winning awards and why so many game designers are programmers...but which games did he choose?
spreaker.com/episode/5682250…
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