Gemini 4 Argon、ここまで来たかぁぁ!
Googleが出したデモで、ブラウザの中でキャラクターの毛がリアルタイムに揺れてる。しかもこの毛のエンジン、ArgonがAntigravityの中でコードを書いて作ったもの。WebGL2で動いて、軽い表示への自動切り替えまで入ってます。
Googleいわく「スタジオ級」の毛の表現を、ブラウザで、AIが組んでる。ここがマジでやばい。
触れる場所はプランで分かれてて、
・Geminiアプリと検索のAIモード → Google AI ProかUltra
・Antigravity → 個人ならUltra
・API → AI Studioの有料枠。今は入力100万トークンあたり2ドル、出力10ドルの導入価格で、11/30を過ぎると4ドルと20ドルに上がる
APIで何か作る人は、安いうちに一回触っておくのがおすすめです。
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.

dianne waters@dianne_watersOct 20
United States
United StatesConnected via United States Android AppAccount-level information, not a live location or per-post device.
Writing custom GPU shaders and procedural 3D engines used to require a specialized graphics team. Seeing Gemini 4 Argon ship real-time WebGL2 fur physics straight to the browser shows how far AI graphics engineering has come.
xitter.cf/Google/status/21125521…
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
用Google Argon 模型编写的一个自定义的 WebGL2 毛发引擎,带有自动轻量级回退机制——使用 GPU 梳理着色器、程序化角色网格和动画,实现交互式、实时毛发物理效果。看起来效果不错。
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
pretty cool - there's quite a lot of open-source three.js 3D data out there
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
Gemini 4 Argon と Three.js 組み合わせたら、いろいろ面白いことできそう
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
#AI Apparently "could potentially cure cancer, solve world poverty" etc etc.
What do we get?
"Studio-grade 3D fur dynamics"
BRB - just off to generate a 90 second clip and boil a chunk of ocean in the process
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
Replying to @Andrew_Blumson
@Andrew_Blumson Create and the labs will follow lol
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
Carino
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.

Michael Kaiser@MichaelKaiserAIOct 20
Germany
GermanyConnected via Germany App StoreAccount-level information, not a live location or per-post device.
Gemini 4 Argon coding a fur engine in Antigravity, nice
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
The impressive part isn't just the realistic fur.
It's that AI can help build interactive 3D graphics directly in a browser.
As someone creating small games, I'm excited about the possibilities.
Now the real test: how well can this run on everyday hardware?
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.
Its called "Fur"
xitter.cf/Google/status/21125521…
Studio-grade 3D fur dynamics, running live in your browser with Gemini 4 Argon.
In @Antigravity, Argon coded a custom WebGL2 fur engine with automatic lightweight fallback — using GPU groom shaders, procedural character meshes, and animations for interactive, real-time hair physics.










