Ron Ducats | HaloFollower (@HaloFollowercom) header
Ron Ducats | HaloFollower (@HaloFollowercom) profile picture

Animator and commentator. 1m Youtube subscribers! [email protected]

Youtuber
Joined January 2012
Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)Photo by Ron Ducats | HaloFollower (@HaloFollowercom)
the first teabag in halo:
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Our launch has been incredible so far, and the response from the community has been amazing! - Inspired by MMO classics - 100 Player Servers, Co-op, or Solo - No Microtransactions Our introductory price that steam allows us to setup with launch ends soon, so there aren't going to be many better times to hop in!
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Ron Ducats | HaloFollower retweeted
very weird thing happening rn technical people are sad, they think their skills are now useless non-technical people are desperately wishing they were more technical so they could use agents better
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2 years* And probably riots or nation wide protests are sooner than people are expecting imo
Hey @grok, if AI replaces millions of jobs over the next 5 years, how will people pay their rent, mortgages, and groceries?
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Ron Ducats | HaloFollower retweeted
I’ve been working on air support in Ebbtide. Here’s a closer look at the aircraft, their roles, and the choices you make when calling them in. • F-35: Air-to-ground missile strikes. • F-15: Large-scale bombing. • F/A-18: A versatile all-rounder. • A-10: Close air support, with more improvements in this update. The AC-130 and MQ-9 are in action too. I’ve also included a look at changing loadouts aboard the carrier and using napalm against the hordes. You can pause to plan your attacks, then resume the action or speed things up to 4x. Which aircraft would you call in first? Early development footage. #indiegame #gamedev
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Ron Ducats | HaloFollower retweeted
I don't know how to market my game
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Vr glasses using this in Ar gonna pop off
Things that aren’t there can now see and hear you. Reality-Aware Rendering is now live in Simulon. Place anything in the real world, act out the scene, and it responds to you. We made this short in an afternoon. Watch to the end to see what was really there. Available now on iPhone. How it works 👇
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Ron Ducats | HaloFollower retweeted
Real grape, real hand, real footage and the dragon just reacted. Made with @Simulon Reality Aware Rending
Introducing Reality-Aware Rendering in @Simulon, a completely new way to create with the real world. Place neural assets with your phone and act out the scene. When you stop recording, Simulon renders the take, reading everything in it (what you do, what you say and the place around you), and your assets respond to all of it. The final is regenerated from your recording: a new performance of the scene, not a copy of the footage. Available now on iPhone. Coming to Android soon.
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Will be in VR lmao
Introducing Reality-Aware Rendering in @Simulon, a completely new way to create with the real world. Place neural assets with your phone and act out the scene. When you stop recording, Simulon renders the take, reading everything in it (what you do, what you say and the place around you), and your assets respond to all of it. The final is regenerated from your recording: a new performance of the scene, not a copy of the footage. Available now on iPhone. Coming to Android soon.
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Ron Ducats | HaloFollower retweeted
Sign-ups are now open for our public pre-alpha playtest. You can register right away on our Steam page. store.steampowered.com/app/4…
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Its so fun to experiment
I did some world building for this game. I have no idea what this game will end up becoming, but I'm enjoying the journey so far. I'm just letting my imagination take me along for the ride. I do know it's probably going to be about souls trapped in physical vessels and its up to you to free them. Vibe coded on @kaigen3d engine.
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No one has any idea what's coming. Terrifying > real time changes to your favorite movies or shows > real time "live action" creation or planning > video games made in real time and photo realistic > vr game creation in real time or step into your favorite movies or shows/games > endless GTA like "gameplay" with unique individuals in games you can interact with, be friends with, or Webcam with later if you want
A lot of people may not understand the purpose of world models, but I think Genie 4 gives us a clearer glimpse of how they could help us get closer to AGI. Google is already combining Genie with Gemini (unfortunately, 3.8 Flash in the live loop). Gemini can watch the simulation, break goals down into simpler steps and adjust its plan as the world changes. Eventually, pairing an LLM’s reasoning with a world model’s learned physical dynamics could give agents a way to test actions and improve their spatiotemporal reasoning. Similar to how humans can imagine a real world scenario and think through what might happen before doing something. This gives agents a place to compare actions and learn from simulated outcomes before trying them in the real world, assuming the simulations are accurate enough. I think this could help with some of the spatial and physical reasoning problems models still struggle with. Humans can mentally rehearse what they’re about to do. But LLMs are only able to do text based reasoning and can describe physics and math possibilities, in text, but an interactive world model gives AI a way to play them out. The physics and long-term consistency still need work, obviously, but this is a great step toward giving AI richer environments to interact with and learn from.
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Everything gonna change with these systems imo
bro, wth is Google about to release? 😭 this is Genie 4, and apparently you can now generate entire worlds, walk around in them, change the weather, add characters and even talk to them in real time the crazy part is that the visuals, sounds and conversations are all generated by AI and Google is already testing it with real users gaming is about to get interesting
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Ron Ducats | HaloFollower retweeted
This is gonna be my legacy
this video i made when i was 18 that people irl tell me about now
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Ron Ducats | HaloFollower retweeted
Project Reclaimer just hit 10k discord members. Not surprising that evolving Halo 3 in the correct direction would garner so much positive attention. Activison take notes.
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Ron Ducats | HaloFollower retweeted
Polishing is truly 90% of development 🥲 Thank you to all Play testers / Patreon members who gave feedback and bug reports!🤝
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Ron Ducats | HaloFollower retweeted
Does this shader make you want to play Minecraft
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Ron Ducats | HaloFollower retweeted
Gente, e eu que tô criando um mod de fazendinha pro minecraft no estilo Stardew Valley com a ajuda da inteligência artificial.. Parece que tá ficando legal demais kkkkk A ideia é que vc possa criar sua fazenda do jeito que sempre quis, cuidar dos seus animais, gerenciar suas plantações, ganhar dinheiro e ir comprando chunks de 16x16 pra expandir sua fazenda! Ainda tô desenvolvendo e quero adicionar muita coisa... O que vcs acham que não pode faltar nesse mod? 👀
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Insane period of gaming
i started building this game on the side in a vibe gaming workshop less than a week ago you can just vibe code fun games into existence now and they don't need to look like slop
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Ron Ducats | HaloFollower retweeted
NVIDIA just open-sourced an AI that can generate character movements at insane speeds 👀 it's called MotionBricks, and it can generate motion at 15,000 FPS with just 2ms latency. basically, give it a character's recent poses and where you want it to go next, and it fills in the movement between them. here's what makes it interesting: > one model trained on 350K+ motion clips > Smart Primitives for navigation and object interaction without retraining > human character weights via SOMA > Unitree G1 humanoid robot weights > code under Apache 2.0, weights under NVIDIA's Open Model Agreement the goal is smoother, real-time movement for game characters and humanoid robots.
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