HitmanVere (@HitmanVere) header
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== Bachelor of Engineering, ICT-Engineer == == Maker of Rainy Death (BO3/WaW), Perish, Project C, CoDWare, Hotel V2 and misc stuff == == PFP by @ioneYua ==

Finland
Joined February 2010
Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)Photo by HitmanVere (@HitmanVere)
HitmanVere retweeted
Hey everyone; my BO3 custom zombies map, "Sounds of Terror", is in need of some voice actors! We're still looking for our 4 player characters, and 3 other roles. If you're interested, you can audition at the link below! castingcall.club/projects/co… Retweets are appreciated
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Held a quiz/trivia night in Discord VC inspired by @RealRadicalSoda 's videos that I've been binging recently. Despite some hickups, I think it was a fun time. Here's some of my favorite slides with the main page I did
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Going down the memory lane in WaW tools and found this mapfile called "mp_zts" and I do not recognize it. Anyone happen to know what this is cos this actually looks sick and want to find out if it's something released
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HitmanVere retweeted
reckoning if it had minigames #pressureroblox
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HitmanVere retweeted
reckoning
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Modern CoD just keeps proving more and more that it is just a glorified toystore for kids
Adrenaline Rush "Rollercoaster Kilo" Mastercraft inspect #BlackOps6
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Remember when Call of Duty wasn't just a massive marketing platform?
Last summer, they know what you did. This summer the Fisherman’s in your lobby 🪝 @ikwydlsmovie @SonyPictures
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HitmanVere retweeted
zombies
Name a more tragic backstory than this
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The world keeps reminding me about Perish, has to be a sign youtu.be/AjhS3jFWELk?si=oXbn…
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What a disappointment, why did they make the HUD lose its entire identity and instead do something like every hero shooter does nowadays
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Operators in modern zombies be like
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HitmanVere retweeted
the second project is Eternal Abyss. i was in charge of gameplay scripting, ai, and provided some of the core gameplay design decisions. @HitmanVere was in charge of the overall direction and design. if you haven't given it a shot, try it here! steamcommunity.com/sharedfil…
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HitmanVere retweeted
it's been a while -- so i'll share two projects i've pushed out since my big nap! Desolate Woods was a fun experiment within cod! i was in charge of the direction, gameplay scripting, ai, and some modelling here and there. it was all inspired by the old DOOM WAD "Ghoul's Forest"
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Call of Duty: United Offensive is a funny game
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HitmanVere retweeted
Sure. What's left are specific assets for the map like posters, sounds. Currently working on the last bit that's needed for the main quest for the map.
Replying to @Ege115Emil
Hey Santa, Christmas is over and I'm late but could you share some pictures of the current build of the project please? I've been waiting for a while 🥹
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Less than an hour to go!
Happy late Holidays, we have been busy with everyday life, but now we can bring you a big update coming to Eternal Abyss. Stay tuned tomorrow for a trailer to mark the occasion youtu.be/F7oDeuhuxLA?si=RFAz…
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Happy late Holidays, we have been busy with everyday life, but now we can bring you a big update coming to Eternal Abyss. Stay tuned tomorrow for a trailer to mark the occasion youtu.be/F7oDeuhuxLA?si=RFAz…
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