// HUGOS 🐸 (@Hug0ne) header
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• Artist • ✏️ https://nitter.gq/t.co/Kjba6ZTiZq | ⚡️https://nitter.gq/t.co/Dp87mBCLQv

Italia
Joined May 2021
Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)Photo by // HUGOS 🐸 (@Hug0ne)
GM frens❤️‍🔥 I encounter people, I sketch people. Some I've witnessed firsthand, others I've merely heard of, and some exist solely as deviations of my troubled mind. // P E O P L E on @exchgART ✖️🔗⬇️
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someone will pay 0.02 eth for this bored ape and when they do, all the accumulated game profits from previous draws get used to buy and burn $apeball
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Creators can build crazy ideas on top of the protocol Curators can launch a token and earn creator fees as people buy NFTs from their pool of assets Teams can deposit NFTs from their treasury to get ETH instead of selling them on the open market Endless possibilities for Pools
you can now play apeball on the FWA site and it looks so. damn. good. @token_works team cooked with these latest updates
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a design challenge with ApeBall was figuring out how to have high-value nfts into a pool while keeping the cost of each draw accessible FWA community pools use inverse value weighting to determine the odds of each item being drawn and draw price is based on the weighted value of the pool items this creates an interesting design problem one way to lower the draw price is to fill the pool with lots of nearly worthless nfts alongside a few expensive ones the cheap items dominate the odds, bringing down the cost of a draw, but you end up with an experience where most people receive almost nothing unless they hit the big prize i wanted to see how close we could get to the opposite: an affordable draw with high-value items, where all draws return real value and the expected return to players is as high as the economics can sustainably support enter: shapes shapes is an onchain artwork collection where each nft is backed by an exact amount of eth, where can be minted in different eth denominations, and each nft can be redeemed for its backing eth at any time so instead of filling the pool with worthless nfts to offset the expensive ones, the apeball system can fill it with a variety of items that have real value and the bonus of using shapes to solve this is that players don't need to worry about selling their nft on the secondary, they can just redeem for eth directly whenever they want the current apeball pool has 48 items: - 47 shapes backed by 0.01 to 0.5 eth each - 1 bored ape draws cost around 0.02 eth, and every draw gives you an nft the smaller shapes have the highest odds, but even the cheapest one can be redeemed for 0.01 eth, with the highest at 0.5 eth larger shapes can return several times the cost of a draw, and there's always the possibility of pulling the ape the other interesting design problem was making the pool autonomous with a typical FWA standard community pool, when an nft is drawn, the owner has to supply and list another one to replenish the inventory but shapes can be minted programmatically, on demand, with whatever eth backing we specify this means apeball can use proceeds from draws to mint and list replacement shapes automatically, at the same denominations as the ones that were won the common prize inventory effectively maintains itself, preserving the shape tiers and their relative weights without requiring someone to continually source and list new nfts the apes listings work differently $apeball trading fees fund the acquisition of more apes, which enter the pool as additional prizes. their assigned listing values gradually decrease, increasing their odds of being drawn profits from the game help fund further ape acquisitions and buybacks and burns of $apeball so we end up with a system where the smaller prizes can continuously replenish themselves, the larger pool items are acquired through trading activity, and participation generates revenue that feeds back into the system these are my favorite types of problems to design for, where a few existing onchain primitives can be combined to make something that operates independently and according to its own rules the game is open at apeball.fun
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you can now play apeball on the FWA site and it looks so. damn. good. @token_works team cooked with these latest updates
Pools is now live! Create your own pool of NFTs, buy from curated pools, and trade their tokens. Here's what's new in the FWA ecosystem:
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BAYC #6437 has been acquired by the apeball protocol it'll be first ape available to draw from the pool
apeball.fun apeball coin is live now the game opens for draws once the first ape and initial shapes nfts are acquired and minted
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anyone can now deposit eth or an ape directly into the apeball pool
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we're ~75% of the way to acquiring the first ape for the apeball pool
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gm
apeball.fun apeball coin is live now the game opens for draws once the first ape and initial shapes nfts are acquired and minted
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apeball.fun apeball coin is live now the game opens for draws once the first ape and initial shapes nfts are acquired and minted
apeball a coin that buys bored apes with its trading fees an onchain game where anyone can purchase randomized nfts from a pool containing those apes i've been watching token strategies since they launched and it's been v interesting to see how speculation is used to fund the accumulation of assets but once assets are acquired, many of those strategies stall out because they require demand for the target collection to rise and buy the nfts that were listed at a markup i've been curious about what happens if you keep the asset accumulation mechanism but give those assets a different way to circulate enter: FWA custom pools with apeball, trading fees fund a live eth bid for bored apes, and every acquired ape goes into the pool rather than waiting for someone to purchase an entire ape at a markup, the pool distributes nfts through much smaller randomized purchases the rest of the pool is filled with shapes (eth-backed nfts), which are minted on demand at different denominations, giving people a range of possible outcomes and keeping the draw price around 0.02 eth as people play apeball, each ape's notional listing value gradually decays, increasing the odds that they get drawn the pool generates revenue from each draw and all pool profits go toward accumulating APEBALL for buy and burns and additional ape acquisitions when needed the buyback portion accumulates in a reserve until someone pulls an ape, at which point it's released to buy and burn the coin so trading activity acquires the apes, the game provides a way to distribute them through smaller purchases, and the revenue from that activity feeds back into the coin some details on the coin: - 1 billion fixed supply - no team allocation, presale, or emissions - normal trading fees are 5% on buys and sells - launch fee starts at 69% in both directions and decrease by 1 percentage point per minute until reaching 5% - 99% of trading fees go to the ape pool, 1% goes to buy and burn LAYER i earn from the mint fees on shapes, while the trading fees and game revenue remain in the protocol to fund acquisitions and buybacks feels like we're just scratching the surface of how these different onchain mechanisms can work together, and i'm excited to see how this one plays out deploying soon
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really appreciate vitalik taking the time to test field atlas and mention it in his post 🙏🏻 if you want to try it too, the app is available now. would love any feedback on setup, speed, answer quality, or anything that feels off. getfieldatlas.com/
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The legendary @osseneth minted the rest 53 pieces and the collection is officially sold out! Thanks @SuperRare and @anloremi for everything you’ve done!
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GM ☀️ 28/100 MINTED. 🚨 The collection is coming to life, one piece at a time. Huge love to everyone who’s already collected. And trust me… there are still plenty of mysterious pieces waiting to be discovered. 👀
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New GVCs have been sent from our company vault to holders who were victims of Friday's hack. Our hearts go out to all of those who were impacted.
We are incredibly bummed to see all of the loss within our community, and the broader NFT space as a whole. Any @goodvibesclub holder who was impacted by today’s events will be receiving a GVC from our personal company treasury to ensure no one loses their membership to the club today. While our community was not personally spared, we are also incredibly grateful for all of the hard work by the legend @0xQuit to protect the broader space as a whole. If you are a GVC holder who was impacted, please reach out to myself or anyone on the team below or in discord.
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as a guy who is actually just here for the art, who appreciates how hard artists work on their collections, knows exactly how much effort goes in to such amazing works. I thought the timing was perfect 🧹 @DirtyRobotWorks has showed up every single day, consistently expanded his onchain and irl body of work, continues to develop his masterful character works with directors cut content. if the space ever has an art run again like it once did, @RENGA_inc will be right there with the top collections again.
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After a year plus since mint, the first of three total Stone Bust reveals is finally here. Today an epic new honorary GVC will be minted. I cannot wait for you all to see who is about to enter Vibetown. 2pm ET today, on "Building Together" 🪓✨
The first Stone Bust reveal is here. Livestream with @DGMD22 2pm ET 🤙
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