
Dot Clicker for @emoAimers | Gaming Peripheral Reviewer | https://nitter.gq/t.co/Ee1ba5K7vE | Code: ImKnightmare (5% ATKGear | 2% WLmouse | 10$ GWolves)
He/Him | 26 | 🇵🇭
Joined March 2010
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I just realized I hit 500hrs on kovaaks and here's how my benchmarks are looking like (1/4)
eA Knightmare retweeted
みなさんこんにちは!
今回は、僕のKovaak’sとVALORANTのエイム練習ルーティンを紹介します。
3年前と変わらず、僕がトレーニングで目指していることは、できるだけ正確にエイムすることです。
Kovaak’sではできるだけ95〜100%の命中率をキープするようにしています。⬇️
eA Knightmare retweeted
Endgame Gear x Raw Input Aim Group
OP1 8k v2 Raw Input Edition
September 1st: 16:00 CEST / 10 AM EDT / 7 AM PDT
endgamegear.com/pages/op1-8k…
eA Knightmare retweeted
Giving away FOUR copies of the OP1 8k v2 😱
Follow @endgamegear + @boardzyxd
Retweet ♻️ Tag a friend 👨🎨
Winners announced 8/27, worldwide 🌎
THERE IS NO WAY THEY INCREASED THE SCORE ON 1W2T I JUST GOT THIS SHIT A FEW WEEKS AGO!!
guess it's time to go back to the 1w2ts dungeon again...
The new Voltaic benchmark expansion is out!
VT Season 5.5 for KovaaK's is now officially LIVE:
evxl.app/benchmarks/Voltaic%…
evxl.app/groups/voltaic
eA Knightmare retweeted
HUAN M.
The next evolution of HUAN.
• Upgraded Magnesium Alloy
• 50±2g Lightweight
• PAW3955 HS Sensor
• Nordic nRF54H20 MCU
• Wired & Wireless 8K
• Display Receiver
🗓️ Launches August 18.
🎁 GIVEAWAY
1⃣ Like ❤️
2⃣ Repost 🔄
3⃣ Tag 2 friends
We’ll randomly select 2 lucky winners on August 18, and each will receive one of the limited edition mice featured in the video.
#WLMOUSE #HUANM #GamingMouse #Esports #PCGaming
I really enjoyed using the F1 v3, I think the F1/Hyperlight shape is one of the most comfortable shapes that I've tried. I would definitely recommend trying this shape out if you haven't still.
Huge thanks to @AtkGear for sending me a copy <3
youtu.be/JBHyDkSwgcA
eA Knightmare retweeted
Replying to @jmolvar10
i don't think this is a hot take at all tbh. in the tf2 community there's a general hierarchy of clips going from pubs < pugs < league games < LAN, with gradients in between based on how good the opponents are. i feel like this general idea is true in every game, or any discipline really
however, good aim is still good aim. if somebody has hard to hit movement and u fulltrack it, that's impressive no matter the rank imo. it's just a skill they've enjoyed pushing further than the rest of them, and they care more about that skill than the game as a whole, which i think is valid.
i also agree with the other reply, usually you can tell how good the opponents are just by looking at how they move and peek.
for some reason this isn't a topic of contention at all in the melee community. almost all of the most ridiculous combo videos with boundary pushing techskill are played at like plat or so? that game has so much defensive counterplay that comboing top players will feel completely different and half the combos probably wouldn't work consistently. but people still appreciate those videos for what they are: a cool showcase of mechanical skill, passion, and whatever else the video offers as an artistic medium.
eA Knightmare retweeted
Honorable mentions to the other submissions
@alwyslosing's SmoothBot Perfected 5986 fuchsia
@ImKnightmare's VT 1w2ts Advanced S5 - 1327 GrandMaster
@bigdonnygrit's eth Pasu Micro Hard 1588 [chiffon]
@AefxFPS's Air CELESTIAL No UFO Medium Fuschia 911.06
@MalFPS_'s VT SkyTS Advanced 1301 - Grandmaster

















