Jacque Choi (@JacqueChoi) profile picture

Advanced Character Artist WB Games

Montreal
Joined February 2025
Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)Photo by Jacque Choi (@JacqueChoi)
The economics behind AAA layoffs: AAA originally meant the highest credit rating: low risk of default. In games, the term should mean a proven, relatively low-risk investment with strong returns. FIFA, Madden and CoD fit that model. A $400M budget doesn't make a game AAA 1/10
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Dragon Age: The Veilguard would have been more profitable with a 3-year development cycle for the PS4. Imagine a faster sequel to Inquisition, reusing systems, art, tools and mechanics. What did the extra years actually add that justified rebuilding so much from scratch? 9/10
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Dragon Age: Inquisition was Game of the Year. Its successor had a foundation to build on. Players didn't need a decade long reinvention. Many would have welcomed more Inquisition: more story, more characters, more exploration. AAA studios need to ship in 2–3 years again. 10/10
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Maybe Gears and Halo are culturally irrelevant in 2026, like much of the sci-fi that defined the 2000s. StarCraft: Brood War became a cultural phenomenon in Korea. The “perfect” StarCraft sequel today wouldn’t recreate that. Maybe the zeitgeist has shifted and we can’t go back.
I worked on the first two and was excited for the origin story, then I played. The shooting is still Gears, the environments are beautiful, but the campaign spends the hero moments on someone else. youtube.com/watch?v=1u3-TOK5…
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Jacque Choi retweeted
I viewport it and then render it
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Boomer take: Want to work in a creative field? Read books. Watch movies. Listen to the albums. Play the games Go through the Greatest Top 100 lists (most of these lists have overlap). You can’t build great creative work if you have no idea what came before you.
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Valve putting on an absolute masterclass in character design.
Six new heroes are coming to Deadlock: The Rat King - Scrappy, Regal, Tenacious Baba - Cackling, Beady, Hexing Deadman Danny - Reckless, High-Flying, Explosive Nurse Harrow - Strict, Terrifying, Savior Violet - Expressive, Nimble, Creative Solomon - Strategist, Grandmaster, Checkmate #deadlock
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Hot 'Wolverine' take. If Wolverine can bend his hands and rotate his wrists, then realistically his claws wouldn't extend past his fingers. Length of an ulna would be under 9" Then the 'tang' of each blade needs to be about 50% the blade length (blade remaining in his hand).
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Jacque Choi retweeted
Koreans are such a beast mode race. They created the most insane version of communism and the most insane version of capitalism
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When gamers proclaim that "Graphics don't matter" they no longer get to complain about how ugly the characters are. These studios replaced their expensive Character Artist for cheaper ones. They adopted cost-cutting measures like scans and Metahuman to speed up production costs.
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