My first ever shipped game!
A huge congratulations to the whole team @PIntroverts , and a massive thank you to Arseniy & Laura for letting me be a part of this wonderful journey!
It’s been my dream to work in AAA game development.
I’m so happy to announce that I’ll be joining Lighthouse Games as their new Junior Audio Designer!
I’m looking forward to building something great with the team!
#gameaudio #sounddesign #gamedev
Distance Modelling, Explosions & Shockwaves! 🔵🔴
I've put together a quick walkthrough/tutorial going through Distance Modelling along with a Explosion & Shockwave system using Unreal and Wwise!
#gameaudio #sounddesign #gamedev #gamedevelopment #UnrealEngine #scifi
You can check out the full breakdown here: youtube.com/watch?v=jGKGcT3s…
Wwise/Unreal Implementation Demo! 🔵🔴
I've just put together a Wwise/Unreal walkthrough going through Wwises' spatial audio tools and some other cool implementation stuff!
#gameaudio #sounddesign #gamedev #gamedevelopment #UnrealEngine #scifi
You can check out the breakdown here: youtube.com/watch?v=pcS6HK3i…
Audio Redesign for Spider-Man 2🕸️
Great scene to work on, lot's going on so a fun challenge to keep it focused and dynamic!
#GameAudio #sounddesign #reaper #SpiderMan2 #SpiderMan
Such a great evening, brilliant seeing everyone and thanks to @GameAudioLondon & @molinarepost for putting it on! – at Merton, London
What an incredible community of game audio Santas! Huge thanks to everyone who came down last night, and to our speakers Hugo, Loic, and Chris, and of course to @molinarepost for hosting and providing such warm hospitality! (Special mention to Jed for the mince pies!) 🤶🎅❤️
With a significant milestone reached for our game, I've had the chance to refresh my reel! 🔊
Massive thanks to @regameyk at @PowerUpAudio and the rest of the Game Audio community for their fantastic feedback over the last few weeks!
#GameAudio #sounddesign #gamedev
Audio Redesign for MARATHON 🟦🟧
I was a huge fan of the art style when @Bungie revealed a couple weeks ago, quite intimidating and out of my comfort zone but learnt alot!
#gameaudio #bungie #sounddesign #marathon #gamedev
Working with Sound by Rob Bridgett 🔊
An absolute treat to read that explores the developments in Game Audio in a hybrid working enviroment, the breadth of knowledge contained within is immense; a great guide for collaboration within game dev!
#gameaudio #sounddesign #book
I'm really excited to be sharing my first game audio reel!
Just wanted to a say a huge thanks to the Game Audio community for being so supportive and generous during this process :)
Enjoy!
#gameaudio #gamedev #sounddesign
(Open to any and all feedback) – at London, England
Wwise and Unreal implementation demo! 🏁
I had the opportunity to record this RS6 so I spent the last few weeks building this demo using Wwise and UE5! I have a detailed breakdown of the systems and building the level over on my site
#gameaudio #unreal #UE5 #sounddesign #wwise – at Leicester, England
Audio Redesign for Modern Warfare 2! 🚀💥
@InfinityWard do such a stellar job with their use of saturation and mix priority so I've given it a shot here! Carving out key moments and keeping the mix dynamic :)
#GameAudio #sounddesign #GameAudio #MW2 #gamedevelopment #CallofDuty – at London, England
Audio Redesign for TLOU 2! 🏹🧟♂️
Shredded my vocal chords abit recording the infected sounds; also really enjoyed recording foley for this, old backpack worked a treat haha!
Shoutout to @joshadambell @GaultAudio @itsgreglester <3
#GameAudio #Gamedev #sounddesign #TheLastofUs – at London, England
I’m extremely happy to announce that I’ve just started my position as Audio Designer with @PIntroverts !
This is my first ever role at a game studio and I’m really looking forward to building and developing with the team.
#gameaudio #Gamedev #sounddesign #indiedev – at London, England
Audio Redesign for God of War Ragnarök! ❄️
🔊
This game is an absolute treat for sound design practise, first time doing melee combat had alot of fun!🪓
#GameAudio #gamedev #sounddesign #GodofWarRagnarok
Audio Redesign for Uncharted 4!
I had a ton of fun working on this, a clip like this is a goldmine for sound designers and I learnt a ton from trying to carve cinematic moments in the mix whilst keeping it detailed and dynamic throughout :)
#gameaudio #sounddesign #gamedev – at Islington, London
Huge shoutouts to @dannyryanhey and @itsgreglester for their fantastic feedback on this, really tied it together for me!
Also thanks to my childhood friend Darcy for access to the Fatbob Harley, check out his channel: youtube.com/@MrDarcy-theOlMa… – at Islington, London









