24 🇲🇽

vinland
Joined February 2025
2026 media thread:
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The Batman
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Uni never skips training! :3
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this clip fries me every time
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Yoru's face 😂
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Ant-Man and the Wasp had the same DP as Heat Avengers: Doomsday has the same DP as Drive Spider-Man: Far From Home had the same DP as Daredevil S1 There’s only so much a DP can do when the director has the visual sensibilities of Aaron Sorkin
Shawn Levy's ‘GHOST RIDER’ will be shot on film. Linus Sandgren (‘Dune: Part 3’) is the cinematographer. (Source: hollywoodreporter.com/movies…)
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they outdid themselves with the art direction in black parade
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you are forbidden to hate robin
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i did find it strange that an entry in a middle of a trilogy has a suicide mission that can potentially wipe your whole party, that’s a concept that is usually left for a finale of a saga but it’s just here
Amo mass effect 2 pero ese juego jodio la historia de ME3 y tuvieron que rushear todo ahí y mal pegarlo con el 2 forzando a cerberurs como achichincles de los segadores para que no quedara como relleno xd
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ME2 is a odd one, has good character work but overtime i sour on it and point being is that it hardly progressed the themes of the first game so to go on this whole side venture is jarring, plus you add the lesser interesting plot with cerberus and having no choice to oppose them
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china talking about creative bottlenecking but then proceeding to speak highly of a game that is also following said design trends used by westerners, your biggest footnote in the industry is genshin impact having a bag full of copied and pasted ideas
Ign China is quite blunt with the downfall of western games. As well as calling out western reviewers bias towards the success of Chinese titles such as Black Myth Wu Kong, with its Phantom Blade 0 review. #PhantomBladeZero
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Sometimes Uni looks so dignified :3
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made a key switch section on fl studio this morning ^^
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I love how in AC1’s manual they have Vidic acknowledge the use of intuitive video game control schemes increased the user’s animus acclimatization rate like crazy lmao, I really miss the heart and soul the first 2 games had
small nitpick but even the manuals went downhill. it makes sense why they didnt go for the in-universe approach in brotherhood and revelations cus there isnt much change compared to AC2 but still AC3 doesnt even attempt to do anything similar.
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Rest in Peace Tetsuya Chiba ‘Ashita no Joe’ will always remain a masterpiece.
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R.I.P.
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jaws of darkness flexing everything good about thief on a aesthetics standpoint never fails to impress, whole labyrinth sized dungeon with the mysticism pushed to maximum, the sound design compliments this side beautifully. reminded me of lost city from thief 1
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Jet retweeted
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silly dogo
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Uni rarely sits on my lap, so whenever he does, I get so happy that I have to take a picture
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