JoelMarsh.bsky.social retweeted
Awesome work @JoelMarsh! Your book "UX for Beginners" made it to BookAuthority's list of best User Experience books for beginners! bookauthority.org/books/begi…
JoelMarsh.bsky.social retweeted
The book all designers at all levels should have on their shelf’s
*****
Just getting started in digital design?
Read “UX For Beginners” first:
amazon.com/UX-Beginners-Cras…
******
Ready to design something valuable?
Read “UX For Business”:
amazon.com/UX-Business-Valua…
JoelMarsh.bsky.social retweeted
Great work @JoelMarsh! Your book "UX for Beginners" is featured in BookAuthority's list of best User Experience books for beginners! bookauthority.org/books/begi…
JoelMarsh.bsky.social retweeted
Full Colour Edition Available! Order now shroffpublishers.com/books/9…
UX for Beginners
A Crash Course in 100 Short Lessons
by @JoelMarsh
Perfect for non-designers, designers, managers, programmers, salespeople, or marketers who want to learn more.
#uxui #uxdesign
#shroffpublishers
JoelMarsh.bsky.social retweeted
UI design lesson learned over & over: people learn by using a product not by being told how to use a product.
JoelMarsh.bsky.social retweeted
Congrats @JoelMarsh! Your book "UX for Beginners" is featured in our list of best User Experience books for beginners! bookauthority.org/books/begi…
JoelMarsh.bsky.social retweeted
whenever I ponder tool design decisions in public, putting out ideas and their tradeoffs, people often go "why not add all of them, as a user preference?"
I think it's a well-intentioned idea, but it doesn't work in general, for both technical as well as UX reasons (thread)
JoelMarsh.bsky.social retweeted
The strategy required to find a great opportunity (lots of saying yes and exploring widely) is different from the strategy required to make the most of a great opportunity (lots of saying no and remaining focused).
JoelMarsh.bsky.social retweeted
Why must we "hack" everything?
We're obsessed over the final 2%, while ignore the first 98%.
We seek magic cures and short-cuts, instead of valuing the EFFORT and hard work that it takes to actually make change, stay healthy, or succeed at whatever we do in life.
JoelMarsh.bsky.social retweeted
The interface equivalent of this might be elements that feel important but that are not. e.g. background elements that demand attention, so people assume they are relevant to their task.
JoelMarsh.bsky.social retweeted
10 ideas que subrayamos del libro "UX for Business: How to Design Valuable Digital Companies" de @JoelMarsh
JoelMarsh.bsky.social retweeted
'The best theory is inspired by practice. The best practice is inspired by theory.' -- Donald Knuth
JoelMarsh.bsky.social retweeted
UX for Business
How to Design Valuable Digital Companies
By @JoelMarsh
You'll also explore the principles of designing common types of #digitalproducts and services, from portfolio sites to social networks to ecosystems.
Order now
shroffpublishers.com/books/9…
#ux
#shroffpublishers
JoelMarsh.bsky.social retweeted
I always find it weird when designers say they're doing IA work when what they're actually doing is just determining the information and visual hierarchy of the elements on a single page. Am I alone in feeling like this isn't IA work?
JoelMarsh.bsky.social retweeted
Christopher Alexander wrote a lot about “unfolding.”
Unfolding is the process of learning what something should be by working on it.
JoelMarsh.bsky.social retweeted
This may be the most important equation in business, politics and life.
JoelMarsh.bsky.social retweeted
“Everyone takes the limit of his own vision for the limits of the world.” — Arthur Schopenhauer
“What my net don’t catch ain’t fish.” — Unknown
JoelMarsh.bsky.social retweeted
everyone at a company should know what design can do for their business. but most would say it’s to “make things look good or easier to use.” yet the biggest impact design can have is getting potential customers/users to product value.
ideally as fast, easy and delightful as possible but getting people to value is the priority.


























